Hafer Posted February 21, 2015 Share Posted February 21, 2015 (edited) One thing i really hate is the panic bahavior. Situation (e.g.): My squat is entrenching in a house. Then after an enemy sniper killed one squat member all of the other soldier got paniced and run out the house into the open. Seconds later everyone got killed... Seriously not even the dumbest ISIS-goat****er will behave like this.. i mean.. wtf! WTF! Edited February 21, 2015 by Hafer 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted February 21, 2015 Share Posted February 21, 2015 (edited) Seriously not even the dumbest ISIS-goat****er will behave like this.. i mean.. wtf! WTF! I think you just got unlucky there, In my experience, when soldiers panic they do usually get themselves into better cover. When they don't I just shrug it off and figure they must have really lost it due to not knowing what the f*ck is going on and just running away from the immediate threat. In war throughout history the most casualties were incurred when one side routs - i.e. runs away in blind panic. Following your logic no side in history would ever have been decimated after having routed from the field. We have an automatic "fight or flight" response to danger that evolved when the threat was a wild animal or spear-throwing cave-man, not a supersonic sniper round. Edited February 21, 2015 by Cpl Steiner 0 Quote Link to comment Share on other sites More sharing options...
Hafer Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) I think you just got unlucky there, In my experience, when soldiers panic they do usually get themselves into better cover. When they don't I just shrug it off and figure they must have really lost it due to not knowing what the f*ck is going on and just running away from the immediate threat. In war throughout history the most casualties were incurred when one side routs - i.e. runs away in blind panic. Following your logic no side in history would ever have been decimated after having routed from the field. We have an automatic "fight or flight" response to danger that evolved when the threat was a wild animal or spear-throwing cave-man, not a supersonic sniper round. Ok, Steiner, thanx for your answer. But i don't think the outgoing of a battle is determined by routing units. One side is assaulting a position. And just before that arty or other fire is soften up the defence. One team is giving supporting fire one team is assaulting. And i think trained defenders always stay or fall back to a better position without (and thats the point) running into enemy fire or to open ground. Edited February 21, 2015 by Hafer 0 Quote Link to comment Share on other sites More sharing options...
Wiggum15 Posted February 21, 2015 Share Posted February 21, 2015 I also started a thread about this a few days ago, there is something wrong with the panic behavior, especially when inside a building. 0 Quote Link to comment Share on other sites More sharing options...
Hafer Posted February 21, 2015 Author Share Posted February 21, 2015 I also started a thread about this a few days ago, there is something wrong with the panic behavior, especially when inside a building. Sorry, Wiggum, i missed that.. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted February 21, 2015 Share Posted February 21, 2015 I also started a thread about this a few days ago, there is something wrong with the panic behavior, especially when inside a building. This implies that being inside a building in CM:BS is "safer" than being outside it, or behind it. Bugging out the back door and using the entire building for cover IS safer in most situations. It's just that the TAC-AI isn't smart enough to identify those situations when it would be suicide. 0 Quote Link to comment Share on other sites More sharing options...
Wiggum15 Posted February 22, 2015 Share Posted February 22, 2015 This implies that being inside a building in CM:BS is "safer" than being outside it, or behind it. Bugging out the back door and using the entire building for cover IS safer in most situations. It's just that the TAC-AI isn't smart enough to identify those situations when it would be suicide. And thats the problem, i think the panic behavior needs some tweaking, especially for soldiers in buildings, they are bugging out to quickly and often just run towards (!) the enemy... 0 Quote Link to comment Share on other sites More sharing options...
womble Posted February 22, 2015 Share Posted February 22, 2015 The AI doesn't seem to have much of a clue about safe directions, just "base line". This isn't really a surprise, since such judgements are difficult to encode, but would bring a significant improvement, and enable further imporovement in the AI's responses, I feel. 0 Quote Link to comment Share on other sites More sharing options...
Wiggum15 Posted February 22, 2015 Share Posted February 22, 2015 They need to do something about this, currently your squads are to quick to panic and then they bugging out of a building just to get killed because they ran into a very very stupid location. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 22, 2015 Share Posted February 22, 2015 It would need a lot more testing to determine what should even be considered. I had issues with 82 mm mortar fire in Frosty Welcome and in trying to recreate last week I was unable to do so. 0 Quote Link to comment Share on other sites More sharing options...
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