Aragorn2002 Posted April 27, 2023 Share Posted April 27, 2023 Is it possible to completly replace the British mk2 helmets by mk3 helmets? And if so how? 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 27, 2023 Share Posted April 27, 2023 You must file a British Army Requisition Form B A 2 Zed Null stroke 5. 2 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 27, 2023 Share Posted April 27, 2023 (edited) I can walk you through it if you want... for both the Mk2 and Mk3 you want to: Gather from CMBN brz folders the raw files. the main mdr and usually its mates (some several lod files). <EDIT: Gather this in a folder in your CMBN z fodler, named whatever you want> gather the texture files and normal maps, the numbered set the chinstrap too. is there a single one or 2 different? I don't know. ok, so we are going to trick the game to think it reads the mk2 but it really just shows the mk3 make copies of the mk3 mdr and rename as mk2 make copies of the mk3 textures and normal maps and rename as mk2 if the number of mk2's offered is less than the number of mk3's, then you will need to past additional as needed then slap it all in z and fire up old Bessy Edited April 27, 2023 by kohlenklau 1 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 27, 2023 Author Share Posted April 27, 2023 2 hours ago, kohlenklau said: I can walk you through it if you want... for both the Mk2 and Mk3 you want to: Gather from CMBN brz folders the raw files. the main mdr and usually its mates (some several lod files). <EDIT: Gather this in a folder in your CMBN z fodler, named whatever you want> gather the texture files and normal maps, the numbered set the chinstrap too. is there a single one or 2 different? I don't know. ok, so we are going to trick the game to think it reads the mk2 but it really just shows the mk3 make copies of the mk3 mdr and rename as mk2 make copies of the mk3 textures and normal maps and rename as mk2 if the number of mk2's offered is less than the number of mk3's, then you will need to past additional as needed then slap it all in z and fire up old Bessy Thank you, Phil! I'm going to try this. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 28, 2023 Author Share Posted April 28, 2023 11 hours ago, kohlenklau said: You must file a British Army Requisition Form B A 2 Zed Null stroke 5. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 28, 2023 Author Share Posted April 28, 2023 11 hours ago, kohlenklau said: I can walk you through it if you want... for both the Mk2 and Mk3 you want to: Gather from CMBN brz folders the raw files. the main mdr and usually its mates (some several lod files). <EDIT: Gather this in a folder in your CMBN z fodler, named whatever you want> gather the texture files and normal maps, the numbered set the chinstrap too. is there a single one or 2 different? I don't know. ok, so we are going to trick the game to think it reads the mk2 but it really just shows the mk3 make copies of the mk3 mdr and rename as mk2 make copies of the mk3 textures and normal maps and rename as mk2 if the number of mk2's offered is less than the number of mk3's, then you will need to past additional as needed then slap it all in z and fire up old Bessy Do you perhaps know in which brz folder I can find the raw files, main mdr and the rest, Phil? 0 Quote Link to comment Share on other sites More sharing options...
Lieutenant Ash Posted April 28, 2023 Share Posted April 28, 2023 "normandy v210 market garden a .brz" contains .mdr files etc for British infantry including helmets. Hope this is helpful. 1 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 28, 2023 Author Share Posted April 28, 2023 1 hour ago, Lieutenant Ash said: "normandy v210 market garden a .brz" contains .mdr files etc for British infantry including helmets. Hope this is helpful. Very. Thank you! 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 28, 2023 Author Share Posted April 28, 2023 (edited) Worked like a charm, Phil. I use Veins British foliage helmets and the mk3 with foliage looks so much better and even looks more like the mk2 with foliage than the one in the game, compared to pictures from 1944. The mk2 with foliage from the game looks more like it has been a target of some angry German pidgeons. Anyway, very happy with this. Thanks for your help, guys. Edited April 28, 2023 by Aragorn2002 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 28, 2023 Share Posted April 28, 2023 Congratulations Jacob. Maybe offer it up to Bootie on CMMODS... 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 28, 2023 Author Share Posted April 28, 2023 One weird observation though. One of my British soldiers has turned into a ghost. He has become fosforous green. Is that something that is known to someone? I mean, has it happened before? 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 28, 2023 Author Share Posted April 28, 2023 I think I found it. Those helmets somehow don't combine well with the British moustache mod I'm using. Removed it and now all is well. Strange, but true. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 28, 2023 Share Posted April 28, 2023 37 minutes ago, Aragorn2002 said: combine with the British moustache mod? ohhhh....no wonder. That uses a different form. British Army Requisition Form B A 2 Zed Null stroke 6 1 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted April 28, 2023 Share Posted April 28, 2023 1 hour ago, kohlenklau said: That uses a different form. British Army Requisition Form B A 2 Zed Null stroke 6 How dare you sir? A moustache is not something to make fun of. Seriously, there's a mod for that? 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 29, 2023 Author Share Posted April 29, 2023 5 hours ago, Vacillator said: How dare you sir? A moustache is not something to make fun of. Seriously, there's a mod for that? Absolutely. I use it for years now. Looks great. https://www.thefewgoodmen.com/cm-mod-warehouse/combat-mission-afghanistan/combat-mission-afghanistan-infantry/jorgemc-uk-moustaches/ 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 29, 2023 Author Share Posted April 29, 2023 (edited) 7 hours ago, kohlenklau said: ohhhh....no wonder. That uses a different form. British Army Requisition Form B A 2 Zed Null stroke 6 You funny man. Perhaps it has something to do with the chin straps, as you suggested earlier on? I'm also using Veins faces mod, as suggested at the download site. Edited April 29, 2023 by Aragorn2002 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 29, 2023 Share Posted April 29, 2023 I am not sure. Lots of things can happen when you mess with files and use mods. If you want me to investigate and try to figure it out, can you please show a screenshot of the ghost face soldier? 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 29, 2023 Author Share Posted April 29, 2023 (edited) The ghost of Chateau de Fontaine Edited April 29, 2023 by Aragorn2002 0 Quote Link to comment Share on other sites More sharing options...
laurent 22 Posted April 29, 2023 Share Posted April 29, 2023 Dear Kohlenkalau, could you adjust the French and Polish MK3 helmets as you did for the British MK2 (lower the helmet a little on the head) This is not a BFC error, the helmet is naturally raised because of the interior protection. But with BF.c's poor 3D head models, the visual effect is not great(it's like the shoulder-high Zeltbahn of German soldiers, although it's realistic the visual aspect is weird -there's already a mod that removes it). I noticed that the light doesn't work properly on the British helmet object whose position you changed. The light effect varies according to the viewing angle. Maybe a light parameter should be associated with each object. Despite everything, I prefer his new position. View: https://www.mediafire.com/view/q6qkyejj3xf39z0/British_Helmet_Light_effect.jpg/file 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 29, 2023 Share Posted April 29, 2023 (edited) 54 minutes ago, Aragorn2002 said: The ghost of Chateau de Fontaine wow. That IS very spooky. My first thought: IT MIGHT BE A NORMAL MAP FILE IS WRITTEN ACCIDENTALLY AS A TEXTURE FILE? Edited April 29, 2023 by kohlenklau 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 29, 2023 Author Share Posted April 29, 2023 9 minutes ago, kohlenklau said: wow. That IS very spooky. My first thought: IT MIGHT BE A NORMAL MAP FILE IS WRITTEN ACCIDENTALLY AS A TEXTURE FILE? Could be. I will check that. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 29, 2023 Share Posted April 29, 2023 I downloaded the moustache mod and see uk-soldier-skin 1,4,7 and 8 bmp files. They all seem fine. I am puzzled. A shader issue perhaps? Are you using some funky shader thing? 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 29, 2023 Author Share Posted April 29, 2023 I think I found the solution. A long time ago I've copied some of the bmp files and gave them the numbers 2, 3 and 6. I must have thought that would just add more moustached soldiers, but apparently it doesn't work like that. i've removed them and I see no more ghosts. I don't understand it, but you probably will, Phil. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 29, 2023 Share Posted April 29, 2023 (edited) Technically what you did SHOULD work. I once did a funny Rommel mod and just to take a screenshot, I made ALL the Germans look like Rommel, made all uniforms look like his uniform and then took the screenshot by his famous half-track. EDIT: maybe one of your images was corrupted? Posted March 8, 2016 http://i1272.photobucket.com/albums/y398/retiring2texas/Rommel1_zpspzql9pwe.jpg Edited April 29, 2023 by kohlenklau 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 29, 2023 Author Share Posted April 29, 2023 1 hour ago, kohlenklau said: Technically what you did SHOULD work. I once did a funny Rommel mod and just to take a screenshot, I made ALL the Germans look like Rommel, made all uniforms look like his uniform and then took the screenshot by his famous half-track. EDIT: maybe one of your images was corrupted? Posted March 8, 2016 http://i1272.photobucket.com/albums/y398/retiring2texas/Rommel1_zpspzql9pwe.jpg Not sure, but it's possible. I will look into it some more. Rather attached to those moustaches now. 0 Quote Link to comment Share on other sites More sharing options...
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