Sven Posted April 11, 2023 Share Posted April 11, 2023 How do I get mortar crews to use their handguns? They're out of ammo but I can't seem to make them fire theire rifles. What am I doing wrong? 0 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted April 11, 2023 Share Posted April 11, 2023 That's a good question; once they've used their ammo, my mortars team seem also very passive. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted April 11, 2023 Share Posted April 11, 2023 It's a side effect of a fix for a worse problem. In an earlier release if you gave a mortar team a target command they would start to aim the mortar but the guys doing nothing would fire away with their small arms. This had a tendency to expose the mortar team's location and was generally viewed as a bad thing(tm). They will fire their small arms on their own but at close distances than normal infantry because the mortar team is tasked only with local defence of the gun. Moral of the story don't use mortar teams as infantry. 4 Quote Link to comment Share on other sites More sharing options...
Sven Posted April 11, 2023 Author Share Posted April 11, 2023 So it's not possible to order them to fire? Not even after firing all shells. Quite ridiculous. I could use my crew right now... 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted April 11, 2023 Share Posted April 11, 2023 22 minutes ago, IanL said: Moral of the story don't use mortar teams as infantry. Now you tell me . I'm been trying to do this against @RMM, just one of the many reasons his 'crack' Germans in Gruppe Bohm to Le Rocher are kicking my butt. So far... No spoilers of course . 1 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted April 11, 2023 Share Posted April 11, 2023 45 minutes ago, Sven said: So it's not possible to order them to fire? Not even after firing all shells. Quite ridiculous. I could use my crew right now... Well as a good commander you will of course value your special weapons teams since they have valuable skills and are hard to replace. So, you likely have a standing order that they withdraw to the rear once they are out of ammo so as to not risk loosing them to enemy fire. 3 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted April 11, 2023 Share Posted April 11, 2023 2 hours ago, IanL said: Well as a good commander you will of course value your special weapons teams since they have valuable skills and are hard to replace Agreed, game versus reality . 2 Quote Link to comment Share on other sites More sharing options...
Sven Posted April 12, 2023 Author Share Posted April 12, 2023 11 hours ago, IanL said: Well as a good commander you will of course value your special weapons teams since they have valuable skills and are hard to replace. So, you likely have a standing order that they withdraw to the rear once they are out of ammo so as to not risk loosing them to enemy fire. True. However, with the possibility of the enemy wading towards you over the water it'd be like shooting ducks. 0 Quote Link to comment Share on other sites More sharing options...
RMM Posted April 23, 2023 Share Posted April 23, 2023 Well, I've had some, albeit limited success. This should be stating the obvious, but just in case - the mortar has to be undeployed for them to operate as more regular infantry. On a similar sidenote, I've also found that MG teams will not buddy aid unless the MG is, also undeployed. 0 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted April 23, 2023 Share Posted April 23, 2023 6 hours ago, RMM said: Well, I've had some, albeit limited success. This should be stating the obvious, but just in case - the mortar has to be undeployed for them to operate as more regular infantry. On a similar sidenote, I've also found that MG teams will not buddy aid unless the MG is, also undeployed. It seems that mortars and MG get automatically deployed, at least in some of the games, is there a way to forbid their deployment? 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted April 23, 2023 Share Posted April 23, 2023 5 hours ago, PEB14 said: It seems that mortars and MG get automatically deployed, at least in some of the games, is there a way to forbid their deployment? Only the ones that have a 0 second packup deploy automatically. You can't prevent it unless you set move orders or maybe a permanent pause might work too 2 Quote Link to comment Share on other sites More sharing options...
RMM Posted May 3, 2023 Share Posted May 3, 2023 On 4/23/2023 at 3:39 AM, PEB14 said: It seems that mortars and MG get automatically deployed, at least in some of the games, is there a way to forbid their deployment? To add to Artkin's reply, I think the RU, wheeled MG's are also permanently, automatically deployed as soon as the infantry stops moving which is unfortunate, but this also raises the issue of the game allowing infantry to dump SW's 0 Quote Link to comment Share on other sites More sharing options...
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