rocketman Posted March 18, 2012 Share Posted March 18, 2012 After a few CW-scenarios I have come across a problem with the 2-inch mortar not firing. I try to TARGET (not light) an area or an obvious enemy position, but no mortar rounds (only occasionally) only small arms fire. Do the pixeltroops favour small arms when under fire and only use mortar when "calm"? Why is that, since a mortar round packs more of a punch? 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted March 18, 2012 Author Share Posted March 18, 2012 Oops: below should have been a seperate threat, but oh well... After a few missions I find that CW (or is it 1.10?) puts up a better fight. Enemies are harder to break, they get better cover in foxholes and are harder to take on in woods. Maybe it is just my imagination, but I haven't changed the way I go about a mission since CMBN vanilla, but now I'm getting my a** handed to me on a plate on a regular basis. 0 Quote Link to comment Share on other sites More sharing options...
~Viajero Posted March 18, 2012 Share Posted March 18, 2012 After a few CW-scenarios I have come across a problem with the 2-inch mortar not firing. I try to TARGET (not light) an area or an obvious enemy position, but no mortar rounds (only occasionally) only small arms fire. Do the pixeltroops favour small arms when under fire and only use mortar when "calm"? Why is that, since a mortar round packs more of a punch? Hmm, only thing I can think of is that although the rest of troops in the squad may have LoS, the actual man carrying the mortar does not. He needs direct LoS. Try using the facing command or change slightly the position. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted March 18, 2012 Author Share Posted March 18, 2012 Hmm, only thing I can think of is that although the rest of troops in the squad may have LoS, the actual man carrying the mortar does not. He needs direct LoS. Try using the facing command or change slightly the position. It happens, even when facing the right direction and has a blue LOS target. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted March 18, 2012 Share Posted March 18, 2012 Is there HE ammo available? 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted March 18, 2012 Author Share Posted March 18, 2012 Is there HE ammo available? Yep, full load sometimes, so it's not like they are saving it for a more urgent situation. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 18, 2012 Share Posted March 18, 2012 This sounds like a very common LOS complaint. The standard explanation is that a mortar crewman (or 3rd gun layer, or an HMG ammo bearer) can see the target for using small arms, but the mortar triggerman cannot. Yes, this phenomenon is silly and frustrating. However, also check that the mortar isn't too close to an obstruction that could obstruct the mortar's actual trajectory. This is quite an impressive feature. In CM2, buildings are not all equal. So, for example you could fire mortars over a church roof, but not over its steeple. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted March 18, 2012 Share Posted March 18, 2012 If the target line is blue then everyone in the selected unit has LOS. Post a save file if you have one. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted March 18, 2012 Share Posted March 18, 2012 This sounds like a very common LOS complaint. The standard explanation is that a mortar crewman (or 3rd gun layer, or an HMG ammo bearer) can see the target for using small arms, but the mortar triggerman cannot. Yes, this phenomenon is silly and frustrating. No, it doesn't sound like that. However, also check that the mortar isn't too close to an obstruction that could obstruct the mortar's actual trajectory. This is quite an impressive feature. In CM2, buildings are not all equal. So, for example you could fire mortars over a church roof, but not over its steeple. That should not be a problem with a direct lay mortar. The issue there is that just because a spotter has line of sight to a target does not mean that on-map indirect fire unit has line of fire. If the indirect fire unit itself had line of sight to the target, it would almost certainly have line of fire. Also, high trajectory weapons are given some leeway for line of fire for nearby overhead obstructions, like trees rocketman, your mortar is not currently located in a building or bunker, is it? Can you post a screenshot of the situation where you are encountering this problem? 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted March 18, 2012 Author Share Posted March 18, 2012 Unfortunately I just erased all saved games from previous missions to save hard drive space, but if I encounter it again - I will. 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted March 18, 2012 Share Posted March 18, 2012 Unfortunately I just erased all saved games from previous missions to save hard drive space, but if I encounter it again - I will. must be pretty desperate for space then! 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted March 19, 2012 Author Share Posted March 19, 2012 must be pretty desperate for space then! Well, after getting a corrupted save a while ago I now save after every turn. Some scenarios saves are 20 MB so it gets big real quick. And I like to keep things neat But if I come across it again I will post for sure. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.