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borg

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Everything posted by borg

  1. That video is coool. Hey, Childress ? No one spoke about bayonet charges - as close combat consists much more. I mean / come on - at close quarters - as in - very close - a nice hit by the rifles stub to the enemy's face and then shooting him point blank is a much more enjoyable way to end a life. It may be minuscule.... But let's not forget those little missions , which you run into a patrol @ night. Why should you raise unwanted awareness to your cover... Speaking of Which,, in CM, can one approach the enemy VERY close without being spotted ?
  2. So... Guys ? Ardennes will be a look back to WWII after BFC focused on Black Sea (2017) Would this imply that certain 'features' or 'know-how' attained in Black Sea will find their way to Ardennes ? (Of course I'm not talking about machines & equipment, but game features) In my mind - the 'latest' game release (or module) should contain the latest flavors / perks / captivating characters that is not immediately evident in previous releases. Do I manage to express myself without confusing you all ?
  3. Thanks Williams :-) glad you concur. Maybe that 'kick this' with the launch of the Ardennes!
  4. When Steve mentiones Luftwaffe Forces... Are these ground infantry units. ? I vaguely associate Luft With 'air'
  5. Docs are going to have plenty of time on their hands giving morphine & stitching cuts in the battles I foresee.
  6. Amazing news !! Re: naming... Well looking online on Google search I found - Germans referred to it as Unternehmen Wacht am Rhein ("Operation Watch on the Rhine"), while French named it the Bataille des Ardennes ("Battle of the Ardennes"). The Allies (US/UK) called it the Ardennes Counteroffensive. The phrase "Battle of the Bulge" came around later pioneered by the press at that time and became the MOST popular.
  7. Hence - I'm thinking - In general would CMRT have more features than CMFI & CMBN? In this order CMRT > CMFI > CMBN
  8. And..just like we have all trees and flowers swaying with the wind.. How challenging is it to have windmills actually moving/working in Dutch Grounds ? (Market Garden)
  9. So... Sorry to deviate from Peng - In CMBN - do tanks carry infantry sitting down on its hull ?
  10. This suffices ? http://www.battlefront.com/index.php?option=com_flippingbook&book_id=19
  11. But CM does encourage large maps with close to regimental battles taking place. There are a few scenarios out there already.
  12. So maybe - landing crafts equipped with HMG and or Mortar could be an option ? I heard it before that landing crafts are not much in favor in the CM community (or am I wrong?) A chunk of D Day landings..... All beaches... Had landing crafts.
  13. Thanks @ian.leslie ! hey.. i gave a quick look at the webpage u linked..and read the description. So.... the pathfinders have a 'command' to set signals ? Can u tell me ? (i know i know I'm too lazy i didn't check myself yet) but i intend to very soon !!
  14. "Rommel's asparagus" that's the word !! Do u think BFC will still find time to implement future changes ?
  15. Hmm. I'm almost convinced . I wasn't aware of your last sentence there.. That the editor allows for randomness action simulating a drop. But... Para drops aside... Wouldnt U agree that CM can benefit from an upgrade of certain flavors and visuals ? As In..,, a crashed glider or C-47 was common @ D Day. And also... Are there any fields containing Poles/stakes that used to prohibit planes from landing?
  16. This is what I use to download http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=search There still is the function to select by date, size, most downloaded and author. U ever did this ?
  17. It starts just before dawn, I think it's 5:00am. And then... After 1hr. Dawn breaks.. And there is literally SUNRISE happening. It's almost unbelieveably real. Makes you part of the company I have to admit, it's a nice map.ill keep an update on how it goes.
  18. its a nice map.. not sure how 'realistic' to real carentan it is.... Is it ? Is the creator of this scenario still around ?
  19. 100% Correct. And the AI... is decent. Its a bloody 3hour map. I got the first hour out.. secured the Farm and Rail Road, and Command HQ. Reinforcements just arrived exactly at the 2hour mark countdown. Now proceeding to Carentan... It seems the town is LOADED with defences.
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