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Alex

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Everything posted by Alex

  1. Some new IDEA: In game we already have bunkers, but it's a "vehicle" game class and enemy can spot and hit it very fast, and because so you can do like it: "BUNKER" This 'bunker' give good protection for infantry, and don't looks dangerous for the enemy, until infantry start fire Also I want give a link on good on russian site about field fortification (many picture there): http://army.armor.kiev.ua/fort/index.shtml
  2. I think not only Syrian doctrine provides pistols in service, but for Blue forces it's changed at rifles, and I don't understand for that?
  3. Why not? I newer hear that PDW it's weapon for unconventional wars. PDW (personal defense weapon) it weapon for personnel, whose direct official duties do not include small-arms firefight with the enemy (like armored crew or High command). And bay the way syrians don't have bodyarmor in most subdivisions. I don't think that it's correct, most of syrian weapon is not useful against blue force, and so? I don't remember, US subdivisions with pistols... Who? All army's have TO&E and if someone mast have noneffective pistols, it mast be so, I think. Eh... G3 it's cool...
  4. Maybe should show some new screenshots?
  5. Afghan - - - it's not hard to fiend some else photos If be a honest, I don't understand, why for Blue forces all pistols in arms was changed at rifles, but for syrians was stay in arms PM? If logik of this was in wartime, like for war all blue forces take a good weapon, than I don't understand, why syrians don't did so? Also to bad, that no G3 in Germans arms, has I know they steal use it sometimes.
  6. I hope so. 2 Ryujin Germans use MP7 like PDW has I know (tank crews use it). And I don't see any problem, that no ammo stoke for it, for example syrians have many pistols and no ammo, they don't have ammo even for PK MG.
  7. Ha ha, sorry guys, I'll don't do this again Just Bolteg and I know each other....
  8. To bad, that looks like we will don't see MP-7 in game...
  9. Germany troops don't use ammobags? Strange to see germans, with out ammobags on the bodyarmor, where their equipment? in game in real
  10. Syrian ammo trouble is also important moment. I hope it will be fix at last.
  11. Болт да слава богу, что после фиг знает какого кол-ва тем про сирийские грузовики и шилку они таки cдались, хрен с ними с деталями, будет приятный сюрприз
  12. Need not so many new units for Syrians, it's: Trucks one for Syrian army and one for civilians (for example ZIL-131 or Ural4320 and Hino or TATRA) and may be GAZ-66 for airborne troops. ZSU-23-4 'Shilka' and maybe ZU-23-2 or ZPU-1 (or ZPU-4) like static gun or/and mounted in truck And new heavy weapons crews (on foot) for unconventional forces: SPG-9, Dshk HMG and AGS-17 (also not bad to see it mounted in toyota). maybe it more interest to do Toyotas with Heavy weapons like brits WMIK, I mean dismounting possibility.
  13. And here a some more map's for you map 2,6x2,4km mission tactical plan
  14. yes... it's big... Bay the way gameplay on the big map looks not the same as at the medium map. Don't know how it write, but it's match more interesting, especial a tank battles.
  15. 10 - ready, 11 and 12 in work (17-18 at all), unfortunately work goes not so fast as you and we want.
  16. Try DEMO and you will see But if honestly of course AI can't fight like human player, but I can say, that play against attacking AI not badly than against defending AI, all in designers hand (if I do many tests and good tactical plan all looks good, and I try to do it every time )...
  17. We don't plan give a some new missions of red campaign (we already gave a DEMO), until release, because it will be not interesting for all of you. Be patient, already not so long
  18. Lets discuss any questions about RED-vs-BLUE campaign in special thread http://www.battlefront.com/community/showthread.php?t=91485 Let's not litter this thread
  19. put MOD in folder CMSF\Data\Z put scenarios or campaigns in CMSF\game files\scenarios or campaigns
  20. To finish it we need not less a month. We want to do not less than 17 missions, already done 10 of them, and 2 in work. But work and private life by time leaves less time for CMSF, than it would be desirable. P.S. Try DEMO, it is all that I can offer now
  21. orders also have an intensive movement type: "active", 'careful', 'fast', 'max fast' (something like it) it also influences for the movement. and buy the way be attentive this AI groups.
  22. AI have different movement order types, if you use "maximum assault" for mixed armor-infantry group, than infantry go first, armor at back. If you use 'assault' order than they move more quickly, other order types move vehicle at first. P.S. I have russian game version and maybe orders calls not like I sad.
  23. Damn, he is a brave guy! Looks interesting, keep up in same way
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