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Nach Stalingrad! 1.01 arrives!


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FGM-alleeannt 2007 presents:

Nach Stalingrad! (ver.1.01)

Characteristics:

- Human vs Human gameplay (not enough AI)

- Regiment-sized units

- Historical order of battle

- 1-day turns

HOUSERULE:

- Germany may not declare war on 64th army (UK) and 66th army (USA)

Possible corrections (where you can help me):

- more accurate strenght of the forces

- units I didn't find

- and finally (I really wasn't able!) make the russians reinforcements cross the Volga (with an amphibiuos operation, during the game... UTOPIA?)

Please send me your opinion and ideas to my address:

alleeannt@virgilio.it

you can find it here: http://www.cmmods.com/web/

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Hey alleeannt I'll take a close look later this week, but one tip is that you can reduce the file size by a huge margin by removing all bitmaps from the "bitmaps" and "interface" folders that you did not modify. If the game does not find them in your custom campaign folder, it simply draws the needed image from the default directory.

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