ParaBellum Posted February 17, 2003 Share Posted February 17, 2003 I'm just playing a QB vs the AI. I let the AI purchase my forces and got (among other stuff) an 88mm concrete bunker. The bunker quickly engaged two IS-2s and killed one of them just as a 122mm round hit it, penetrating without causing casualties, although the crew immediatly became 'panicked'. Now for the strange part: The crew then continued loading the gun, aimed, fired and destroyed the 2nd IS-2 while still being panicked! Is this something special for guns in bunkers or is something wrong here? EDIT: It's Captain Wacky's low-res gridded terrain available here. [ February 17, 2003, 10:12 AM: Message edited by: ParaBellum ] 0 Quote Link to comment Share on other sites More sharing options...
Lindan Posted February 17, 2003 Share Posted February 17, 2003 I'm sure thats just another gamey trick of yours! Gridded terrain, über-bunkers-of-death etc. etc.. Now send me my turn and stop being foolish! NOTE: I'm sure it's a special feature auto-destroying things that are targeted at 666meters.. (666, the rangefinder of the beast) [ February 17, 2003, 10:13 AM: Message edited by: Lindan ] 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted February 17, 2003 Author Share Posted February 17, 2003 Hehe... Actually I'm waiting for you to send me the frickin' turn, you Romanian-molesting, Balsa-bunker loving beta-tester! Last turn I sent was _23.txt? Did you send me _24.txt already? Maybe I messed up my inbox... 0 Quote Link to comment Share on other sites More sharing options...
WWB Posted February 17, 2003 Share Posted February 17, 2003 Paniced means more "doing what we can for self preservation and not under player control" not "running away with a load in thier drawers." In that case, I suspect the bunker realized self-preservation was koing the IS2. WWB 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted February 17, 2003 Author Share Posted February 17, 2003 So the AI behaviour is different for 'normal' guns and guns inside of bunkers? Because if gun crews get 'pinned down', 'shaken' or 'panicked' they take cover, hugging the ground and don't handle their weapon anymore until they have recovered. They stop rotating/moving their guns or reloading them. I never saw a panicked gun crew outside of a bunker firing their weapon before. [ February 17, 2003, 10:33 AM: Message edited by: ParaBellum ] 0 Quote Link to comment Share on other sites More sharing options...
Schoerner Posted February 17, 2003 Share Posted February 17, 2003 Originally posted by ParaBellum: nothing really interesting but the signature: Captain Wacky about the anatomical correct portraiture of the female body: "Well if I put arms on her she wouldn't have room for the humongonormous boobs, would she?" ROFL! [ February 17, 2003, 10:35 AM: Message edited by: Schoerner ] 0 Quote Link to comment Share on other sites More sharing options...
Rother Posted February 17, 2003 Share Posted February 17, 2003 I had a panicked PzIII take at least 5 shots (all hits too) at a T34 before a PzIV came up and finished the job. 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted February 17, 2003 Author Share Posted February 17, 2003 Thx, so it seems that panicked crews are able to fight back under certain circumstances. As long as they're on my side I won't complain anymore! I just never saw this before. Alright, where's Lindan's file... 0 Quote Link to comment Share on other sites More sharing options...
edgars Posted February 17, 2003 Share Posted February 17, 2003 Maybe it's because bunkers are being treated as vehicles by game engine? 0 Quote Link to comment Share on other sites More sharing options...
RSColonel_131st Posted February 17, 2003 Share Posted February 17, 2003 Well, going flat in the bunker wasn't going to safe the crew if they have a slit penetration...running away ain't a good choice either, so shooting back seems a resonable reaction. 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted February 17, 2003 Author Share Posted February 17, 2003 Edgars, I think you're right. Guess it's because bunkers are treated as 'vehicles' by the game engine. Since they can't reverse out of LOS they'll continue the fight. In a current PBEM one of my AT guns is getting shelled by several tanks and as soon as they get 'pinned' or 'panicked' the crew takes cover and stops shooting back. As soon as they recover to 'alerted' or better they continue to fight. Seems like it's diferent for bunkers. I didn't knew that and was pretty much surprised. 0 Quote Link to comment Share on other sites More sharing options...
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