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Panzer IV J


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Hi

It sounded like a fun challenge - so I gave it a try. I made some alpha channels in the original (well, Aris´) skirts to change them from "solid" to mesh-like.

 

Alas, it doesn´t seem to be possible to make a convincing looking wire mesh. At least not for me. The problem is that the skirts still appear to be "solid" when you get a few metres away from the tank - as you can see on the pics. I don´t think this can be solved by modders - I think BFC will have to make some special textures for this kind of mesh to work.

 

But who knows, perhaps someone proves me wrong?

 

 

15651818534_ea693f7a9f_b.jpgmesh rek

 

16273416862_1786f56fcd_b.jpgmesh rek2

 

16088371967_835180073e_b.jpgmesh rek3

Edited by umlaut
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Thanks a lot. But if I remember correctly (haven´t got CMSF installed anymore) the mesh on the CMSF vehicles (Strykers?) did not appear solid from a distance - as these skirts do. I think BFC use some special technique for these kinds of meshs - probably one we modders can´t make ourselves.

 

Here´s a link to the bmp, if you´d like it, I´m not going to upload it to the repository or GreenAsJade´s (it is Aris´ work - with my mesh).

 

Another fine mesh:

 

https://www.dropbox.com/s/hc0srkaamwntv2g/pz-ivj-skirt.bmp?dl=0

Edited by umlaut
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