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My latest project for a campaign...


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After reading through the forums of my favourite beer and pretzel Advance Tactics Gold (ATG) I read that it was possible to edit a save game, once edited, it becomes a new scenario.
Another post confirmed that it could be used for a strategic layer for a campaign. So I got to work on a CMFI campaign system.

So I started the game (the latest Phoenix beta version).

You can manually patch your Advanced Tactics game to the latest Open Beta Phoenix Version.

Note this is the patch for the MATRIX version! For the Steam version you'll need to enable the Steam Open Beta in the Steam interface (right click on the game in your library list and click Properties>Betas)

Now for you Matrix players:

https://www.vrdesigns.net/openbeta/Adva ... 40_061.zip

I started a new Phoenix Random game, once the scenario was created, I selected edit and began editing the Sub Formation files (STF's) and creating new ones.

So far this is the fruits of my labours.

 


7ThkZsn.png

In the screenie above there's a graphic for a German F.O. if anyone can get me one of an British/Commonwealth would be helpful.

Paratroopers:

QhoQA86.pngIwZkWK0.png

Fighters: (not my graphics, credit to Ormand in the matrix forums).
teXdwJu.png

bsWTBD0.png

Staff:
Ik2SX0M.png

5eKixYB.png

I began to build the TOE's straight out of CMFI, these will be the building blocks for any CM campaign.

In the ATG scenario editor, new units will be companys and HQ's will be Bn HQ's.

So I began with a British Reinforced Infantry Battalion (Brit R.I.B.)

3 x companies.
I've bungled all the squad and HQ teams as "rifles" so it easier to manage and easier to count the "Headcount" for CM scenarios.
There's enough slots to add LMG teams etc...

szmTwCN.png

Inf Plt:
06qUKMm.png

2 x Machinegun Plt:

pZUlW3P.png

Carrier Plt (recon)

DFygIMW.png

2 x Anti tank plt:

XIhgFOI.png

Mortar Plt:
GgFikuC.png

Poineer Plt:

QQq9Y83.png

 

Recce Plt motor rifle Bn

yMJCuVG.png

 

AA Troop 40mm

uBDILSq.png

 

Recce Squadron (recce regiment).

raV2gXC.png

 

Heavy A.T. Troop Armoured Bn

MxLavHZ.png

 

Inf Plt (Motor Rifle Bn)

zr5JqRg.png

 

Motor Rifle Company

vf70xoB.png

 

Engineer Company

PpRWOtD.png

 

Infantry Company (Reinforced Inf BN)

GyMehEN.png

There's a lot of work to get through still, each new weapon has to be given in game research data and production costs, which regime can/cannot research each weapon.
Then each tank type will also have to be done.

 

 

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7 minutes ago, JM Stuff said:

I like very much this design,

if you could apply some pictures and infons for CM you would have minumu one follower and one follower for each module is a lot of followers !😁!

I don't understand. What's a 'infons'? and what's a minumu?

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3 minutes ago, JM Stuff said:

(Infos, minimum,) Sorry writing to quick and don t check before sending my message.

I will pay attention...☺️

 

But I don't understand how we can play CM in campaign with this one.

Do we have to buy a special games  that we can apply all grafics and Infos that we can created?

I was checking to the link but it'doesn't work so my question...

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The campaign side will be used using Advanced Tactics Gold, moving units around the map, building units and tracing supplies.

Attacks into a hex can be used with CM using the TOE's of the units involved.

 

29 minutes ago, JM Stuff said:

 

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2 hours ago, nathangun said:

The campaign side will be used using Advanced Tactics Gold, moving units around the map, building units and tracing supplies.

Attacks into a hex can be used with CM using the TOE's of the units involved.

 

Ah Ok I just watch it, yes this is interesting, I didn't know about it !
 I was thinking that you were created yourself, all these UI and Icons to using in CM.

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