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Sequoia

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Posts posted by Sequoia

  1. Originally posted by junk2drive:

    There are times that I question the tactics that we use in these simulations. I have been in CM battles where I thought "in RL I would pull back my troops into cover and wait for an artillery strike to help me out, or retreat altogether".

    I'm sure you're aware of many instances where the orders were to seize the objective regardless of cost or lack of support, even in the American Army.
  2. Originally posted by Akula2:

    What is meant by: </font><blockquote>quote:</font><hr /> plug in your own AI

    ?

    Would that mean that the AI would learn from my own playstyle? Opponents? Or does that mean that we could customize the AI's behavior to suit a particular scenario? :confused: </font>

  3. Originally posted by Le Tondu:

    I agree with just about everyone. Not sure I'd want what Redwolf wants though. If all computer games go in that direction, I'll just find something else to spend my money on.

    Why? I think such an ability would improve any game.
  4. Originally posted by Madmatt:

    Of course you guys could just wait until we ASK for new ideas to put into CMx2. heheheh

    Madmatt

    Yes but we're encourage by comments like this:

    Originally posted by Moon:

    Indeed, and it would be good if you start another if you like to continue. I am going to lock this now. The fact that it'll be locked doesn't mean that your suggestions were useless. Quite the contrary, we've found a number of interesting ideas, as usual.

  5. So is the information Michael Dorosh gave below in the locked "The Patch Still did not fix this...... " thread incorrect? I didn't see it in the readme myself, hence my confusion. Glad to see the Panzer IIIf back. I think the guys making the Seelowe Mod were hoping for it.

    Quote

    "Flammpanzer is already back in John, check the readme." Unquote

    edit for name of mentioned thread.

  6. Have Blue is obviously a reference to IBM who, presumably like Microsoft, are entering the game business. Aurora, I believe, refers to the fact that Aurora are most premanant during periods of high solar activity. These periods also play havoc with radio communication. Battlefront is obviously researching when these periods occured during World War II. If a scenario takes place during one of these periods, expect slower reaction time from all units as radio communications will be poor.

  7. Have Blue is obviously a reference to IBM who, presumably like Microsoft, are entering the game business. Aurora, I believe, refers to the fact that Aurora are most premanant during periods of high solar activity. These periods also play havoc with radio communication. Battlefront is obviously researching when these periods occured during World War II. If a scenario takes place during one of these periods, expect slower reaction time from all units as radio communications will be poor.

  8. One thing I really like in CMBO is that, unlike the other games, it's never so dark that one cannot see anything on the map, including one's own units. It's really no fun playing when one can only see a lit up unit base and nothing else. In my opinion, the maps are even too dark in the other games in the dawn and dusk scenarios if there's overcast skies.

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