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Sweed59

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Everything posted by Sweed59

  1. Interesting because after the bunker turned from solid contact to an icon I could have set a point strike right next to the bunker icon. I wondered if that would be affective and should have mentioned it in my first post. I'll definitely keep your post in mind for the next time I run into this situation and call in a strike to see what happens. Thank you for the advice.
  2. It's a wood bunker, does that make a difference in your advice? I am new and still learning but thought an 81mm would do the job on wood? I also have a squad near enough that I thought about smoke and assault. I also thought about smoke and moving up a Stugg to do the job, just not sure of any AT guns that could be in the area. I have time to adjust or change the fire mission to smoke and go with another option. I'll contemplate the situation before firing up the game and make a decision then. Part of the fun of being new is learning what will or won't work.
  3. I'm at "Berlov's War" the third battle. No on the screenshots. I have the Steam version and unfortunately their default for a screenshot is f12. I tried changing that on Steam to another function key but it doesn't produce a picture. I'm "untrained" but fairly proficient at doing things on my pc, and minus a dedicated screenshot feature in a game, I have always used print-screen\paste to put an image into Paintshop Pro then edit\save from there. This doesn't work for me with CM. I know there are other apps that can get screens but I have never looked into them.
  4. There may be some truth in this. With my FO prone and no full spotting of the bunker he was always able to see a spot within the 8m area that he could use to call in a strike. Being a "newb" I wasn't sure if this type of fire mission was a good idea, was going to have a chance of success, or how many spotting rounds it might waste to get a result. So I found myself wondering.. do I call in a strike and see what happens, or continue to move my FO hoping for a better LOS? Rather than playing that guessing game I came here hoping to learn from the veterans on these boards. I think I made the best choice, you guys were all very helpful.
  5. Thanks to all that responded. And to answer Erwin's question, yes I am playing WEGO. The short move, short target arc, and pause worked and the FO has called in a mortar to take out the bunker. For any in the future that may be searching for an answer and find this post I'll leave some detail on what I did. From my previous turn I had an idea where I needed to be to get LOS. I set my target arc in line with the reported bunker position, but well short and where I was certain no enemies would show up. I set two short hunt moves and checked LOS from both with both showing a successful view. I put a full pause command on the first waypoint and ran the turn. As my FO reached the first waypoint he had spotted the bunker. Not sure if this was luck in timing as it was very near the end of the turn? The turn ended and the bunker was still in full view from my FO's position. On the next order phase I was able to call in a mortar strike. I picked up complete additions of all of the WWII titles around Christmas and then the new BN Battle pack 2. I'm learning the game and trying to figure out some of it's quirks and the ways one has to command units to get the desired result. In one of my earlier games I had a truck loaded with troops driving away, which wasn't cool as I had anticipated the troops dismounting before the truck moved . But I'm getting better and enjoying the ride.
  6. I would not have thought of using a cover arch. Thank you so much for the advice.
  7. Playing the Summer of Destruction user campaign from Mr. X. I have an issue where I have spotted a bunker first with a two man team and then my FO but can't keep LOS to order a mortar of Inf gun to take it out. Here's the situation.. Two man split scout team spots bunker, at approx. 180 meters, while hunting through some forest. The bunker is fully visible with red bunker icon if I pause the playback. The team loses sight as it continues on it's path, but stops it's move after a few more steps. I leave that team in position and have a FO close by as I had an earlier unconfirmed bunker icon. My FO follows the path of the team and stops where the team had spotted the bunker. As the FO moves into the spot the bunker becomes fully visible and I'm thinking "I gotcha". However the FO goes prone and loses sight. I tried moving the FO on the next turn to a "better spot" with the same result. IE FO sees the bunker while moving and then loses sight again as they go prone. I then tried a longer path to try to get closer using hunt. The result was almost as soon as he stood up he saw the bunker, stopping his hunt move, and went back to prone. My question is.. if I leave the FO in his current position is there a chance he will see the bunker from this prone position as he is still "spotting"? In the end I would think since the FO was hunting and spotted a target he would\should have kept the bunker in sight. I'm just not sure how to proceed without having a lot of experience with the game engine? Leave him where he's at and hope he spots it again from that position? (in the lower left corner of the screen his action is still described as "spotting"). Or since he's prone and lost sight is a re-spotting "never going to happen"? Leaving move him again as the only option and hope to get a position where going prone wont' break the LOS? Thanks for any insights on what to expect or how to proceed.
  8. I'm new to CMx and playing a game where I have moved my German sniper team into place expecting a long view from the woods down a railroad track, and beyond, with trees on either side. Covering an area of expected approach. As I set my waypoints I checked LOS to make sure he had vision. The track bed is slightly elevated but as the sniper approached LOS was there. Now he is in position but seems to want to take a prone position which places him too low to see down the tracks and I go from the "blue line" to a no sight message when checking with "target". The team is not "hiding" it has only reached the final waypoint, but the spotter is prone looking through his binoculars and the sniper is prone with rifle ready looking through the scope. Looks like if they were up on a knee the LOS would be there. I did set a target arc thinking if he knew what he was expected to cover he would put himself into position to see, but that had no effect. So... Will the sniper raise his head to get a view, or am I stuck with him never acquiring the LOS I expected to have? The only fix I can see would be to have him crawl up the embankment of the tracks but this would leave him exposed. Any help would be greatly appreciated.
  9. Love the site. Looks great and easy to navigate. Already in my "War Game" bookmark folder. Thanks for sharing your time and expertise.
  10. If it's CMx3 I would think it has to go 64 bit opening up more RAM? I'm not a coder but wouldn't this mean larger maps/scenarios without worrying about slow downs or graphics issues?
  11. Thanks to all that replied. I'm still a ways from wanting to try pbem, but at least I have a heads-up for when the time comes.
  12. Thanks for asking this, I was wondering about it myself. Found a couple of youtube videos that were no help at all. Just getting back into CM and not ready to PBEM yet, but was looking around on how this works so when I'm ready I'll know what I'm doing.
  13. It is now . Just got an email from Steam as it's on my wish list. 30% off sale 'til Feb. 1.
  14. I was going to post something similar to this. A warning to JoMac for what I would think would be a violation of forum rules? At least most if not all boards I have belonged to do not allow any mention of compensation for mods, and rightly so. Delete or modify the offending post to "deleted for violating forum rules" or something similar and leave the thread open. Maybe edit the original title of the thread with a preface to the original title, something like "User created mod:" FWIW Frank did mention on the first page, as a response to a user's question that the mod was free of charge. Frank's exact words, "You pay nothing ". To me leaving the thread as it was when locked leaves anyone that reads it wondering about the outcome. Was Frank looking for compensation or not? Elvis does state in this thread " I believed him then and I believe him now." which clarifies the issue here, but not in the locked thread. Perhaps a post stating the issue was looked into and the finding, ie "I looked into it and Frank was not seeking compensation" as an ending is much better than the way it reads now. I do hope Frank reconsiders and sticks around.
  15. It's been a good couple of months to come back to CM. Already picked up BN Complete and RT Complete in the last two holiday sales. FI complete joined the list today. There's no way I have enough free time to justify buying all three, but it's nice to know they are there.
  16. I'm lucky in that I've just returned to CM after a long absence and that was playing CMx1. CMx2 is all new to me so nothing feels old and won't for a very long time. Though I have an interest in history and war games, I'm not a big time war gamer like many here so can't argue about "reality" in depth with the user/historians that post here and share their expertise. They write their posts, I read them and learn. What I do require to play a war game is a WeGo or Ugo/Igo system. I'll admit I didn't do a deep dive search of all new games before coming back to CM, but I think all of them I did look at were real time only.
  17. Thanks Paper Tiger for sharing this campaign. I haven't played any CM in probably 10 years and that was still CMx1 titles. Just picked up BN and RT complete packs and am getting through the tutorials to get up to speed, so will be quite awhile before I dig into any campaigns. But it's nice knowing it's there when I'm ready. Thanks again. Cheers!
  18. I've just come back to CM (played BO and BB back in the day) after a long absence. Currently relearning the game and the changes moving to CMx2. This pack sounds great. Please add me to the list, PM sent.
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