Rafter11 Posted June 6, 2013 Share Posted June 6, 2013 When I try to setup a Tiny QB with automatic forces selections, I keep getting a whole US Battalion. What am I doing wrong? 0 Quote Link to comment Share on other sites More sharing options...
simmox Posted June 6, 2013 Share Posted June 6, 2013 i assume you have force size set at tiny and not just map size at tiny? 0 Quote Link to comment Share on other sites More sharing options...
Rafter11 Posted June 6, 2013 Author Share Posted June 6, 2013 Yes I have set both force and map size to tiny 0 Quote Link to comment Share on other sites More sharing options...
Rafter11 Posted June 6, 2013 Author Share Posted June 6, 2013 Ah, the issue is in the Force Adjustment. A no change setting gets me a US rifle company vs a German reinforced platoon. A force adjustment setting of minus 60% gets me down to a reinforced US platoon. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted June 6, 2013 Share Posted June 6, 2013 Just checking for completeness' sake: you are sure you've got the whole shebang, aren't you? QB force selection always starts with a "Formation", which, in the case of "rifle infantry" is usually a Battalion, so if you see a Bttn HQ that's not a surprise. You might even have all your Coy HQs as well; don't know what the AI selection trims out to fit in the points straitjacket. But it's certainly strange if you've got all the platoons of an entire company. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted June 6, 2013 Share Posted June 6, 2013 I don't play QBs much, so I never tracked answer down to this question, but while we're on the subject: Whose force gets affected by the Force Adjustment option, and is it up or down? I assume it is "my" force as opposed to the AI, but that is not clear. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 7, 2013 Share Posted June 7, 2013 I don't play QBs much, so I never tracked answer down to this question, but while we're on the subject: Whose force gets affected by the Force Adjustment option, and is it up or down? I assume it is "my" force as opposed to the AI, but that is not clear. Thanks. It is the attacker that gets adjusted. BTW, I have always assumed but neer checked that the percentage quoted is added to the basic allowance. I.E., +150% means that you end up with 250% of the basic allowance. Anybody disagree with that? Michael 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 7, 2013 Share Posted June 7, 2013 Hmm, mathematically, +150% does, indeed, mean 250% times the at-start number. I've never checked the game. Should someone??? 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted June 7, 2013 Share Posted June 7, 2013 I really wish you could adjust both the attacker and defender (we could in CMx1, BTW). 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 7, 2013 Share Posted June 7, 2013 What I do is set the point limits high for both sides, but then not usually spend all the points. Michael 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 7, 2013 Share Posted June 7, 2013 I really wish you could adjust both the attacker and defender (we could in CMx1, BTW). You can...sort of. For one thing, you could opt for a larger sized engagement. That would increase the points for both sides. Then you could adjust the attacker's points up or down in the usual manner. If instead you want fewer points for both sides, opt for a smaller engagement. Michael 0 Quote Link to comment Share on other sites More sharing options...
womble Posted June 7, 2013 Share Posted June 7, 2013 Given that there are negative percentages, I think it's a safe bet to say that "+150%" gives 2-and-a-half times the original points allowance, since in the other case, "+70%" would be the same as "-30%" which would be a bit nugatory. The plus sign makes it quite clear, really. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted June 7, 2013 Share Posted June 7, 2013 You can...sort of. For one thing, you could opt for a larger sized engagement. That would increase the points for both sides. Then you could adjust the attacker's points up or down in the usual manner. If instead you want fewer points for both sides, opt for a smaller engagement. Yes, but not really. The problem is that the force adjustment option is much more granular with adjustments as small as +/- 10%, whereas going from a large probe to a huge probe changes the defenders points from 3445 to 5787, a 70% increase. 0 Quote Link to comment Share on other sites More sharing options...
Rafter11 Posted June 7, 2013 Author Share Posted June 7, 2013 Michael is right, the force adjustment appears to be applied to the attacker forces. On a tiny battle with a plus 150% attacker force adjustment I get a battalion. If I use minus 60% I get a reinforced platoon. Here is another oddity I don't understand. I have been choosing US Attacker and then selecting infantry only. For some reason I seem to have a high probability of getting dismounted armored infantry formations. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted June 7, 2013 Share Posted June 7, 2013 Dismounted ArmInf are among the options available in the "Infantry Only" section of the QB force selection menu. Depending on the nation, there can be a fair amount of armour available for selection on "Infantry only". It's generally only light armour, but it's still armour. You might be advised to spend a while footling around with the manual selection so you get a feel for what kind of thing is available. And then never bother with automatic selection again, because it makes some... odd choices. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 7, 2013 Share Posted June 7, 2013 Dismounted ArmInf are among the options available in the "Infantry Only" section of the QB force selection menu. I've also had the experience of selecting mounted armored infantry only to find at least one and sometimes two of the platoons of the company have come without HTs. In order to have the entire company mounted I have had to purchase additional HTs individually. Annoying. Michael 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 7, 2013 Share Posted June 7, 2013 Yes, but not really. The problem is that the force adjustment option is much more granular with adjustments as small as +/- 10%, whereas going from a large probe to a huge probe changes the defenders points from 3445 to 5787, a 70% increase. Which is why I suggested using force adjustment after changing the engagement size. The best of both worlds, you see. Michael 0 Quote Link to comment Share on other sites More sharing options...
womble Posted June 8, 2013 Share Posted June 8, 2013 I've also had the experience of selecting mounted armored infantry only to find at least one and sometimes two of the platoons of the company have come without HTs. In order to have the entire company mounted I have had to purchase additional HTs individually. Annoying. Michael Or you could select the company and, in the box at the bottom, choose "mounted" as opposed to "Dismounted"... Or if you (for some insane reason) want to have every M2/3 the official TO included for the entire Bttn, set "Mounted" for the Battalion... 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted June 8, 2013 Share Posted June 8, 2013 Which is why I suggested using force adjustment after changing the engagement size. The best of both worlds, you see. Michael Perhaps I'm not understanding your meaning. You can't use the force adjustment on the defender and the difference in points between engagement sizes are too large to be effectively used as a substitute. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 8, 2013 Share Posted June 8, 2013 Perhaps I'm not understanding your meaning. You can't use the force adjustment on the defender and the difference in points between engagement sizes are too large to be effectively used as a substitute. Ah, okay, I see your problem. Yeah, you have to accept however points come with the engagement size for the defender. But you don't have to use all of them. That's what I do as a single player. If you are playing against a live opponent, you have to use the honor system that the defender won't use more than an agreed number of points. I am aware that not all players are honorable though, which is the main reason I am a single player. Michael 0 Quote Link to comment Share on other sites More sharing options...
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