Shadrach Posted August 14, 2012 Share Posted August 14, 2012 In my current game of 'Lemon Hill' I have a problem: I set an artillery strike, and it takes a very long time to arrive (30+ mins), in the meantime the Commander (spotter) got killed. Now I cannot cancel the artillery strike, and since I've got guys close to the strike target I want to cancel the strike. The unit shows up as 'denied' for the commander unit, while other nearby units get 'busy' and can't do anything either. Any idea what to do in such a situation, and is it a bug? This has come up a few times in the past apparently: http://www.battlefront.com/community/showthread.php?t=102598&highlight=cancel+artillery http://www.battlefront.com/community/showthread.php?p=1324319&highlight=cancel+artillery#post1324319 http://www.battlefront.com/community/showthread.php?t=99637&highlight=cancel+artillery In the mission I am trying to avoid the target area, but I've got spotting rounds landing dangerously close to my troops now. Should not the strike be canceled if the battery doesn't receive any confirmation of spotting rounds? Screenshot: 0 Quote Link to comment Share on other sites More sharing options...
akd Posted August 14, 2012 Share Posted August 14, 2012 Please PM me if you have a save of this problem. 0 Quote Link to comment Share on other sites More sharing options...
GerryCMBB Posted August 14, 2012 Share Posted August 14, 2012 Hello: I thought this was a feature of CM? That is, once the spotter dies you cannot cancel the strike? I had this happen in a recent CMBN game. Thanks, Gerry 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 14, 2012 Share Posted August 14, 2012 The issue here is that a death during the spotting sequence probably should result in cancelling the whole mission. I don't think it went like: "Hello, this is battery. Spotting shell coming in." "Hello, do you copy? Do you want another spotting round?" "I still can't hear you. We will now shoot another spotting round. Tell us if you see it." 0 Quote Link to comment Share on other sites More sharing options...
Shadrach Posted August 14, 2012 Author Share Posted August 14, 2012 Please PM me if you have a save of this problem. Thanks - PM sent. -S 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 14, 2012 Share Posted August 14, 2012 Hello: I thought this was a feature of CM? That is, once the spotter dies you cannot cancel the strike? I had this happen in a recent CMBN game. Thanks, Gerry It seems to be the way it works, which may or may not be the way it's intended to work. The request from akd for a save suggests it may not be meant to be that way. 0 Quote Link to comment Share on other sites More sharing options...
Dr.Jones Posted August 14, 2012 Share Posted August 14, 2012 Happened to me in TCP/IP match game. It was exactly the same, the spoter died after the mission selection and I could not cancel the mission. br. Dr.Jones 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted August 14, 2012 Share Posted August 14, 2012 Ugh. I reported this bug quite some time ago. I had hoped it would have been squashed in v2.0, but apparently it's quite resilient. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.