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Simcoe

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Everything posted by Simcoe

  1. Thanks for the heads up. I figured I had the range/optics advantage.
  2. First off, this thread isn’t meant to be a pity party. Just thought me getting my butt kicked might make for an interesting discussion. Currently playing Kreigsburg 1980 and I'm getting my butt kicked by T-64's. They showed up along my left flank where I had 2 M-150's and 2 M60's. I started to engage them between 1500/2000 yards and it doesn't seem like anything can stop them. They destroy my M150's before the missile can hit its target and my m60 rise can't seem to hit anything. When either hit a shot they bounce off. Has anyone else done a PBEM in Kreigsburg 1980? What was your experience? Also, is there an issue with the M60 Rise? It is pretty consistently shooting over the target no matter the distance. One of them lost a 2000 meter tank duel to one of the Soviet light tanks.
  3. That's an interesting concept. If an infantry squad spots a target then the FO can call in a mission within a certain area as long as that squad is in radio range. They would have to fix their communication system though.
  4. For sure. It's all well and good until you're in a PBEM and it decides to send your tank past the hull down position and into the waiting arms of the enemy.
  5. I'm not talking about receiving rounds. I'm asking, should we be able to send artillery anywhere on the map regardless of our ability to spot it.
  6. What are you referring to? The balance issues of letting you put support anywhere?
  7. I’ve thought about this one. From some of the books I read, soldiers could figure out where shells were hitting from sound alone. Balancing it seems to be the hard part. I can always look up the enemy deployment and where he needs to go. It could get gamey.
  8. You mentioned that professional development has paused in favor of commercial development. Do you think the focus on professional has caused releases to be pushed back? Will the professional pause move other due dates up? Finally, can you say what the focus will be with this new commercial focus? Bug fixes, new mechanics, new engine?
  9. Sounds like the best way to do is still the eye ball method. Putting the camera at barrel level and moving forward until you see the target. I’d use the hull down command but it’s so damn finicky.
  10. That’s what I still need to test. Does a tank without thermals get blocked by tall grass.
  11. Playing a scenario that has tall grass in it. I have a tank that is on a small rise. If I put the camera inside the tank it looks like the barrel is blocked by the rise. I move the camera to the spot I want the tank to look at and look at the tank. the tank has a perfect hull down position. Which perspective is correct?
  12. Totally agree. Ukraine is in the driver seat but the Russians still have teeth. The offensive you mentioned feels like Kursk. Stalingrad proved Germany would lose WW2 and Kursk dictated the terms of defeat.
  13. I think the WW2 in 1944 is a good example. Both axis nations lost but it was a massive effort and took another year and a half and a nuke to end it. neither myself or the person I quoted are being devils advocates. It’s just a reality check. Ukraine isn’t retaking Crimea next month. It’s going to be a grinding slog that will require a much great contribution from NATO to finish. We might even have this conversation again next year. In the meantime, I just stay realistic and email my congressman about more aid to Ukraine.
  14. Glad that someone is speaking facts in this thread. If the Russians were as weak as they are made out to be here then Ukraine would be liberated by now. I want Ukraine to be liberated like everyone else but some of the propaganda here is rediculous.
  15. The original Soviet campaign is my favorite in all the games but one thing I would've liked to see is more meeting engagements. The original is all attacks against hasty or prepared defenses (except for one mission of course) but what about a Soviet battalion racing to take an objective against small scattered forces and then holding against a NATO counterattack, two forces accidentally meeting or trying to rescue a VDV unit holding a vital bridge behind enemy lines. Are there any plans for a more fluid Soviet campaign in the new module?
  16. Interesting read. From the sources I’ve seen. The convicts are sent out by day to spot for artillery, either by finding a hard point or taking fire. At night, the real Wagner troops come out with top end gear, thermal goggles etc. they infiltrate past known positions and ambush reinforcements or storm the hardpoint. The professionals aren’t taking very high casualties. They are only going in when enemy positions are completely mapped out.
  17. Great summary. So we can expect more trenchworks, mines and infantry compared to the mobile cavalry formations of the US? Do you think the Soviets would handle them differently? Focus on forces that could break through a deliberate defense compared to a more fluid battle?
  18. To all the team working on this just to spark some discussion. What made you choose BAOR over the other NATO factions? How will they contrast with the US forces? Also, what's behind the choice to move the timeline back? Is there a certain dynamic that you can get in mid 1970's that you can't in 1979?
  19. Do you know the name of the scenario and who created it? Maybe they will share it and let me give it a try.
  20. This is an instant buy. I expect Charles had to create a “Heat up some Yorkshire brew for the boys” button for a morale boost?
  21. May I ask where this scenario will be available when it’s done?
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