Mord Posted November 23, 2011 Share Posted November 23, 2011 Not sure if this is known but the shed flavor objects in game can have multiple textures. There is only one button in the editor (and the game comes with two choices) but if you put a bunch of sheds on your map the game will randomly pic a texture for each. After you get what you want you can delete the rest. The naming convention would be toolshed 1, toolshed 2 etc. Now, whether or not that particular shed will show if someone else is using the same mod remains to be seen...Here's a pic. Ok, here's a test. Download the zip. Take the "zzz zzz Shed Test" folder and place it in your z folder....take the +++ Shed Test +++ save file and place it in your scenario folder. Go to the editor, load the save, hit 3D preview and check out the sheds, then post the numbers you see written on the shed doors, here. Be nice if two or three people did this. http://www.mediafire.com/?bl6m91uvgyptbp9 Thanks. Mord. 0 Quote Link to comment Share on other sites More sharing options...
TheLotusEater Posted November 23, 2011 Share Posted November 23, 2011 I did the test and saw only two sheds, one with the number "1" decal and the other with the number "3" decal. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted November 23, 2011 Share Posted November 23, 2011 Monty Python skit: Arthur 'Two Sheds' Jackson. 0 Quote Link to comment Share on other sites More sharing options...
Ryujin Posted November 23, 2011 Share Posted November 23, 2011 I saw 2 sheds, facing the doors the left was a 3, right was a 1. I then loaded it up in the editor and the left was a 2 and the right a 4. I don't think you'll get sheds to ever be the same as the randomization is probably done when the instance of the object is created during the loading of the mission and seeded from the system clock. However, I don't think this would be much of a gameplay issue if everyone saw different shed textures as long as they weren't too specific. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted November 23, 2011 Share Posted November 23, 2011 as long as they weren't too specific. Oh, so you mean my idea of a big sign that say "ZE TCHERMANZ SIND ZE HIER" probably isn't going to fly? 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted November 23, 2011 Author Share Posted November 23, 2011 Yeah, you both got the right sheds, once (1 and 3). But I just loaded the save as a battle and they came up 2 and 4 and then 3 and 2....so, Ryujin is correct...it's always gonna be random. I was tired last night and wasn't thinking straight or I could've figured this out if I'd just tried it as a battle to begin with. I guess it's still kind of cool that there can be more than two. Thanks guys, appreciate it. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Tempestzzzz Posted October 23, 2012 Share Posted October 23, 2012 Mord I sent you a PM. 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted October 25, 2012 Share Posted October 25, 2012 Mr. E.W. Lambert of Homeleigh, The Burrows, Oswestly, has presented us with a poser. We do not know which Shed he is behind, but we can soon find out... ....it was the Middle one. 0 Quote Link to comment Share on other sites More sharing options...
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