David I
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Everything posted by David I
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No late war 88mm flak mod?
David I replied to Sequoia's topic in Combat Mission: Barbarossa to Berlin
Guys, CMAK 88 Flak works fine in CMBB, to wit: You know what it may be: when I first started modding guns I made an 88 Flak with only the shield in camo. If you did not read my notes the gun would appear with the shield in camo and the rest of the gun in yellow. Sound familiar Sequoia? Anyway try my CMAK "Flak 88 complete camo" mod, or any of Navy's. I deleted the other one tonight. Should have done so along time ago. DavidI -
**MikeyD HUNGARIAN Panther!!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
Dey, When do we get to see some white-washed Panthers? DavidI -
No late war 88mm flak mod?
David I replied to Sequoia's topic in Combat Mission: Barbarossa to Berlin
Sequoia, The late war 88 flaks for CMAK should should work for late war CMBB 88 Flaks. (they both start with BMP #103470 I think). I will check it out when I get home from work. DavidI -
**MikeyD HUNGARIAN Panther!!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
MikeyD, A surprise? No. A delightful surprise? Yes! DavidI -
Gurra, Welcome back and thanks for the cool mod. I hope your going to put out more. DavidI
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Dogigi, Do a search on this forum for "Announcing CMETO" and "Announcing CM Normandy". DavidI
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**MikeyD Super-Mega Panther D EARLY!!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
MikeyD, Oh boy! (Rubs hands gleefully) You are absolutely amazing. DavidI -
The case of the missing Panzer IV/J?
David I replied to John Kettler's topic in Combat Mission: Barbarossa to Berlin
John, Oh yeah, it's there all right and has the Naverboogie thingy to boot. Down side from the Pz IVH is that it goes from a fast hydraulic turrent to a slow hand cranked turrent. DavidI -
**MikeyD CRAZY mod! Color-Shifted CMAK Grass!!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
MikeyD, Here's the results of dividing CMAK into CMAK and CMAK 1944-45: This allows for a uniform change for the Allies between 1943 and 1944, like so: And allows an additional change for the Germans: Anyway that's what I did. DavidI -
**MikeyD CRAZY mod! Color-Shifted CMAK Grass!!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
MikeyD, Interesting. I played around with this issue with a slightly different take. I ended up with two CMAK games. One CMAK up to and through December 1943 using Gurra's dirty ground mod, this CMAK is populated with tropical clad soldiers, plain yellow and hasty camo German tanks, etc. The second CMAK game I call CMAK 1944-45. It begins January 1944 and goes through the duration. I use OSF's grass renumbered for winter no snow grass (shows up Jan,Feb and Dec 1944 & Jan, Feb 1945)since I don't care that it turns a bright orange in 1943. Gurra's rocky dirt/grass for the regular dirt bmps. For the allies their uniforms go to darker khaki and wool. Interestingly the Germans have two uniform sets Jan - April 1944 (using their contintental uniforms) and then May 1944 through April 45 (wearing my "late war Italy mods". German tanks sport more camo. I use darker roofs on the buildings. Snow covered vehicles and cold weather gear for snow scenarios. Fairly easy to do, and I get to use more of the bitchin mods that are out there. I will send some pictures when I get some good examples together. DavidI -
**MikeyD Panther D (late), CAMOU, this time!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
MikeyD, Oh yeah baby! Maybe Dey will finally turn is magical arts towards whitewashing Panthers finally. DavidI -
**MikeyD Panther D (late), Yellow, this time!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
Mikey et al, Thanks, that's what I thought. I look forward to the rest of the series Mikey. These are really beautiful. I am also curious as to what Earl Grey is going to do to them. Keep 'em coming. DavidI -
**MikeyD Panther D (late), Yellow, this time!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
MikeyD, Where those plugs went into the turrent sides, were those meant to be pistol ports or ventalation or both? DavidI -
**MikeyD Panther D (late), Yellow, this time!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
BOING! SHAWANG! DavidI PS. Particullarly dig the camo pattern. di -
Camou Version MikeyD Panther A (early)
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
Verg etc. You got it in one! DavidI -
Mikey, I can dig it. DavidI
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Camou Version MikeyD Panther A (early)
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
Oh Boy! Oh Boy! That's mine! That's mine! DavidI -
**MikeyD THREE SUPER-MEGA Panther mods!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
MikeyD, Don't worry about it, upward and onward to the next Panther! DavidI -
Well it didn't take me long to rip off and trash MikeyD's bitchin New Mod for my "Normandy Series". Fortunately I know that Mikey looks down from his Mod God Pedistal and thinks "ah how cute, the 5th grade art class is painting by numbers again". Mikey, again thanks again for a totally cool mod. Looks like... I hope you guys enjoy. DavidI
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**MikeyD THREE SUPER-MEGA Panther mods!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
MikeyD, Man oh Man do these look bitchin. Brand New Panther A, Hermann Goering FjPanzer Division, December 1943: Panther A, Netherlands September 1944: These things are totally cool. In any language. DavidI -
**MikeyD THREE SUPER-MEGA Panther mods!**
David I replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
Super Mega! Super Mega! Super Mega! DavidI