Zveroboy1 Posted January 5, 2020 Share Posted January 5, 2020 It is listed at the end of the manual and it is supposed to replace sand tiles with trash. But it doesn't work for me. This is for CMBS by the way, in case it matters. I tried just [soft], [softrash] with a single t in case there was a typo but no luck. Has anyone used this modtag before? I know how to use modtag too, that's not the issue. There is simply [trash] that replaces ground hard with trash and this one works just fine but I am using hard tiles a lot and I can't use this one. I need this for a landfill. 0 Quote Link to comment Share on other sites More sharing options...
Xorg_Xalargsky Posted January 5, 2020 Share Posted January 5, 2020 You could always unpack the game's BRZ data packs with the mod tools in your CMBS folder to check directly. Mod tags are nothing more special than a prefix (in brackets) to a filename. 1 Quote Link to comment Share on other sites More sharing options...
Zveroboy1 Posted January 5, 2020 Author Share Posted January 5, 2020 Okay I did just that. Good idea. It is actually [trashsoft] the correct modtag. 2 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 5, 2020 Share Posted January 5, 2020 Amazing what one still can learn about the game's potential for visuals... 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 5, 2020 Share Posted January 5, 2020 There's also the popular [rubble] tag that turns heavy rock terrain into collapsed building debris. That pops up fairly regularly in city scenarios. Tags don't work in QBs (at least they didn't the last time I checked). Unless they're game-specific like uniform types or regions. If you're building a scenario you can add tags to your heart's content. But not for QB maps. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted January 5, 2020 Share Posted January 5, 2020 30 minutes ago, MikeyD said: There's also the popular [rubble] tag that turns heavy rock terrain into collapsed building debris. That pops up fairly regularly in city scenarios. I always forget about that. 0 Quote Link to comment Share on other sites More sharing options...
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