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Bufo

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Posts posted by Bufo

  1. 1 hour ago, Howler said:

    AMD does not support OpenGL all that well.

    Yeah I heard that before and it is true. But. Sometimes I play War Thunder under Linux with max settings. It runs under opengl. I get a very smooth gameplay with 50fps on average (is capped at 60 with opengl anyway) on incomparably higher graphics. Also the load times are the same like with an nvidia card.

    So yes, it partly because of AMD, but mostly because of *something* (I would rather not say) else.

  2. 9 hours ago, Battlefront.com said:

    Sorta.  The thing is there's nothing (yet) that we've developed for them that we would put into a commercial product.  They're the sorts of things that appeal to the lab coat type only.  That's not the sort of stuff we're interested in having generally available and being obligated to support.

    And no, I can't tell you what's been added ;)

    Steve

    Yeah judging by my experience its probably related to their assessment/evaluation things, so yes not so much interesting.

  3. So I did a little test because when I switched to an AMD GPU recently I discovered that the time it takes to load a game significantly worsened (with CM titles).

    I have discovered that of the game options texture quality has an effect on that. And only that. Model quality, shader, multisampling etc. does not have an effect on this.

    All times are given as m:ss, from a cold start (I have quit completely CM before starting the next test).

    Test hardware: Ryzen 3600X + 5700XT + 32GB DDR4 RAM  + Kingston HyperX Savage SSD

     

    CMFI: Beyond the Belice scenario (tiny) loading times in accordance with the 3D texture qualities:

    Fastest: 0:14

    Faster: 0:19

    Fast: 0:29

    Balanced: 0:46

    Improved: 2:16

    Better: 2:17

    Best: 2:18

    CMFI: Hot Mustard scenario (huge)

    Fastest: 0:46

    Faster: 0:50

    Fast: 1:01

    Balanced: 1:12

    Improved: 2:28

    Better: 2:31

    Best: 2:31

     

    You may wonder whats the difference in picture quality. Test shots for each setting are here in QHD resolution:

    FastestFasterFastBalancedImprovedBetterBest

  4. 2 hours ago, Battlefront.com said:

    We then work with them to design solutions for things CM currently can't do or can't do the way they need it to.  Those designs are refined and then prioritized with other needs. 

    I hope in the agreement you signed you specified that those improvements will be available commercially as well afterwards.?

  5. 42 minutes ago, Thewood1 said:

    Why is the Matrix/Slitherine logo shown, but not BFC's?  I know the dstl have worked with the Command devs at Matrix for a while now.  Just seems weird they show all CM clips, but no mention of BFC.

    Yeah also in the video description you can read:  "Enjoy our work with Slitherine Games"

     

    The music is horrible though. Like on a funeral.

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