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Battlefront Repository

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  1. This enormous urban map faithfully recreates the 1.7km x 750m downtown core of Ramadi, Iraq, a key battleground during the US-led Anbar counterinsurgency of 2004 - 2007. The main east-west highway, Route 10, aka "Main Supply Route (MSR) MICHIGAN" and the Anbar Government Center, nominal and besieged seat of the US-backed Anbar Governorate are the central elements of the map, together with the huge Saddam Mosque, the city cemeteries and the market district. More...
  2. Quick battle, Meeting engagement, Village, H2H, Small, Mapsize 768x448 More...
  3. Company size scenario, Americans vs Germans. Play as Germans only. It is my first scenario I have ever created. Hope it is any good. More...
  4. German forces block US forces attempting to seize two bocage-country crossroads in the days leading up to Operation Cobra (H2H-only). More...
  5. This scenario is a demonstration of how loops can improve the naval warfare aspects of the AOD 1939 Scenario. It can be used either as a demo or for Player v Player. More...
  6. This file includes a map of the Italian city of Ortona. There are no AI plans or forces included- just the map. But this is a lot of map! So place the forces and make the AI plans. Also feel free to divide this into smaller parts as you need. Please do credit me for the map if you do release anything publicly. I would enjoy seeing things done with it, so do share with the community.The map is as close to historical as I could hope to get it. I used the overlay with a period aerial photograph and many smaller maps depicting the area. Locations of individual buildings should be fairly correct, along with terrain heights and other features. I have made amendments and additions here and there, but always in the spirit of accuracy and in game use. These are largely in adapting roads to straighten them and some adjustments for obvious line of sight issues. Rest assured that everything is considered and evaluated in honoring the history.Thanks to BFC for the best game-within-a-game (The Editor) ever invented.Enjoy this map and use it! More...
  7. East of France Lorraine, November 1944 the 10th,G Company / 2nd Battalion Armored Infantry has fought its way to Les Monts de Jeanne d'Arc overlooking from the ridge the town of Saint Jean des Clopants. On the MLR, the Company has been deployed along the ridge, foxholes dug and ammo resupplied. 1 x M8 and 1 x M8 HMC are deployed backward on their center with another 1 x M8 HMC on the right. We are ready to repulse any counter attack that the Krauts might throw at us as usual. Our reserves are just behind :An Engineer squad is near La Croix Saint Paul church with 1 x Stuart M5A1 and 1 x AT gun. E Company 3rd Platoon is near the Gue Lecronnier and provides a base of fire for the Recon elements with 1 x M8, its two mortars and AT gun being located at La ferme Blanchard.F Company 2nd Platoon is on the right back slope of the ridge behind D Company on the left of Table du Roy.1st and 3rd Platoons / G Company / 3rd Battalion 8 x M4 tanks, a small Recon party with 2 x M8, 1 x M8 HMC, 1 x Stuart M5A1 is emplaced on the right between La Table du Roy and Bois des Sangliers. G Company / 3rd Battalion HQ with 3 x M4 tanks, 2 x M1O TD from G Company / 2nd Battalion and 2 x M7B1 Priests are and on the right on the far side of Gue Lecronnier. 2nd Platoon / H Company 4 x M4 Tanks are in reserve at Le BourgThe reminders of E and F Companies / 2nd Battalion's platoons will rejoin within an hour at the least and an hour and a quarter at the most. They have just completed their ref... More...
  8. This is a fictional 816x592 map depicting the village of Montesquieu. Due to feedback, I placed some holes in the hedgerows for regular or newcomers to play a H2H battle.Please note that the deployment zones allow each player to capture one of the three objectives faster than his opponent.enjoy!thanks to Combat Wombat and aef027 from thefewgoodmen.com for their help and feedback. More...
  9. A map made for TOW2 Kursk that represents a part of Poland in September 1939. The inspiration for this map is from scenario 21 of the Squad Leader series, battle for the Warta Line. The map is modeled to be similar to Squad Leader maps 3 and 5. Both the Caen expansion and the Eastern Wind MOD version 5 were installed when this map was created. Environment objects could be from one of these addons. More...
  10. This semi-historical scenario that is set during the Syrian Civil War depicts the final phase of a 2 day battle that took place on 18th and 19th November 2012 between the FSAs (Free Syrian Army) Al-Tawhid Brigade + Mujahideen and elements of the SAAs (Syrian Arab Army) 46th Special Forces Regiment. More...
  11. Early august 1944. Wehrmacht is losing foothold in Normandy. A taskforce from SAS is dispatched to the french countryside to carry out series of goals. It is also expected to cause confusion in Heer ranks, by sabotaging coherence of german units in the sector of operations.The mission is focused around resource management for extended time. It involves planning iniatives with caution and not losing manpower through lack of thoroughness. 4h play. Yet, the time is not of essence. Attempt accomplishing as much as possible for a favourable outcome. More...
  12. Very large urban map (1x1 km) - of the fictional town Ciembienne. Just a map. No AI plans, units etc. Updated august 12 2013: Corrected a few oversights in the map - and changed diagonal streets that proved to narrow for vehicles to navigate. More...
  13. Hotfix before next patch. Research adjusted (Aryaman)Italian reserach fixed Barb to Berlin (Bertram)German offensive scripts fixed Barb to Berlin (Duke of York)Finland A.I. defenses adjusted (steel32)Added Finnish armistice in 1944 More...
  14. Road to Baghdad Mod - Add on - v1.0 (CM:SF)It is intended to be used with my original Road to Baghdad mod and RTB news and music mod. Both available in the Battlefront repository.This download contains a rar file of amended US infantry & armor uniforms & faces and the RTB main splash screen. The mod seeks to pull together in one package various mods in order to depict the push by the 101st Airborne, 1st Armored and 3rd Infantry divisions towards Baghdad in 2003. It uses mods by other authors as well as myself. All credit to Normal Dude, RYU, Mord, Birdstrike, M1A1TC, Aris and any other authors I may have missed.WARNING: This mod alters the appearance of the US infantry, armor and main screen. Default - 101st Airborne & 1st Armored.Optional - 3rd Infantry Division (you'll need to swap out the uniforms for 101st)It also includes some updates for the Marines of RTB to give some of them shorter flack jackets. More...
  15. India Mod - v1.0 (CM:SF)This download contains a rar file of amended uniforms,infantry helmets, names and faces for the Syrian soldier and special forces' models. It also inlcudes some amended signs and mountains.The mod seeks to represent forces of the Indian army and the 'Black Cat'SF. WARNING: This mod alters the appearance and sound of the Syrian infantry. It should not be used in conjunction with other Syrian mods that alter the soldiers appearance. It can be used with my Irregulars Mod to depict fighting with insurgents. It uses mods by other authors as well as myself. All credit to Normal Dude, RYU, Mord, Birdstrike, M1A1TC Aris and any other authors I may have missed. More...
  16. RTB - IRAQ News and Music Mod - v1.0 (CM:SF)You need CM:SF.This download contains a rar file of - amended music files to include Iraq-related news broadcasts from 2003 and suitable music. These are intended to work with Gulf War 2 mods & scenarios, for example the Road to Baghdad mod or the Across the Canal scenario.PLEASE NOTE - It replaces the stock music. Other music mods will need to be disabled. It should work with both Macs and Windows based machines.INSTALLATIONFIRST STEPSYou'll need . winrar to unzip them to your desk top.. CM:SF INSTALLATION1. Download the winrar file2. Unzip the 'RTB - Iraq News and Music mod' folder to your desktop.3. Drop the the news and music folder into your Z folder (in your data directory of CM:SF). Create a Z folder if you don't have one already.CheersBlimey More...
  17. As the British move up the east coast of Italy, the German's rush to reinforce the port city of Termoli. This is Version 2, both H2H and Allies v AI More...
  18. The production que of the Barbarossa to Berlin scenario file was corrupted in the last patch.* This is a hotfix replacement of that file which has the German production que accurate.* It is missing in the 1.02 version.*Fixed Italian production*Fixed Rostov garrison* More...
  19. The production que of the Barbarossa to Berlin scenario file was corrupted in the last patch. This is a hotfix replacement of that file which has the German production que accurate. It is missing in the 1.02 version. Fixed Italian production Fixed Rostov garrison More...
  20. CMSF News and Music Mod - v1.0 (CM:SF) (35mb)You need CM:SF.This download contains a rar file of - amended music files to include Syria-related news broadcasts and suitable music. These are not SCW specific, intended to work for the fictional task force scenarios too.PLEASE NOTE - It replaces the stock music. Other music mods will need to be disabled. It has not been tested for Macs. More...
  21. The production que of the Barbarossa to Berlin scenario file was corrupted in the last patch. This is a hotfix replacement of that file which has the German production que accurate. It is missing in the 1.02 version. More...
  22. Updated Brute Force 1939 for AoD. ** Please campaign notes under the Brute Force folder in this zip **The major change is that the game is now corp/army with some divisions. Corps and armies are the same unit with the same symbol. This was done to correctly represent armies in the field and allow for specific country modifications.Western Allies and Germany have corps.USSR and Japan have armies.China has armies and some corps that field like Allied divisions in strengthItaly has armies and 2 Alpine corp (equal to Western Allied quality)Minor Changes - Cleaned up rail and roads, added someAdded some towns and citiesUSSR Winter effects don't hit FinlandAdjusted force pools, added new units... not many though.Cleaned up text and fontsImproved A.I. to take advantage of new engineAdded some extra terrainAdded a couple decision eventsEnjoy and offer feedback More...
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