Blimey Posted April 14, 2012 Share Posted April 14, 2012 As a first mod I was hoping to get some Gurkhas in game. Screenies below. Having a few problems which I'd appreciate some advice on. Sleeve insignia - is there any way to get different insignia on each sleeve? Seem to be duplicated. Can I allocate a specific face type to an officer? Is there anywhere on the Brit model I could place a kukri texture without it distorting? Thanks in advance. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 14, 2012 Share Posted April 14, 2012 The main thing about the Ghurkas is their fiercesome Kukri knife. Otherwise... 0 Quote Link to comment Share on other sites More sharing options...
Blimey Posted April 14, 2012 Author Share Posted April 14, 2012 Eh? Bottom line it appears there's no way I can alter the model. Seems all i can do is can place a Kukri texture somewhere it wont be too distorted. See 2nd picture. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 14, 2012 Share Posted April 14, 2012 I agree with you re the difficulty. I was just pointing out that unless the uniform is completely different all you can do is the arm patch and maybe the face. And one may simply not see any difference from regular Brits. 0 Quote Link to comment Share on other sites More sharing options...
Blimey Posted April 14, 2012 Author Share Posted April 14, 2012 Yeah, Erwin. I agree not much I can do. Have done some faces. Was hoping I might find some sound bites for few new voices. Ultimately, this may be a pretty limited mod. A shame. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted April 15, 2012 Share Posted April 15, 2012 One workaround might be the Ryujin/Mord model swapping. 1. Easier version: for (non-Nepalese) vehicle crews, repoint faces to US. For Gurkha officers, use a US Army soldier (there's a single man HQ unit in the Transport group) and repoint all his kit EXCEPT the face to British. He'll talk like a Yank, but oh well. 2. Alternate (more complex, if you want Gurkhas and non-Gurkha Brits in the same scenario), use US Army or a suitable NATO force) for Gurkhas, modding the US faces to Nepalese and repointing the kit and weapons to Brit. You'd then swap US for Nepalese voices while leaving your Brit voices intact. One quick hack for "Nepalese voice" mod might be to take the Arabic voice .wav files and speed them up; that way you just have to find the famous "Ayo Gurkali!" war cry. Disclaimer: I have no idea how to swap models; haven't the time to learn hex editing. 0 Quote Link to comment Share on other sites More sharing options...
Blimey Posted April 16, 2012 Author Share Posted April 16, 2012 Thanks for the advice so far. Made some more progress. Applied some rag-tagging based on mods by Ryu and Theo. My thanks to them for creating such terrific mods. I'll see what I can do for a sound mod next. 0 Quote Link to comment Share on other sites More sharing options...
Blimey Posted April 22, 2012 Author Share Posted April 22, 2012 Some more stuff I've been working on. Modded versions of Theo's and Ryu's mods, plus some CMA ports. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted April 22, 2012 Share Posted April 22, 2012 Sweet! Got into model swapping, eh? 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted April 23, 2012 Share Posted April 23, 2012 Good work on the rank slides and the blood group and zap numbers - a nice touch. 0 Quote Link to comment Share on other sites More sharing options...
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