PeterH Posted September 13, 2014 Share Posted September 13, 2014 Hey a few folks were asking so I finally uploaded it last night. You can check it out over here: It was recorded in the old AAR fashion rather than my new DAR fashion. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted September 13, 2014 Share Posted September 13, 2014 A lot of fun to watch. Very bloody. It looked the Germans were positioned further back than I remember when I tackled that mission. As I'm currently working my way through the single battles chronologically, it will be quite a while before I start playing the Campaigns again. I'll have to save your video on youtube and give it another look when I go a'campaigning again. I'd still be tempted to re-jig things to reflect what the German commander on the ground, Major Kerutt said about not being able to position his guns where he wanted to. Although whether my computer skills are up to it is very much in doubt. And I'd probably still get my arse kicked by the A.I.. Haha. 0 Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted September 13, 2014 Share Posted September 13, 2014 Interesting stuff. Thanks for posting! 0 Quote Link to comment Share on other sites More sharing options...
PeterH Posted September 13, 2014 Author Share Posted September 13, 2014 @Warts I think the video is slightly misleading in terms of enemy positions, that first forest I head into is actually very close to the start but I'm being very wary. It was a very, very tough slog, and the length of time it lasted just made it worse hehe @Troopers thanks! 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted September 14, 2014 Share Posted September 14, 2014 One problem that you may find after this, is it that you will have very few men in the later missions. I only lost about half the infantry that you did, (mainly because I settled for a minor defeat when I got hammered around "Bill"), but even with fewer casualties in Mission 4 I still had far too few troops when it came to the Aalst mission further on in the campaign. 0 Quote Link to comment Share on other sites More sharing options...
PeterH Posted September 14, 2014 Author Share Posted September 14, 2014 Oh dear. Looks like it may get even harder for me, yeeeey! 0 Quote Link to comment Share on other sites More sharing options...
A co Posted September 14, 2014 Share Posted September 14, 2014 Nicely composed video. It looks like there are more than one possible AI setups in the campaign. Regardless of what the briefing says about not getting points for preserving your tanks, the player will still need their firepower during the fight, and in subsequent battles. And don't you think it's rather bad form to casually sacrifice any of your units, regardless of the circumstances? I found this a hard battle, and had to give up early any hope of keeping much of my infantry safe from casualties, as the briefing wants you to try to do. I did force the AI to surrender though. 0 Quote Link to comment Share on other sites More sharing options...
db_zero Posted September 14, 2014 Share Posted September 14, 2014 One problem that you may find after this' date=' is it that you will have very few men in the later missions. I only lost about half the infantry that you did, (mainly because I settled for a minor defeat when I got hammered around "Bill"), but even with fewer casualties in Mission 4 I still had far too few troops when it came to the Aalst mission further on in the campaign.[/quote'] I definitely agree with this. I recently played this and was far more cautious and methodical, but because I upgraded to 3.0 and didn't bother to download the hotfix I had a lot of infantry slaughtered by my own air force and come the next battle when I saw what I had to fight with, just decided to start the whole campaign from the start with the latest 3.0 update. Regarding using dismounted tank crews as scouts and sacrificial lambs. I've done that myself from time to time, but was told by someone that they are worth buku points. I really would like to see BF do something more to discourage that. As mentioned in other threads I still think the pistols are far far too effective. IMO tank crews are specialists and I don't know what the specific doctrine was, but I would think they were instructed to try and preserve themselves as they were harder to replace than tanks? I do like your videos. In fact there are other threads from other posters who make video and I love them all. They are a lot of fun to watch on a tablet. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted September 15, 2014 Share Posted September 15, 2014 I think for dismounted tank crews, having just narrowly escaped death, and possibly had one or two of their fellow crew mates killed, to then be told by an Infantry Officer to go forward into the battle, they'd have told him to go forth and multiply. 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted September 17, 2014 Share Posted September 17, 2014 It looks like there are more than one possible AI setups in the campaign. There are four set-ups in this mission and two in the other Guards missions. Most of my campaign missions, from Montebourg to Nijmegen, have at least two AI plans, some a lot more. I design with replayability in mind. 0 Quote Link to comment Share on other sites More sharing options...
PeterH Posted September 21, 2014 Author Share Posted September 21, 2014 Yes I think I did approach the mission from a bit of a gamey standpoint. I shall make efforts not to do so in the future, it the a very tempting methodology when faced with such a frustratingly challenging mission! 0 Quote Link to comment Share on other sites More sharing options...
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