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dbsapp

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Everything posted by dbsapp

  1. I believe weapons should exist only for aesthetic purposes, not for the actual use
  2. Oh, thank you for returning me back to reality. I almost forgot that it's an internet forum, and not a place where grown up persons can exchange informed opinions in polite manner.
  3. Your emotional reaction proves that abrams worship is more than real. No doubt, abrams is a pretty decent tank and it's better than the previous generation machines like m60 or t62. It can be argued that US merely closed the gap with t64 by producing it. What so special about it? German gun? Or armor, which qualities are as unknow as of the rest of moderm tanks. With all that being said Abrams is portrayed in modern pop culture as some divine impenetrable chariot. It could be shown on many examples that it formed some sort of cult (with a little help from Pentagon and Hollywood propaganda). Unfortunately, CM games is a remarkable example of Abrams worship cult.
  4. I never understood this Abrams worship. The first m1 with 105mm gun were quite mediocre. The real deal was thermal sight, but it was not restricted to Abrams alone. M60s etc could use them as well.
  5. Every PC game inevitably has some level of abstraction. So many hardcore sims fiercely claim that they simulate real life 100% and release some game-changing patches every few month (e.g.DCS).
  6. This pair indeed. I would say that t-80U and t-72BM3 turn me on the most (red it and realized that it sounds like perverts forum).
  7. It's mostly from Iraqi sorces, because the chieftains were captured by them and shown to British specialists? (Or else, it's not clear from the post indeed). Gives an impression that t62 was quite effective against chieftain. In fact, t62 has a good reputation in the army, because it has bigger crew compartment and can sustain more penetrations without blowing up, like t72 does sometimes due to autoloader ignition.
  8. Well, I didn't mean that you must implement it in CW. It would be a nice, but unnecessary feature. CW is more about theoretical combat as it was envisioned by military planners of that time, not about actual soldier getting sick in trembling vehicle.
  9. As far as I know, riding on top of BMP de facto became the main method of travelling for mechanized infantry at least since Afghanistan war throughout both Chechnya campaigns and up to conflict in Georgia. The major reason was that BMP\BTR unfortunately not only proved to be extremly unreliable in terms of mines protection ( and they caused severe casualties in Afghanistan and Chechnya) but also were insufficiently protected against light machine gun fire. It was generally believed that if BMP comes under direct enemy fire (especially RPGs) the chances to survive were much higher for those who were on top, while infantryman inside were much more vulnerable, because it isn't easy to escape from the crippled car stuffed with ammo. Besides, BMP lacks comfort, it is very densely packed, if it has any room it is a room for improvement (pardon my pun). So no wonder they prefered to be on top while driving through zigzag roads in the mountains.
  10. Basically, by alt-shift-left click. Also by changing facade (there is an option to leave the part of the wall broken or empty). Unfortunatelly, there is no way to leave only the wall (or I don't know it).
  11. BONUS "If I pretend I have invincible binoculars maybe they will go away ":
  12. Yesterday I played one of the most - and maybe the most epic -CM battles I witnessed so far "Storming the Castle" from "Broken Shield" Campaign.
  13. Don't be a crybaby. Saying "just be nice" and "it is nonsense" is not nice. I always believed that expressing your opinion on the product you bought is not a crime.
  14. Apparently, not everybody, but some people do:
  15. That should make you wonder if everything is alright with the game that has been released 2 month ago.
  16. I guess the only CM game you can mount tanks in is CM Red Thunder\Fire and Rubble
  17. Thank you everybody for your input. I will give it a try. You are right! I'm open for suggestions. By the way, I had an impression that German side scenarios outnumber Allied. For example in CMFR there are more German campaigns than Russian. But...but.. soulless consumerism? Seems that BN and SF2 are the most probable options (but it will be frustrating to hammer poor Syrians with Abramses). The first, the number of units and maps scale. It takes forever to make a save file. The second, most important, the campaign design seems strange. Maybe I don't understand something, but personally for me is the opposite to the notion of fun and joy.
  18. Want to share some thoughts on gameplay in general and ask for advice which CM game to play next. I stumbled upon Combat Mission games by accident while browsing through Steam suggestions. I never heard about these series before, despite having cheeked all the necessary toolboxes (hardcore sims and wargames). At first, I bought Combat Mission Black Sea and really fell in love with it. It seemed that the game contained almost everything I like (and I put the blame of some things that I didn't appreciate on my inexperience). In my opinion back then the "Going to Town" scenario was almost perfect example of tactical gameplay. I played through both of the Russian campaigns and found them equally fascinating. I also appreciated the first US campaign in CMBS. After that I decided to go further and bought CM Red Thunder. At first, I was really disappointed, because the quality of original campaigns (it's my personal humble opinion of course) was no match with CMBS. But it helped me to discover the large pile of community made scenarios for CMRT, that truly made the game shine. Later I found out that so called "training campaign" in CMRT was not "basic training stuff" and is quite interesting, being thing that all the original campaigns in CMRT should be. I'm glad that devs fixed it in Fire and Rubble expansion. All the stuff, including missions, campaigns etc., in CMFR is really enjoyable and in my opinion holds my "golden standard" of CMBS. I've also bought CM Cold War, since I'm really fond of the history and military technology of this period. I began with Soviet training scenarios, which were quite nice, tried NTC and Soviet campaigns... Well, everything what I'm saying here is merely my personal opinion and maybe I'm wrong, but... hm... Let's say it this way - I don't get it, it's definitely not my cup of tea. On the bright side of life there are some good single missions out there. I hope that for the expansion pack they will try something, as Monty Python put it, "completely different". So my question is - after these overstretched introduction - what CM game I should play next? I prefer small to medium size battles that require some tactical maneuvering, not the blunt and tedious march through the enemy lines that has 10x more units than you. Judging from my experience, the difficulty level in some CM games could be unrealistic (in my view) and artificially hard (or maybe I'm noob, whatever). I would like to play something more natural, where attackers have at least some advantage over those who they attack. The number of units under your command is also an important consideration. I have an impression that initially CM was created not for "battalion size" battles, but for something about the company size. Nor game engine, nor UI are suited for the gameplay with big number of units. Suggestions are welcome.
  19. Yeah, everything worked fine after this enigmatic mystery was solved. I never used dismount, and always pressed bail out if I needed to pull drivers out of the vehilce.
  20. Ok, my bad, I confused "bail out" and "dismount". That's why I couldn't make my pixeltroops get out from the car. The UI design in CM games is so user friendly. Thanks.
  21. https://drive.google.com/file/d/1ARgO8179OrLil2AFHxB9AWavjSDkQ-dK/view?usp=sharing Thank you Unfortunately, the size of the file that can be uploaded to the forum is limited I hope google linked can be downloaded
  22. It should be a bug. I uploaded the save file, so everybody can check it. https://drive.google.com/file/d/1ARgO8179OrLil2AFHxB9AWavjSDkQ-dK/view?usp=sharing
  23. No way! The button to "bail out" for these vehicles is absent.
  24. That's what I'm trying to say. It must be a bug in the campaign.
  25. I'm playing The Charge of the Stryker Brigade campaign (patched). It seems, I can't use air defense capabilities of M1152 HMMWV (Stinger). This vehicle has several Stingers missiles and Stinger launcher. I tried to order my soldiers to embark HMMWV and acquire Stingers, but all they can do is to take Stingers without launcher. There is no option in the menu to take launcher, so in the end they don't fire. I'm really puzzled how to use those Stingers stored on HMMWV.
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