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I just HATE playing those PanzerGrenadiers…


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It's too bad that the Begleit-Grenadier squad found in the Sturmartillerie brigades is as rare as it is. It's basically the perfect German infantry squad as far as CM is concerned, with three elements totaling 7 StG 44, 3 Gewehr 43 + 1 LMG & rifleman, for 12 soldiers total. It's size and loadout mean that it can effectively engage infantry at any range whether on offense or defense, and like most other German infantry squads of this time there's also a couple Panzerfausts per squad.

Probably the best choice to go with for frustrated German players when playing either quick battles or PBEM. 

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On 4/14/2024 at 4:23 AM, PEB14 said:

I'm curious to learn what are the advice of the PzGr fans on the forum…

The riflemen are basically ammo carriers for the MG42 and keep their eyes open for enemy forces to snipe at them to protect their firepower which is the MG42. Also keep them as long as practical in their Hanomags aka Halftracks they are mobile Foxholes to keep formation with the Panzers. Against enemy infantry especially Soviets keep their tactical range at 300 meters and avoid allowing enemy infantry inside 200 meters. 

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Ah, that's a good point. CMRT you're liable to be facing Russian SMG squads. You can keep them at arm's length and knock them down with impunity using your SMGs. But once they've closed with you they'll chew to to pieces

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On 4/22/2024 at 8:23 AM, chuckdyke said:

The riflemen are basically ammo carriers for the MG42 and keep their eyes open for enemy forces to snipe at them to protect their firepower which is the MG42. Also keep them as long as practical in their Hanomags aka Halftracks they are mobile Foxholes to keep formation with the Panzers. Against enemy infantry especially Soviets keep their tactical range at 300 meters and avoid allowing enemy infantry inside 200 meters. 

So basically the optimal range is between 200 m and 300 m:

- below 200 m the Soviet smG get the upper hand ;

- beyond 300 m the German LMG effciency goes down.

Do I get your point?

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1 hour ago, PEB14 said:

So basically the optimal range is between 200 m and 300 m:

- below 200 m the Soviet smG get the upper hand ;

- beyond 300 m the German LMG effciency goes down.

Do I get your point?

Well the maximum range of SMG in general is 200m in CM. If you can keep them under that range you simply cannot be hit back by them except for the single DP machine gun they usually have.

They may be not as effective at this range but the further the range goes down the more they grow in potential.

Around 100m they will most likely pin any opposition when they get the chance for it. Go further down and they will shred enemy infantry.

The germans however can obviously hit farther with their rifles and MG. Farther than even 300m but the effectiveness will go down and so does the ability to spot.

Edited by Brille
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1 hour ago, PEB14 said:

Do I get your point?

Yes and inside their halftracks they have decent protection against Soviet small arms. But their AT-Rifles are a force to be reckoned with. Panzer Grenadiers as the name suggests are there to be in formation with their armor. The German artillery is not as good as that of the US forces or even British Commonwealth. You fight against the Soviets not in the same way as the Western Allies. Make the most of the lack of Soviet communication. 

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