~Viajero Posted May 11, 2012 Share Posted May 11, 2012 Taking the liberty to post this thread instead of Bimmer... hope he forgives my insolence! Here a link to my first ever video AAR on this 3rd round of the Farm. It is a sequence of around 20-25 turns recorded individually and joined together. When I tested the full clip it seems that it may suddenly stop in between clips. If that happens just click or reload the video again and try to move to where you left it to continue. Apologies in advance for poor quality etc! Viajero (Americans) vs Wartooth (Germans): http://www.livestream.com/viaj/video?clipId=pla_23bdf7ba-cc92-4538-8ea9-4b5f81f0fcb2 Dont forget to maximize the video window for best viewing! 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted May 12, 2012 Share Posted May 12, 2012 Love your accent, compadre 0 Quote Link to comment Share on other sites More sharing options...
General Lee Irked Posted May 12, 2012 Share Posted May 12, 2012 Laughed at the marijuana comment... made me dream of CM Nam. Thanks for sharing 0 Quote Link to comment Share on other sites More sharing options...
ridethe415 Posted May 12, 2012 Share Posted May 12, 2012 Very nice work. This is what I enjoy about CMBN...even a small battle can be fun and challenging 0 Quote Link to comment Share on other sites More sharing options...
Odin Posted May 12, 2012 Share Posted May 12, 2012 Great AAR and a nail biting finish Viajero. I was playing as the Americans in one of the other games. Unfortunately, my opponent was unable to finish the game so I won by default. I think that particular scenario is quite a tough one for the Germans to win, and if your men in the cafe had opened fire when they were being approached your right flank would have held up well. Maybe I shouldn't be saying this incase I'm drawn against you the next round, but I don't like using the hide feature if you're expecting close quarter fighting. In the past I've had an opponent's tank drive right over a wall where a unit of mine with a panzerfaust was hiding and because the men were on 'hide' they did not see the tank until they were being crushed to death! After that event I stopped using hide for such close range ambush situations and find that although you are more likely to be spotted at a further distance you will still more than likely see your opponent first and come off the better form the encounter. All the best for your next round. 0 Quote Link to comment Share on other sites More sharing options...
Brindlewolf Posted May 12, 2012 Share Posted May 12, 2012 Good AAR.Love watching these done with commentary.Good stuff keep em coming.Oh and a cool accent into the bargain 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted May 12, 2012 Share Posted May 12, 2012 Thanks for starting the AAR thread, and that's a great AAR. Really gives a great sense of how the battle developed. Thanks for taking the time to do it. 0 Quote Link to comment Share on other sites More sharing options...
Wreck Posted May 13, 2012 Share Posted May 13, 2012 In this scenario I was Germans. I had a platoon on an infiltration mission; there was some artillery (2-4 tubes, type unknown) in the area and I was supposed to take them out if possible. Then withdraw east. Setting up in the east, I took a small risk on turn 1 and ran full squads to the hedgerows along east side of the N-S road. (Strangely, I could not split squads in setup for some reason.) This worked fine -- no Americans. Here you can see my guys on the first hedgerow. The Americans are sound contacts for various vehicles. The next few turns, I cautiously moved across to the hedgerows on the west side of the road. Two American priests were discovered, as well as some small teams in the buildings and in the orchard area. I decided to try to push on my right (the north side), into the Farm proper. The left looked unpromising because the priests were there. You can see a crater that a Priest made. I fired for a few turns: 0 Quote Link to comment Share on other sites More sharing options...
Wreck Posted May 13, 2012 Share Posted May 13, 2012 More firing to soften up farm. Note the team bugging out on my right: After shooting up what I could see, I sent in a team. Big mistake -- a jeep MG was sitting behind a wall. I saw the jeep only after it killed my team. The next turn my men killed it somehow, but I didn't see what happened to the crew. This minor defeat, plus the lack of good terrain, soured me on this approach. Also, I had noticed that the Priests fired (area fire toward me generally, with no effect), but they had not rotated at all. If they were mobile, the scenario would seem to be rather imbalanced, and also, why would my opponent leave them sitting there while I assaulted on the right? So my guess was the Priests were immobile. And given the weak forces seen thus far, I figured there were good odds I could sweep across the south of the map and get behind the Priests, where they would be unable to affect me, then kill them using grenades. Leaving a few men behind in the north near the Farm to ostentatiously area fire, all my other men swept south: Checking out the cafe: Note the continued area fire on the right: 0 Quote Link to comment Share on other sites More sharing options...
Wreck Posted May 13, 2012 Share Posted May 13, 2012 Continuing to sweep to my left: Scouting the southern hay field: Still no Americans found. Notice the area fire into the bocage corner where we previously saw Americans: The American fires smoke to screen his units from his front. But we are on his flank! Not sure if he knows what's happening; hope this means my distractions have worked. Scouts enter the southwest field. 0 Quote Link to comment Share on other sites More sharing options...
Wreck Posted May 13, 2012 Share Posted May 13, 2012 More men in the southwest field. Casualties from across the hedgerow for one team. Team on other side killed. I now aggressively front up on the hedgerow in the southwest. Demos used to get through in one spot. The selected team is about to fire a panzerfaust at the nearer Priest, missing it. Taking out the few remaining American infantry there: Here we knocked out the first Priest, with a lucky grenade. The throw: Boom! 0 Quote Link to comment Share on other sites More sharing options...
Wreck Posted May 13, 2012 Share Posted May 13, 2012 Ouch: The priest now marked as dead: A halftrack MG attempted to help, but took a pegging from my two MG teams, and retreated. I didn't know, but evidently the crew abandoned it or was killed. Two trucks (apparently without drivers) are killed by MG fire from the selected team: The other Priest is killed via close assault. Moving up to assault the farm: At this point, the enemy surrendered. Which made sense, since he had almost nothing left. German Army Tactical Victory score: US 86, Germans 175 US: men OK 4 KIA 18 WIA 20 MIA 0 vehicles lost tank: 0 armored: 2 other: 4 German: OK 24 KIA 6 WIA 3 MIA 0 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted May 14, 2012 Share Posted May 14, 2012 Thanks for that detailed AAR, Wreck. Good read, great photos. It's really interesting to me to say the different ways the scenario played out. 0 Quote Link to comment Share on other sites More sharing options...
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