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Sulomon

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  1. Like
    Sulomon got a reaction from Josey Wales in Sulomon vs Sid: A Quick Battle AAR   
    Next post!  Now the casualties are starting to come in but they're still fairly light.  

    My advance is still continuing with good gains.  I am dropping smoke on the major objective to help my entry but it's mortar smoke and not very effective, probably not going to affect entry much.  I am calling in heavy mortars which will start landing soon which should be useful.  My opponent dropped AP artillery in the open field around the Brummbars and machine guns but fortunately most of it was to far to the left so casualties were small.

    The most important gain so far.  My panzerschreck managed to sneak up and ammo rack one of my opponent's three shermans.  The only enemy infantry in the forest was an enemy bazooka team which got killed by the other parts of the platoon.  This also allows my Brummbars to move much more freely as the other two shermans are in the town and not covering the field.

    Well the other field.  Unfortunately on the right flank I didn't check los and a sherman killed 90% of two squads.  Annoying but these losses are acceptable.  The enemy AT gun (which these units were heading towards) isn't really an issue because it doesn't have enough los.  I will send another squad and a machine gun team or two to kill them anyway.  The rest of the 9th company is moving in with the 11th company to push into the major objectives.

    One of my two Brummbars has pushed up and an enemy bazooka team ran up but got suppressed.  Telling the Brummbar to target it and am telling some infantry to target and move.  After that it will start to bombard buildings and infantry.

    While I haven't encountered any units in the forest a machine gun in one of the buildings killed a squads worth of infantry.  Annoying but like the casualties for my companies, the casualties are light.  Force cohesion and my attack plans haven't been affected.
    Next post will be soon!
  2. Upvote
    Sulomon reacted to sid_burn in Tactical Lifehack   
    You know it’s sad to hear you say that, as a very wise man once said, if you block someone, they win. @Rinaldi I guess you won. 

     
     
  3. Like
    Sulomon reacted to sid_burn in Tactical Lifehack   
    I would absolutely love for this to happen. It would be great fun, especially if you made an aar out of it.
    @Battlefront.com Steve please make this happen. I think I speak for all loyal Combat Mission customers when I say let them fight. 
  4. Like
    Sulomon reacted to BrotherSurplice in Tactical Lifehack   
    Now, this idea I like. What say you @Oleksandr ? It'd be very educational to see these fascinating tactical tips of yours in action.
  5. Like
    Sulomon reacted to IICptJoeII in Tactical Lifehack   
    A very interesting concept, perhaps you'd like to put the theory to the test 
  6. Like
    Sulomon reacted to IICptMillerII in Tactical Lifehack   
    +1 to this. I would love to see some of the advice in this thread put to good use. I think it would help everyone to see it all play out in a PBEM. I would throw my name into the ring of possible contenders, but unfortunately Olek has seen fit to block me as he feels I have been too critical of him. 
    Not only is Rinaldi a fine opponent, but he creates very well done written/video AARs. A battle between him and Olek would prove to be very educational, and would no doubt be well presented for everyone to see and understand. 
  7. Like
    Sulomon reacted to BrotherSurplice in Tactical Lifehack   
    Now, I have no experience with BS, but would it not be a better course of action to drop that heavy arty (which presumably, is rare outside of QBs and is very expensive), not on the field in front of your enemy, but on top of your enemy?
  8. Like
    Sulomon reacted to AttorneyAtWar in Tactical Lifehack   
    Something tells me that if I was a Ukranian soldier and my superior briefed us by saying "Our artillery has created cover in the open field we'll be crossing by blowing holes into the ground" I wouldn' be to "enthused" about the attack. My second question would probably be "Sir have they thought about firing shells at the enemy?"
  9. Like
    Sulomon reacted to sid_burn in Tactical Lifehack   
    I believe this level of tactical know-how makes you overqualified for the ukranian army  
  10. Like
    Sulomon reacted to Rinaldi in Tactical Lifehack   
    Gotta say I'm with @IanL on this one. If your tracks get hit in masking terrain the dismounts can just dive into fairly dense cover - without what can only be described as total wasteage of heavy arty. I also doubt the efficiency of trying to advance tracks through fields you've just cratered into a mudpile (game models that iirc) with 203.
    The ideas in this thread are interesting though, I'd be open to doing a PBEM so you could put them to the test in a flexible environment. Slots are opening up on my end. 
  11. Like
    Sulomon reacted to A Canadian Cat in Tactical Lifehack   
    Or you could *not* cross open fields with your infantry Instead use the forest along the left edge of that field or the ditches along the road on the right or better yet both.
  12. Like
    Sulomon reacted to IICptMillerII in The patch?   
    @Kuderian @slysniper
     
    If you watch this video and still think there is absolutely no problem, you're either high, delusional, or both. 
    The fact is, there IS an issue, and Steve has already acknowledged it and said there will be a patch that addresses it. Again to reiterate what I've already said, I would like it if the patch was out sooner rather than later, but I'm not all butthurt that it hasn't been released yet. 
  13. Upvote
    Sulomon got a reaction from Hardradi in Sulomon vs Sid: A Quick Battle AAR   
    Hello this is my first AAR.  This is an AAR of a quick battle I fought against @sid_burn  I have fought more recent battles against Sid but this is one of the more fitting battles for an AAR.  I am attacking as Germans against Americans in a medium size attack.

    The map is well forested with all the objectives being accessible by forest from my right and there is some forest on my left.  The map for the most part slowly declines but trees in front of the town obscure some los from the hill.  This is my first time attacking Sid in a QB so I am unsure of what to expect.  I expect infantry and artillery but am unsure of how much armor he will take.  I am only sure he will put AT guns on a ridge that overlook a good portion of the hill.  

    My own forces consist of a battalion of Grenadiers and three Brummbars.  This is one of my first time using Brummbars and I'm curious how they will perform.  If Sid takes a lot of armor that could be problematic since Brummbars only carry 3 HEAT rounds and aren't very accurate.  Probably would have better to replace 1-2 of the Brummbars with a stug but oh well.  Given the terrain I should be able to get infantry AT close enough against armor if he has any.  For artillery I have four on map 81mm mortars and two off map.  I also have 2 heavy mortars and a forward observer to spot for them.  Unfortunately I didn't bring any trps this battle. 

    My base of fire is the hill using my Brummbars and HMGs to fire into the town.  The 10th company will also move here.  One platoon will secure the minor objectives (where I expect only a token or nonexistent defence), another platoon will be with the Brummbars and HMGs to protect and assist with fire into the town, and the third platoon along with the panzerschreck will move into the forest to secure it and flank the town.  The 11th company will move along the forest to flank the major objectives and will be the main force pushing into the objectives.  The 9th company will push along the far right to neutralize whatever forces he has on the ridge and to support the 11th company in their attack on the town.
    Will make more posts soon!
  14. Like
    Sulomon got a reaction from Wicky in Sulomon vs Sid: A Quick Battle AAR   
    Hello this is my first AAR.  This is an AAR of a quick battle I fought against @sid_burn  I have fought more recent battles against Sid but this is one of the more fitting battles for an AAR.  I am attacking as Germans against Americans in a medium size attack.

    The map is well forested with all the objectives being accessible by forest from my right and there is some forest on my left.  The map for the most part slowly declines but trees in front of the town obscure some los from the hill.  This is my first time attacking Sid in a QB so I am unsure of what to expect.  I expect infantry and artillery but am unsure of how much armor he will take.  I am only sure he will put AT guns on a ridge that overlook a good portion of the hill.  

    My own forces consist of a battalion of Grenadiers and three Brummbars.  This is one of my first time using Brummbars and I'm curious how they will perform.  If Sid takes a lot of armor that could be problematic since Brummbars only carry 3 HEAT rounds and aren't very accurate.  Probably would have better to replace 1-2 of the Brummbars with a stug but oh well.  Given the terrain I should be able to get infantry AT close enough against armor if he has any.  For artillery I have four on map 81mm mortars and two off map.  I also have 2 heavy mortars and a forward observer to spot for them.  Unfortunately I didn't bring any trps this battle. 

    My base of fire is the hill using my Brummbars and HMGs to fire into the town.  The 10th company will also move here.  One platoon will secure the minor objectives (where I expect only a token or nonexistent defence), another platoon will be with the Brummbars and HMGs to protect and assist with fire into the town, and the third platoon along with the panzerschreck will move into the forest to secure it and flank the town.  The 11th company will move along the forest to flank the major objectives and will be the main force pushing into the objectives.  The 9th company will push along the far right to neutralize whatever forces he has on the ridge and to support the 11th company in their attack on the town.
    Will make more posts soon!
  15. Like
    Sulomon got a reaction from Josey Wales in Sulomon vs Sid: A Quick Battle AAR   
    Hello this is my first AAR.  This is an AAR of a quick battle I fought against @sid_burn  I have fought more recent battles against Sid but this is one of the more fitting battles for an AAR.  I am attacking as Germans against Americans in a medium size attack.

    The map is well forested with all the objectives being accessible by forest from my right and there is some forest on my left.  The map for the most part slowly declines but trees in front of the town obscure some los from the hill.  This is my first time attacking Sid in a QB so I am unsure of what to expect.  I expect infantry and artillery but am unsure of how much armor he will take.  I am only sure he will put AT guns on a ridge that overlook a good portion of the hill.  

    My own forces consist of a battalion of Grenadiers and three Brummbars.  This is one of my first time using Brummbars and I'm curious how they will perform.  If Sid takes a lot of armor that could be problematic since Brummbars only carry 3 HEAT rounds and aren't very accurate.  Probably would have better to replace 1-2 of the Brummbars with a stug but oh well.  Given the terrain I should be able to get infantry AT close enough against armor if he has any.  For artillery I have four on map 81mm mortars and two off map.  I also have 2 heavy mortars and a forward observer to spot for them.  Unfortunately I didn't bring any trps this battle. 

    My base of fire is the hill using my Brummbars and HMGs to fire into the town.  The 10th company will also move here.  One platoon will secure the minor objectives (where I expect only a token or nonexistent defence), another platoon will be with the Brummbars and HMGs to protect and assist with fire into the town, and the third platoon along with the panzerschreck will move into the forest to secure it and flank the town.  The 11th company will move along the forest to flank the major objectives and will be the main force pushing into the objectives.  The 9th company will push along the far right to neutralize whatever forces he has on the ridge and to support the 11th company in their attack on the town.
    Will make more posts soon!
  16. Like
    Sulomon reacted to IICptMillerII in Sabres at Dawn AAR - BrotherSurplice vs Rinaldi (H2H)   
    This AAR is a breath of fresh air on the forums. Very much enjoying the detail you are putting into everything, and the fact that you know what you're talking about makes it all the better. Excited to see how this turns out!
  17. Like
    Sulomon reacted to sid_burn in Tactical Lifehack   
    That was very well said @Oleksandr, Slava Ukraine!
    @Battlefront.com hopefully all this time spent dealing with these unruly children isn’t delaying the release of shock force 2.
  18. Like
    Sulomon reacted to IICptMillerII in Is Combat Mission BS worth the steep 60$ US?   
    LMFAO. He says, not realizing the irony of the statement, in which he is literally dictating the financial freedoms of BFC. Frankly, if you're too poor to afford a $60 game, then don't buy it. Get Shock Force, which is $15, or is that too expensive for you too?
    No one cares about your whining, and BFC isn't going to change their prices based on your entitled opinion that you deserve the product of their labor at a price you determine.
    Someone tag based Steve and burn this thread down. It's only getting worse from here. 
    Honestly, the quality of posts here on the forums has taken a serious nose dive. Good grief...
  19. Like
    Sulomon got a reaction from SlowMotion in Is Combat Mission BS worth the steep 60$ US?   
    Combat Mission Black Sea is definitely worth the price, plays out much differently.  There is more and different equipment along with threatening opponents instead of completing missions with single digit casualties. 
  20. Upvote
    Sulomon got a reaction from A Canadian Cat in Is Combat Mission BS worth the steep 60$ US?   
    Combat Mission Black Sea is definitely worth the price, plays out much differently.  There is more and different equipment along with threatening opponents instead of completing missions with single digit casualties. 
  21. Upvote
    Sulomon reacted to IICptMillerII in Black Sea II   
    Please based Steve, let it end. Burn it down.
    I never thought an entire forum could go to actual s*** in a single thread, but this thread has proven me wrong. What a wild ride.
  22. Like
    Sulomon reacted to sburke in Stryker vs Bradley   
    I think you are too personally invested in the suggestion you are making.  You set a situation as one necessary for AFV design but the view of most here is that is not how you design a vehicle. You design it to assume a particular function. Taking it out of that function and creating an unusual situation is not then the basis for designing the vehicle. The assumption is flawed. That is all folks are saying.  There isn’t the same interest to redesign an AFV which does not start from what is its primary function. 
    Dont get too wrapped up in it. 
  23. Like
    Sulomon reacted to IICptMillerII in Stryker vs Bradley   
    See Mr. Burke, what you fail to understand is that if a vehicle exists, and its in the military, it has to be a tank. Its a simple concept; army vehicles go boom boom with big guns.
    Trying to apply any logic or reason to this simple equation just gives everyone a headache. And remember, the Bradley is such a good IFV, why not have a knock off version of it rolling around?
    Seriously though:
    Fetishizing some of the worst armored vehicles ever made to justify making the Stryker worse to be like them. Now this, Mr. Burke, is how its done. 
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