Battlefront Repository Posted February 18, 2013 Share Posted February 18, 2013 Commonwealth Jadgpanther patch normal maps art. More... 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted March 3, 2013 Share Posted March 3, 2013 I don't understand what this patch does exactly. Can someone explain please? 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted March 4, 2013 Share Posted March 4, 2013 It adds in the missing normal map for the Jagdpanther. The normal map is what makes all the little bolts, tracks, zimmerit, doo-dads, etc. appear 3D when the shaders are on. See this thread: http://www.battlefront.com/community/showthread.php?t=108625 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 4, 2013 Share Posted March 4, 2013 Are these for Aris' JadgPanther mod? I just unzipped the patch fokder and placed the actual files in the folder containing Aris' JadgPanther mod. Did I do that correctly? 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted March 4, 2013 Share Posted March 4, 2013 Erwin, unless Aris changed the placement of bolts and such, it should work fine as you did it. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 5, 2013 Share Posted March 5, 2013 ok... thanks... It's often hard to determine which mods are working without multiple loadings and unloadings of the game. 0 Quote Link to comment Share on other sites More sharing options...
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