kohlenklau Posted November 10, 2012 Share Posted November 10, 2012 Well, I have crawled along slowly up to the point I am currently at. I dl'd paint.NET and the plug-in to be able to use photoshop psd files. I exploded the big brz files. My 1st goal is to recolor the Italian soldier uniforms to look like African service. 2nd goal is to recolor the helmets for a similar effect. Q: should I do the helmet first? Is that a better first level goal? Loaded the bmp into paint.net. Converted to grayscale so I retain the wrinkles and shades right? Now I use recolor tool and select a secondary color. It looks tan but seems too shiny or something. I don't know enough of how to change saturation level or add in subtle changes to that new color I changed to. I used the magic wand tool to pluck out the belt and make it a new layer so later I could add it back to the changed recolored uniform. I have watched a few tutorials but they never seem specific enough to these actual goals. Does anyone know of a specific uniform mod tutorial video or pdf? Webwing had a series of 7 tutorials which showed basic from scratch techniques with generic shapes but never got around to this type of specific tutorial. I think. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
nik mond Posted November 10, 2012 Share Posted November 10, 2012 You may not have to layer a grayscale or B/w image for wrinkles anymore as the Normal map does that. And you can make a Normal map using Nvidia plug into photo shop. I find making a swatch first and cloning that texture over the original bmp works best. By swatch I mean a big square image bmp of the texture you wish to copy. Starting with a tan solid colour is a good idea to learn. You can make all your hue and texture changes on the swatch and clone it to the uniform bmp using a clone brush tool. The clone tool has differnt settings and softlight or overlay will leave the wrinkles, that's the trade secret right there. Don't think of it as recolouring a BMP but cloning a texture. There is a reason for that when you want to start making camouflage patterns. Also I can't imagine doing skins without photoshop. But I hear Gimp is a reasonable substitute. And its freeish. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted November 11, 2012 Share Posted November 11, 2012 The clone tool has differnt settings and softlight or overlay will leave the wrinkles, that's the trade secret right there. Damn straight! It took me about a year of putzing around before I figured that one out. Like Kohlenklau said, no tutorials seem to give enough detail. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted November 11, 2012 Author Share Posted November 11, 2012 This is why some type of battlefront Las vegas convention would be awesome. You could have the mod gods up on stage with one of those pc's that show what you are doing up on the big screen. Maybe my year of putzing around has officially started.... 0 Quote Link to comment Share on other sites More sharing options...
nik mond Posted November 11, 2012 Share Posted November 11, 2012 We need a Battlefront Webinar. And a registration fee ofcourse 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted November 12, 2012 Author Share Posted November 12, 2012 awesome idea! You pay your fee and boom get access to the webinar. Page 1 is a cleavage former-soviet ladies from 1C to check the block for the hotties in the lobby. Then we move on to the how to mod stuff in Q&A fashion. Great idea, come on BFC! 0 Quote Link to comment Share on other sites More sharing options...
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