Blashy Posted November 13, 2005 Author Share Posted November 13, 2005 Winter is more severe as for river hexes and ice, I have not seen this as a factor. A serious hinderince is planes can't move, they can attack at reduced range and you can operate them. Everything else is restricted in movement. Link to comment Share on other sites More sharing options...
Edwin P. Posted November 13, 2005 Share Posted November 13, 2005 How was the Axis able to move a large fleet into the Atlantic? Link to comment Share on other sites More sharing options...
Blashy Posted November 13, 2005 Author Share Posted November 13, 2005 It was attacked in French ports and had to bust through and try to comeback to the safety of German ports. They were easily found. Link to comment Share on other sites More sharing options...
Edwin P. Posted November 13, 2005 Share Posted November 13, 2005 What techs did you research in this game? and which have you found to be useful or not useful? - ie Intel, Naval Bombardment, etc. I did not notice any engineers being used. Did either size use this new unit? PS: HC - Resized Blashy's screen shots would make interesting additions to the SC2 screenshot library. [ November 13, 2005, 01:06 PM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
Edwin P. Posted November 13, 2005 Share Posted November 13, 2005 Originally posted by Desert Dave: Blashy has done a tremendous job introducing many of the new! features of SC-2 Blitkreig! He keeps us "old grogs" on our toes because he is a creative and risk-taking player who finds all sorts of unique ways to "break the tried & true" S&T. That's what I like to hear. Great job Blashy. Looking forward to another AAR. Link to comment Share on other sites More sharing options...
vveedd Posted November 14, 2005 Share Posted November 14, 2005 Originally posted by Bill101: Hi Vveed, I'm fine thanks and hope you are too. I'm looking forward to the new game and if you want a game of it with me when it's out let me know. I want, of course. I am looking forward to that. Link to comment Share on other sites More sharing options...
Lars Posted November 14, 2005 Share Posted November 14, 2005 One thing that struck me Blashy was you kept pointing out the importance of putting the tank units in cities and fully entrenching them. While I'm aware that a tank unit is more than just tanks, seems a little odd. Perhaps the infantry defense in a city should be upped a bit, leaving the tanks free to roam the map. Wouldn't want to lose the "blitzkrieg" part of the game. Link to comment Share on other sites More sharing options...
Hubert Cater Posted November 14, 2005 Share Posted November 14, 2005 While I can't speak for Blashy's game or for his strategy (keep in mind this is a single game from his point of view), it is true that Tanks can be formidable defensive units when entrenched in cities, fortifications etc. (as in real life), but of course you lose the advantage of their mobility if you are not using them in the field. I think it is a give and take and at times it may be best to use them in a defensive role to make that particular city that much more difficult to capture while at other times it might be in your best interest to use them for their natural strike and penetration ability. Or perhaps a combination of the two. Many options and of course more than one strategy Link to comment Share on other sites More sharing options...
JerseyJohn Posted November 14, 2005 Share Posted November 14, 2005 One thing I liked about HiCom was the way armor didn't have as good a defensive ability in cities as infantry, but mechanized infantry did. That combination encouraged the building of mech infantry along with armor so they could be sent out as one group. I know SC2 won't have stacking, but perhaps there's some sort of equivalent. Anyway, realistically speaking, in WWII armored units (yes, I know they're composed mainly of infantry) were not at their best either attacking from a city or defending in one. At least the tanks in the unit weren't. The thing is, on the scale we're talking about we'd need to lump together other factors, such as infantry supporting assault guns, so we spiral back to the same generalization. Maybe, as Hubert said, it's mainly a matter of whether or not you're willing to forfeit the unit's mobility. Link to comment Share on other sites More sharing options...
Lars Posted November 14, 2005 Share Posted November 14, 2005 Oh I agree. On the scale we're talking about you can come up with just about any rationalization you wish. However, if it turns out armor becomes the premier city defender and corps/armies are running around as maneuver units, then we might have a problem. To early to tell of course, just an observation. Link to comment Share on other sites More sharing options...
Edwin P. Posted November 14, 2005 Share Posted November 14, 2005 Blashy, any chance for an Overlord (ie Normandy) scenario AAR before the game ships? Link to comment Share on other sites More sharing options...
pzgndr Posted November 14, 2005 Share Posted November 14, 2005 In SC1 tanks had an air defense of 3 and cities provided an air defense bonus of 1. Considering how air power worked, putting tanks in cities had some advantages. In SC2, corps, armies and tanks all have air defense of 1 so it's not a clear advantage any more. Tanks are just more robust than corps and armies regardless of where you put them. Entrenchment provides a bonus to all land unit types, and there's no other special bonus for tanks. Air, rocket and naval attacks on land units are different in SC2 in that they now inflict a morale loss, and again there's no special effect for tanks in cities. As Lars says, it's still too early to tell if there's a "problem." Different players will have different tactics, and that's OK. I'll encourage folks that they really need to approach SC2 with an open mind and try some new ideas, because the tried and true SC1 routines you're all used to may not work the same anymore. Link to comment Share on other sites More sharing options...
Hubert Cater Posted November 14, 2005 Share Posted November 14, 2005 Yes... what Bill said Link to comment Share on other sites More sharing options...
Edwin P. Posted November 24, 2005 Share Posted November 24, 2005 Where are the screen shots? They vanished? Link to comment Share on other sites More sharing options...
DSEDS Posted November 25, 2005 Share Posted November 25, 2005 - Where - are - the - Screenshots - ??? Link to comment Share on other sites More sharing options...
Blashy Posted November 25, 2005 Author Share Posted November 25, 2005 Sorry about that, I had not noticed. A mistake was made on my site and the shots were deleted. Link to comment Share on other sites More sharing options...
Codename Condor Posted November 26, 2005 Share Posted November 26, 2005 Sounds like they have been censured, violence content... Link to comment Share on other sites More sharing options...
jon_j_rambo Posted November 26, 2005 Share Posted November 26, 2005 Who's Bill? Link to comment Share on other sites More sharing options...
Edwin P. Posted November 26, 2005 Share Posted November 26, 2005 Link to comment Share on other sites More sharing options...
Blashy Posted November 26, 2005 Author Share Posted November 26, 2005 Originally posted by Codename Condor: Sounds like they have been censured, violence content... No, it was simply an error on my part. I did some cleaning and never noticed I deleted those screenshots. Link to comment Share on other sites More sharing options...
SeaMonkey Posted November 26, 2005 Share Posted November 26, 2005 So Blashy, when is our next AAR? Link to comment Share on other sites More sharing options...
Basler Posted November 26, 2005 Share Posted November 26, 2005 Nice AAR Blashy ,to bad that you deleted those screenshots I didn’t got the chance to look at them. Link to comment Share on other sites More sharing options...
Codename Condor Posted November 26, 2005 Share Posted November 26, 2005 Originally posted by Basler: to bad that you deleted those screenshots Sounds like he's piercing the wound... Link to comment Share on other sites More sharing options...
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