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Posts posted by waclaw
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https://www.dropbox.com/s/cmhkmzltspmsds5/High%20Quality%20Sound%20Update.rar
at the suggestion of the Polish forum made amendments to the basic version.
- Amendment ambient fog and rain (necessarily replace the folder background) - the first one was not audible, and the latter too loud (also the first embellished the additional effects)
- Universal cries of the wounded (the very long) were too loud - of course replaces the folder voices - universal - screams
sounds optional:
- Four ambient sounds for CMFI - you can also use them in CMBN (medium and light - of course, night and daytime) without the sounds of birds and insects (I have tried to replace them with other effects) - great for scenarios autumn and winter - slightly worse in the spring and summer (Please select only one background day and night - replace in folder background)
- Very light ambient (day and night) - mainly hear the birds, insects, little sounds of battle.
- Universal wind - removed the sounds of birds (version 1.4 had such sounds) - just a good job in the winter or summer scenarios
- Wind winter - made for CMFI - great in winter scenarios - poor in the summer scenarios
- Clean sounds of rifle shots - removed bolt action - recommend replace a maximum of two per rifle - so as to leave the game two of the bolt action - generally a matter of personal taste - replaces the folder - bullets and shells - shots
I would be grateful for any comments!
ps. sorry for my english
a link to the mods:
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https://www.dropbox.com/s/cmhkmzltspmsds5/High%20Quality%20Sound%20Update.rar
at the suggestion of the Polish forum made amendments to the basic version.
- Amendment ambient fog and rain (necessarily replace the folder background) - the first one was not audible, and the latter too loud (also the first embellished the additional effects)
- Universal cries of the wounded (the very long) were too loud - of course replaces the folder voices - universal - screams
sounds optional:
- Four ambient sounds for CMFI - you can also use them in CMBN (medium and light - of course, night and daytime) without the sounds of birds and insects (I have tried to replace them with other effects) - great for scenarios autumn and winter - slightly worse in the spring and summer (Please select only one background day and night - replace in folder background)
- Very light ambient (day and night) - mainly hear the birds, insects, little sounds of battle.
- Universal wind - removed the sounds of birds (version 1.4 had such sounds) - just a good job in the winter or summer scenarios
- Wind winter - made for CMFI - great in winter scenarios - poor in the summer scenarios
- Clean sounds of rifle shots - removed bolt action - recommend replace a maximum of two per rifle - so as to leave the game two of the bolt action - generally a matter of personal taste - replaces the folder - bullets and shells - shots
I would be grateful for any comments!
ps. sorry for my english
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I love everything about your mod except the intro music , thanks waclaw!
I thought it was the intro will be most pleasing; (
ps. - Currently working on Soviet arms to bagration;)
I have already done:
svt40/avt40, PTRS/PTRD, PPSh, dp28, Maxim1910, Mosin1891/30 and traction for t34
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Yeah, sorry. I should have mentioned "In my opinion..".
Anyway, in my opinion () you're sound mod is very good. The loading music not my thing, but I love the in-game sounds.
I'm very pleased to read it:)
AstroCat AstroCat
"You could try mixing in a few with and a few without and lowering the volume of the reloading sounds on the ones that are in. That might be a good compromise."
great idea!
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He, ho, stop!
You're not gonna remove the "shell casing drops on tank turret floor" (etc. ) sounds, are you?
They're the coolest sounds in the game!!
is the only "pure" sounds of rifle shots - you know everyone has different tastes, expectations etc;)
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Thanks alot! You're very kind, but you really don't have to release it as soon as tomorrow. I'm not in that much of a hurry.
What specifically do you mean with "shells"? Tank shells making noise when hitting the floor of the tank? Tank reloading noise? Those aren't quite as annoying to me since tanks have a much slower reload time than a rifle and there's also usually alot fewer tanks than bolt action rifles, so you don't have to, but if there's no trouble then sure, please do. And thanks again for accommodating my personal wishes when you really didn't have to.
https://www.dropbox.com/s/87hdsw2i7qiirx8/Rifle%20clear.rar
you're welcome;)
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This is a very good sound mod, but do you think it would be possible to release a second version with no bolt action sound for the corresponding rifles? This has been kind of a pet peeve of mine since Close Combat 5 and modders that for some reason just love adding that cranking sound after the actual shot. In my opinion it just sounds horrible in a fire fight with all the bolt cranking spam and you shouldn't really be able to hear it over all the gunfire anyway, which kinda breaks my immersion as well as being annoying. I can't be the only one who just can't stand this, or can I? I'm pretty limited in the sound mods I can get because of this. I guess I could edit the sounds myself to cut the bolt cranking out, but that would cut out the echo of the actual shot as well, and wouldn't sound very good as a result.
of course, there is no problem, tomorrow I will add sounds without additional "effects";) shells also remove?
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from the release of the game have the same problem (I changed the drivers for the new, old, format the system - nothing helps)
ps. "BF" are masters of communication - and enough to write a few sentences what the patch changes.
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See Waclaw, you should never put FINAL in the title of your releases
This was to be a small correction, but has grown and surpassed the original. Therefore deserved another "number";)
ps, but I could probably start a new thread; (
again link
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and one more thing, I recommend the optional ambient - change from time to time - it really refresh the game experience.
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waclaw:
Thank you for this great compilation!
I tend to mix files from several sound mods to form a collection of effects I feel work well together and portray their real life actions with the most fidelity. The majority of my sound files are from your mod - you really put together an enormous amount of quality work here.
I'm curious, is the voice work for "screams" 24-31 you? If so, congratulations as they sound very plausible. Convincing voice work is surprisingly difficult to create and really does require special talent and intuition. Most "scream" effects end up sounding like dramatic hyperbole, flat comedy or bad porn, but you've done a compelling job with several of them!
is a mix of several different cries, and combined in a single long sounds (to raise the drama) in general, the mixing many different sound can get very cool effects - I recommend listen to the folder "engine shutdown" - it's also a mix of dozens of different sounds (eg, steel stress, friction , cracks, etc.)
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that's good news waclaw - any chance of a Mac version?
as always;) I have to make sure that this version is all right and then I release a version for MAC
pc. a total of 801 sounds - of which about 500 are completely new or revised - always something could go wrong;)
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a link to the newest part, I hope that someone will like it;)
http://cmmods.greenasjade.net/mods/5066/details
Made for CMBN / CF / MG and CMFI / GL
Changelog: 1.4
1. Revised and improved all gunshots (including many new, Bren, Thompson, Vickers (k), smoke launcher, MG151/15, pistol, MP44, Bazooka / Panzerschreck, Panzerfaust, mortar 60mm, Browning M2)
2. New sounds for penetration, zips, collapse, ricochets, hits, explosions, engine shutdown, soldier movement (in the snow), flames, incoming artillery, screams.
3. new sounds for traction medium and heavy tanks.
4. new Polish voices.
5. new music.
6. empty sounds for moving troops (you know, not every step is heard) it also reduces the irritating noise when walking close together a large group of soldiers.
7. optional - traction for medium and heavy tanks
8. optional - new types of ambient (day and night) - light, medium (default) and heavy - just select any, and replace it in the "background"
9. plus of course, lots of fixes, new effects, etc..
(sorry for my english)
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After the patch, I have very jagged shadows, it is normal?
I have more frames per second, but it shadows look bad; (
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Im guessing there will be a patch or two as it seems MG brought a few odd bugs, but after that the heroes at battlefront can release Eastern Front! lol Sorry Im just a huge fan of the eastern front and i can hardly wait. Both sides are just awesome and have a great range of equipment to use. I just hope we see some romainians in a module
easy, easy, now it's time for the battle of the bulge - give us "Hetzer", add the winter and autumn of GL and Voila - richtig fertig;)
ps. I'm really bad fan;)
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http://zapodaj.net/60edf32a6199c.jpg.html
http://zapodaj.net/2a4cf17bfad55.jpg.html
http://zapodaj.net/6133a6930105c.jpg.html
http://zapodaj.net/8d6cb77016e47.jpg.html
http://zapodaj.net/fef8876e02d29.jpg.html
http://zapodaj.net/df52b309f873b.jpg.html
http://zapodaj.net/b640a39d71181.jpg.html
http://zapodaj.net/2d81c71e40b30.jpg.html
http://zapodaj.net/330912d0c4872.jpg.html
http://zapodaj.net/42e90be6c665c.jpg.html
http://zapodaj.net/1e037d0d3fe12.jpg.html
http://zapodaj.net/de416e69ad42b.jpg.html
http://zapodaj.net/4a11a403e126e.jpg.html
I give this map in good hands;) is made to the smallest detail - a combination of rural and industrial area - can anyone use it?
ps. simply delete the plans for AI and units.
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in the quick battle 60-80% of the purchased vehicle automatically - AA vehicles; (
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BadgerDog
This is the version for both games - CMBN / CF / MG and CMFI / GL;) (replaces weapons to American, Italian and English on both fronts)
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Really?
That's all thats needed?
Hmm... I'll make a Mac version of my mod this weekend...
This should be enough;)
and by the way, a new sound for 15mm guns
https://www.dropbox.com/s/6qnnqeytmas9zh0/15mmGun.rar
just put the sound folder
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a quick battle, as in CMFI/GL auto purchases is almost same vehicles AA - it's probably a bug?
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Thanks...
Is this the 1.3 version and does it include the High Quality Sound patch 1.0 that you did for the PC platforms?
Regards,
Doug
Edit: Can't expand it.. getting "The structure of the archive is damaged (Error #17540)" ...
http://www.forum.cmhq.pl/index.php?link=1&id=2628
latest post - I hope it works;)
High Quality Sound 1.3 - FINAL
in CM Normandy Maps and Mods
Posted
strange, I never had such problems - I have to write to a file with a description of the possibility of such problems
Polish sounds of these unfortunately are not mine, but the fact is a great fit for CM;)
Speaking of languages​​, it reminded me of when there was communism in my country, with only the Russian language (it was a obligatory language in schools) could have low grades - so much did not like Commies and the Soviet Union - what the funny thing, my wife specializes in that language; )
ps. I have all the sounds of Russian weapons to "bagration" - although the last few days I get tired of SG43.