Magnum MGG Posted January 11, 2003 Share Posted January 11, 2003 What is a Soviet Infantry Ampulomet? (it appears to be a type of mortar, but why is it white?) Thx in advance... 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted January 11, 2003 Share Posted January 11, 2003 Its a type of flamethrower... so to speak. Someone else can tell you what it is... I'm not up on all of it. On Mac's there is no problem with the graphics on PC's though there is. [ January 11, 2003, 03:15 PM: Message edited by: Panzerman ] 0 Quote Link to comment Share on other sites More sharing options...
Das Reich Posted January 11, 2003 Share Posted January 11, 2003 It is an anti-tank mortar which fires flame rounds of some kind. Its funny you post this, In a scenario I am designing, just last night I added one of those to the Soviet TO&E just to try it out in the playtest. It was a pretty interesting weapon, though for the most part it did little damage. It does seem to target tanks even if you want it to fire at infantry, so it must have been used more as an AT weapon. I am sure one of the equipment grogs here can give us the full breakdown, I am interested also. 0 Quote Link to comment Share on other sites More sharing options...
Das Reich Posted January 11, 2003 Share Posted January 11, 2003 I had the several german squads pinned last night in the playtest within the ampulomets range and tried to get the weapon to set the area on fire. But instead, he went right for one of the PzIII's and fired away at him. I stopped the playtest before it finished to make changes to the scenario, so I did not get to the end of game to find out what damage he had done which I might have missed, but I think he was responsible for routing a German tank and making him speed across the map before finally hiding out behind a hill and rejoining the battle later... 0 Quote Link to comment Share on other sites More sharing options...
-E Posted January 11, 2003 Share Posted January 11, 2003 I can tell you there is a thread buried in here wherein the ineffectiveness of them is discussed in great detail. I remember it well, because that night I lost 5+ tanks in TCP/IP to the "ineffective ampulomet." *grin?* 0 Quote Link to comment Share on other sites More sharing options...
Ellros Posted January 11, 2003 Share Posted January 11, 2003 It fires a projectile which is basically a Molotov cocktail incediary grenade. 0 Quote Link to comment Share on other sites More sharing options...
Das Reich Posted January 11, 2003 Share Posted January 11, 2003 Originally posted by Magnum MGG: (it appears to be a type of mortar, but why is it white?) It is white for me also. And I don't know why. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted January 11, 2003 Share Posted January 11, 2003 I think the bmp file for it is missing. I had this problem with other textures while installing and that was the problem then. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted January 12, 2003 Share Posted January 12, 2003 The reason it's white has to do with some unintended problem comming from the patch IIRC... I can't remember exactly what Steve said, but you could use the search tool to find the exact post. 0 Quote Link to comment Share on other sites More sharing options...
mike8g Posted January 12, 2003 Share Posted January 12, 2003 The problem with the white Ampulomet came with the first patch. It's a coding issue and NOT a missing BMP file and will be dealt with the next patch. Marcus 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted January 12, 2003 Share Posted January 12, 2003 OOOoooooohhhh! Thanks 0 Quote Link to comment Share on other sites More sharing options...
Reverendo Posted January 12, 2003 Share Posted January 12, 2003 Ellros is right. I quote from the CMBB manual, page 117, "The Men and the Machines -Molotov Cocktail-" "The Russians also developed a special launching mechanism for Molotov-like projectiles, called Ampuloment, which was able to hurl a Molotov across bigger distances, and even though widely used, this mechanism never proved to be very effective." 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted January 12, 2003 Share Posted January 12, 2003 Originally posted by Reverendo: Ellros is right. I quote from the CMBB manual, page 117, "The Men and the Machines -Molotov Cocktail-" "The Russians also developed a special launching mechanism for Molotov-like projectiles, called Ampuloment, which was able to hurl a Molotov across bigger distances, and even though widely used, this mechanism never proved to be very effective.""Not very effective"? Hmm. I have now lost four tanks to these "ineffective" weapons in a campaign on the CD which will remain nameless. I think they're under-rated. 0 Quote Link to comment Share on other sites More sharing options...
Das Reich Posted January 13, 2003 Share Posted January 13, 2003 Originally posted by Soddball: "Not very effective"? Hmm. I have now lost four tanks to these "ineffective" weapons in a campaign on the CD which will remain nameless. I think they're under-rated.yea... I just took out a Panzer IIc and killed 2 of the crew with just one round from the ampulomet... very satisfying, if used correctly... 0 Quote Link to comment Share on other sites More sharing options...
gunnergoz Posted January 13, 2003 Share Posted January 13, 2003 You guys really need to do a search. There have been several threads that exhaustively addressed this item and included photos of the real item and it's ammunition. If you don't search before posing questions like this, I fear that you're missing out on a lot of good material. 0 Quote Link to comment Share on other sites More sharing options...
Hans Posted January 13, 2003 Share Posted January 13, 2003 Those thingies are rather dangerous in CMBB world while they were distained in the real. I would think their effectiveness is over rated in CMBB. I have designed a scenario which has a "platoon" of them and its proving to be capable of stopping a healthy German attack 0 Quote Link to comment Share on other sites More sharing options...
Monty's Double Posted January 13, 2003 Share Posted January 13, 2003 The fact that their effectiveness is overrated in CMBB isn't necessarily a "bug" in the way they are modelled in the game, it might be that what made them ineffective in real life was outside the scope of the game. At a guess, I would say that the ammo was difficult to store and transport and that the whole contraption was pretty bulky. Also, CM battles tend to simulate more close infantry/armour actions than actually ocurred. I love using PIATs in CMBO; my grandfather had a different view of them, but then he had to carry one of the buggers. That said, they may be a little cheap in the game. 0 Quote Link to comment Share on other sites More sharing options...
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