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Posts
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Days Won
9
Posts posted by Warts 'n' all
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3 minutes ago, Wicky said:
or even fiendish Nazi's dressed as cows behind enemy lines.
Hahaha.... Not even Perry and Croft could have come up with that one.
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9 hours ago, Wolfseven said:
I notice no sounds when caping the areas, and the damn Germans seem invinsible?
Could I make a quick suggestion? If you want non-forum members to have the chance see this it would help if you took the "s" off of the word Mission, then it will show up if people do a search on youtube for Combat Mission.
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Either that, or the cows have learnt how to paint.
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Yes, I have to agree on this one. Normally I have no trouble with set-up zones. But I think in this particular scenario they are just a bit too similar, it took me a while to get my eye in before I could finally distinguish one from the other.
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One wonders who daubed green paint all over the Cattle Grid sign.
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Really good stuff George. Thanks for sharing them with us.
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Nice one ME.. Thankfully, in my case, they quite often override my stupid orders, and find themselves a target that I've missed.
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It looks good. I'll certainly be giving it a go once I get through a couple of battles that I want to play.
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"fiddle with his weapon".. Good to see that the art of the double entrendre is alive and well. Ronnie Corbett must be having a chuckle in comedy heaven.
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It would interesting to know just what goes on inside "our" tanks. As they decide whether or not they are going to obey us.
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I suppose that is one of the drawbacks of the net, the vast variety of download speeds, from one type of hardware to another, from provider to provider, from country to country etc. I'm lucky, mine only took 15mins. People like Bud have my sympathy. I'd be effing and blinding at my comp if a download took 4 1/2 hours.
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Vencini I don't think that you can accuse people of being impolite just because they enjoyed my comment. You are correct that certain things can be toggled on and off, but my views on toggling are quite well known. For example, I refer to tree toggling as playing the game in Telegraphpoleland. That doesn't mean I'm being rude to people who want to toggle the trees. For me the appeal of this game is it's realism. I can just imagine if my granddad had wanted the snow turned off.
Paddy:- "Field Marshal, for the love of Jesus, Mary, Joseph and all the saints. cud yers not seez yer way to turning the snow off? Me Bedford keeps getting stuck in the sodding stuff."
Monty:- "Ah,Private Fitzsimons, your Catholic God may perform miracles, but my father was an Anglican Bishop and in our church we don't rely on miracles. And that is why YOU have been provided with a shovel, Now go and use it."
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27 minutes ago, Bud Backer said:
US studies I've read considered the 17lbr specifically to be quite inaccurate...
It is hard, reading this, not to paraphrase Mandy Rice Davies, but I will resist the temptation... Younger forumites can ask their granddads about her.
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Sound advice (pun intended) from ME. I'm happy to wait and hear too. I was well impressed with the overall look and feel of the game. And the sounds of the infantry walking in the snow was spot on. I doubt the bird song and the insects will feature in the released version of the game. I only tried the RT winter sound mod out of curiosity, and it was good to discover that it is compatible if needed..
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There are insects buzzing you're right. Now you know why the Belgians invented the Duffel coat, to keep their bumble bees cosy and warm. Of course, you can use the CMRT Winter sound mod if you really want to immerse yourself in a European winter.
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We spend quite a while waiting for a game set in winter, and someone wants to turn the snow off. The mind boggles.
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I've tried this in both Real-Time and Turn-Based. I gave my Scout Team a "Move" command across the impassable terrain, and they walked through without any of the team getting stuck. I then tried it again a few turns later with a Squad, and they were OK too.
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Demo downloaded.... Period music mod created... CAT Icons copied over from CMBN.. Let the fun begin!
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It's not a "stupid" question at all. We all have to learn the hard way which mods work for our particular version of the game and which ones don't. If you know the full name of the uniform mod you are using you should be able to get help on here.
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greenasjade.net ... should now have all the Red Thunder scenarios and campaigns available
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What I normally do with sound mods is put the whole lot in. But, you can if you wish listen to them and pull out any that you don't want. I have a "unused sounds" folder for the ones I don't like just in case I change my mind and decide to use them again.
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I think that there is a good variety within the campaigns. Some, as Womble has stated start with a big "breakthrough" mission. But, quite a few of them open with a recon or probe type. I find both styles enjoyable. Of course, that doesn't mean that I win 'em.
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14 hours ago, Michael Emrys said:
Which sort of connects with something I was wondering about earlier this evening: Are the maps for them available anywhere to be used in QBs?
Michael
If you have the campaign editor software that is available you can access the maps via the scenario editor. You should be able to rename them and save them to your quick battles folder.
Ambient sounds
in Combat Mission Final Blitzkrieg
Posted
Is the "breading season" when the little birdies go off the bake loaves?