russellmz Posted May 7, 2001 Share Posted May 7, 2001 1) i had a sniper on the ROOF of a single story house: 2) the computer ai sent an armored car into an alleyway and fired on my troops...it hit the building edge four times before the vet crew abandoned the car... 3) i ordered my sherman to shell a building. 38 sec later it did. it was a regular tank so it should have done this faster. after friendly inf nearby panicked from enemy fire the sherm fired. did it not fire for fear of friendly fire? 4) a german halftrack hid in an alley. i ordered my sherm tank to rush up there and take him out. the half track at the same time backed out. let me narrate: the ht rams my sherm, freaks and runs away, which my sherman doesn't even notice, the ht rounds the corner but hits a knocked out stuh, where it gets stuck, my troops throw nade after nade at it to no avail, it spins around, breaks loose, gets a rifle grenade up the butt, rounds the corner again, rushes past my halftracks which do not fire, and then parks near the german position in full view of the hts(cyan blue line). my ht ignores the german ht even after i order it to fire on the german, just to go after some retreating volk inf, leaving the helpless crippled german ht alone. the german ht is assaulted by inf AGAIN and runs away right toward my ht which i had told to fire on the german. 5) in an earlier scenario version the comp set up his troops so vehicles were stuck in the middle of a ring of rubble(blue circles) and heavy buildings so they couldnt leave. troops were also stuck in heavy buildings surrounded by heavy buildings so they could not leave(inf units in red circles). was that list not impressive??????? [ 05-06-2001: Message edited by: russellmz ] Link to comment Share on other sites More sharing options...
russellmz Posted May 7, 2001 Author Share Posted May 7, 2001 and oh yeah, the german ht survived the scenario: notice the half track, regular, 144 mags of ammo, not firing at stationary juicy target [ 05-06-2001: Message edited by: russellmz ] Link to comment Share on other sites More sharing options...
Michael Dorosh Posted May 7, 2001 Share Posted May 7, 2001 I'm distressed that you were prompted to throw your 'nads out the window. Perhaps I need to read through this again... Link to comment Share on other sites More sharing options...
russellmz Posted May 7, 2001 Author Share Posted May 7, 2001 hmmmmm, only one comment? no that's just bad luck, or there's no more patches so stop complaining? do i inspire that much indifference? Link to comment Share on other sites More sharing options...
Stalins Organ Posted May 7, 2001 Share Posted May 7, 2001 Yes Link to comment Share on other sites More sharing options...
Panzer Leader Posted May 7, 2001 Share Posted May 7, 2001 I wish I could get my guys on top of buildings... :cool: Link to comment Share on other sites More sharing options...
PawBroon Posted May 7, 2001 Share Posted May 7, 2001 A quick search yield this: Your HTs won't behave how you want them to because you are not using DeanCo's GunMetal & Clipboard TC. That one should go in your FAQ. Link to comment Share on other sites More sharing options...
Cos Posted May 7, 2001 Share Posted May 7, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Panzer Leader: I wish I could get my guys on top of buildings... :cool:<HR></BLOCKQUOTE> and with a violen singing from fiddler on the roof to boot. Or is that just coming in CM2??? Link to comment Share on other sites More sharing options...
Gyrene Posted May 8, 2001 Share Posted May 8, 2001 On one of my PBEM's my opponent's two Stug's refuse to fire at my M8 HMC that is just a few feet away. My M8 even shot each one of the Stugs once. Bizarre, but good for me. Gyrene Hey, nice building mods, btw! Link to comment Share on other sites More sharing options...
russellmz Posted May 8, 2001 Author Share Posted May 8, 2001 thnx! i use panzertruppen's hi res small and medium buildings, while using magua's heavy buildings i do have the tc clipboard, but i like his hi-vis info screen better than his gunmetal one. i have tried to replicate that roof trick, but no joy yet Link to comment Share on other sites More sharing options...
Moon Posted May 8, 2001 Share Posted May 8, 2001 By the way: indded, a tank (or anything else) with AREA FIRE order will hold its fire when nearby units are present. That's a feature, not a bug. Link to comment Share on other sites More sharing options...
Gyrene Posted May 8, 2001 Share Posted May 8, 2001 From my opponent's comments I think he might have been trying to get my M8, Moon. Gyrene Link to comment Share on other sites More sharing options...
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