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lordhedgwich

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Posts posted by lordhedgwich

  1. Yeah I'm a sucker for the Total War series as well, going back to the original Shogun. They are always on my permanent game rotation. :)

     I'm currently playing the DeI mod for Rome 2, which I highly recommend if you want a slower more "realistic" styled  experience.

    Yeah I started playing when Medieval total war 1 came out. I like all the games and usually Finnish 3-4 campaigns in each game except for Rome II and Attila.. I wasnt a huge fan of Rome II, but Attila is great 

  2. CMAK sold less-well than CMBO and CMBB. What that says (if anything) about the commercial appeal of North Africa is debatable I'm sure.

    Back in 2003 sure when the entire gaming market was flooded with ww2 titles of all varieties, but now there arnt nearly as many ww2 games out. I often see people on forums asking for North Africa and my little group of friends i play CM with all agree North Africa would be amazing on CMx2. 

  3. For me, version 1.04 is running fine in plain vanilla Windows 10 - no need to set any kind of compatibility mode. Only requirement, upon scenario start, is to alt-tab to desktop then back to CMAK to improve frame rate. Only needs done once, and game runs smooth as silk.

    I recently purchased the 1.04 version from the Battlefront store. Tried to get my old, retail, European CDV versions running on Windows 10 - no luck with that.

    Hope the above helps.

    Yeah i got it working.. At first it didnt work then i reinstalled it and it worked

  4. no idea, BF has been reticent about it, but they have also been known to surprise.  The driver in that would likely be more financial.  I have no idea how well the North Africa theater generally draws in this genre.  I am sure BF has a better idea.  I don't think anyone saw CMFI coming and while it may not sell as well as the other titles, I believe BF has said it has done quite well.

    I do remember reading on here that CMFI sold better than expected, but idk if its true or not. I have been playing alot of CMFI it is hands down my favorite CM game. it is just so fresh and not many games let you play as the Italians so it is great fun (even if they kind of suck). I would just love North Africa I even went and bought CMAK hoping it would be a good substitute, but CMx1 is just too hard to get into.. 

  5. Well, that is... interesting. I don't recall ever seeing an analysis with those conclusions before. Given the vast gulf between your views and the Rand study there is definitely a book BBQ happening somewhere B) I would love to know more about the parameters and assumptions used in the Rand war games. However, there are more details on their results that I will share in a separate post (it's a bit lengthy).

    Now, as to the idea of 100,000 Baltic troops defeating 125,000 Russians. The Russian number is reasonable if perhaps a little pessimistic. As of September 2015 Russia had 3,300 troops in Armenia, 7,000 in Abkhazia and South Ossetia, 1,500 in Moldova's, 500 in Kyrgyzstan, 5,000 in Tajikistan , and  20,000 in Crimea, which adds to 37,300. I don't have numbers for Syria or Donbas but I doubt it would be more than a few hundred. How many troops Russia feels the need to keep in Siberia or elsewhere within their borders is anyone's guess. 50,000? That would put us at around 140,000 which isn't far off your number.

    The numbers for the Baltic states look way off and I think are very misleading in several ways. I don't know where that 100,000 figure come from, but if we look at the ground forces of Latvia, Estonia and Lithuania the number of front line combat troops is a small fraction of 100,000.

    Latvia: 971, basically in one brigade.

    Estonia: about 6000, half conscripts

    Lithuania: 3500, but soon to double to ~7000 with the addition of a new brigade of conscripts

    To that you can add part time/reserves which would be around 14,000 (Latvia), 13,000 (Estonia), 4,260 (Lithuania). So if we make the questionable assumption that reservists are equivalent to active duty personnel we have a total of around 45,000, 70% of them reservists. But even those numbers don't reflect the actual capability of these forces. While they are NATO members they are not in the same category as say the French or the UK, or frankly the Russians The total defense budget for the 3 Baltic states combined in 2014 was around 9 billion US and their armed forces reflect that. The Latvian, Estonian and Lithuanian armies are almost entirely light infantry with a small number of mechanized and artillery units (they each have a few dozen artillery pieces). They have no tanks at all. Their air forces have no combat aircraft.

    The upshot of this is that without NATO intervention the 3 Baltic states would have no chance in a war against Russia. Zero. Zip. Their armed forces are outnumbered and outmatched in almost every way possible. Any attempt to defend their territorial integrity as a whole would be suicidal. They would be crushed within days.Their only chance would be retreat to the capitals to defend the government and hold out until the cavalry arrives or the Russians declare mission accomplished and leave.

     

    This sounds about right... I find it hard to believe the baltics alone could fight off Russia... I feel like without the US not many European countries could fight Russia. I just think Steve doesnt like Russia :P

     

  6. From the pack creator. Badger is pointing you in the right direction but they are really old with lots of gaps that have since been filled. Packs were released before the Market Module was released.

    Ah shame there isnt a uptodate pack itsjust really a pain to go DL all the different mods for CMFI,CMBN, and CMRT 

  7. Normally I dont care that much but last Year i built a new computer and only played CM every now and then. However the last month I have been playing loads of CM single player and PBEM and the FPS Rises and drops between 10-60 FPS even with Vysnc on Its just getting really annoying I would love to play at a 30fps even as long as it was steady, but no matter what it keeps rising and dropping.

    Spec: 

    Core I-5 4690k 3.5GHz

    R9 290 4GB

    8 GB 1866 DDR3 ram

    Windows 10 64bit

    I know people say that CM has more trouble on AMD due to CM using OpenGL is there a way to fix this or improve performance to get Steady FPS?

  8.  

    Of course the question is largely irrelevant to a tactical game of Combat Mission's scale, but it is not a universally accepted given that Russia would have no chance at all. Last year Rand Corp ran a series of war games for the Pentagon that concluded NATO would have a very hard time, mainly because of logistics:

    I get that it is unlikely Russia would win a military victory I guess to me it just seems like Steve was saying they would get whipped as bad as Iraq did in 2003

  9. Ssshhhhh  No one is supposed to mention the Emperor has no clothes!

    I'd have to agree, the rationale to do CMBS and yet not consider 1980's (or even 1960's or 1940's post WW2) Germany seems to be contradictory.

    I agree I feel 1980s East VS west would have made more sense and been a bit more interesting due to the amount of factions that would be included and The Soviet Union would have a better chance to actually pull off some kind of victory..

    Yes, very silly.  However, nations often behave in ways that are self destructive.  Look at Saddam in 2003.  He could have avoided an invasion very easily if he let the weapons inspectors in.  Instead, he wanted to pretend he had the capability of making a nuclear weapon because he thought it made his regime stronger.  Obviously that did not work out so well for him ;)  More relevant, Georgia thought it could fight back against Russia's proxy forces without Russia invading, but they were also wrong. 

    The best way to describe the CMBS backstory is like a game of "chicken" between two cars headed right for each other at top speed.  Neither wants to collide, but each one thinks the other will turn first.  As the distances close the chances of avoiding an accident decreases.  Eventually someone must take radical action to avoid a collision or CRASH.  CMBS presumes that Russia pushes things too far because it thinks NATO won't challenge it, NATO pushes forces into Ukraine thinking Putin will back down.  It is not hard to imagine a case where the two sides start shooting at each other.

    Steve

    First let me say I love CMBS its awesome and very fun, but this post has kind of killed it for me =/ I love play as Russia and Ukraine they have really neat vehicles and gear, but you saying Russia has 0.0% chance makes it less fun to play them somehow I feel like Russia is just set up to loose in game now. I figure Russia would put up a much better fight than Saddam's Iraq.

  10. On the topic of a conventional war with Russia, I've covered this many times.  The basic conclusion is that Russia has 0.00% chance of winning a war against NATO where there is anything meaningful remaining of the Russian armed forces at the end of the conflict.  Any territory it tried to take would be lost.  It would be very messy, but that is how it would wind up.  Since NATO would never voluntarily attack Russia, and therefore no territorial ambitions to expand into existing Russian territory (including Crimea), it is a stretch to think of a scenario where NATO would have to do anything other than destroy Russia's armed forces to win.  That is a certainty.

    It is a simple numbers crunching exercise.  Even if Russia's military forces were 100% equal to the average NATO force, it would lose because it lacks the numbers to take losses.  But Russia's military forces are qualitatively inferior to NATO's average force.  This means the cost to NATO to defeat Russia's military forces, the speed in which they can do it, and the thoroughness are further weighted in NATO's favor.

    This is important because the West's willingness to fight a protracted war is questionable at best.  If the conflict were to last years, Russia could hope to "sue for peace", but that isn't the case here.  Militarily the war would effectively be over within a few weeks, though Russia might be able to keep it going for a few more weeks.  This is all well within the timeframe of Western population "attention span".

    Steve

    Then why even make a game about Russia fighting Nato? I am just curious why would Russia even start a conflict if they have 0.0% chance? Just seems silly

     

  11. I wouldn't call it "awful" and personal taste plays a part as well. However, I think it can be generally agreed that it does suffer from a missed opportunity in terms of using colored silhouettes for weapons. As we all know, WWII weapons are among the coolest, most "photogenic" pieces of kit in human history. Therefore, there is an expectation that they will be presented in UIs and such in a way that takes advantage of that. Here's a heads-up comparison with Juju's on top and stock at the bottom:

    24572949615_4b0a0b49fc_c.jpg

    As you can see, Juju's excellent illustrations really add positive impact and satisfy the eye's natural desire to have the coolness of the weapons highlighted in artistic detail.

    As for the other elements of the UI, subjective taste comes more into play to varying degrees.

    For my part, I'd like to see BF make illustrated weapon (and vehicle, etc.) icons a part of the stock package. I think it would be hard to beat Juju's, so perhaps they could just buy them.

    Well vanilla UI isnt awful compared to other games like Achtung Panzer/Graviteam tactics those games have truly awful UI, but vanilla is awful after you have been playing with JUJUs for so long 

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