junk2drive
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Everything posted by junk2drive
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AndrewTF - Another Request
junk2drive replied to David I's topic in Combat Mission: Barbarossa to Berlin
Heer Panzer Uniforms v.1.0 A MOD for Battlefront.com's Combat Mission: Barbarossa to Berlin by Andrew Fox andrew@foxarts.com This mod set replaces all uniform textures for Heer panzer units in CM:BB. This mod features two variations on the German panzer uniforms: a field gray assault gun uniform and a black panzer wrapper. Also included are improved textures for both black and field grey M43 caps, as well as the early-war Heer side caps. Important: BMP 9020, the early panzer cap, is shared by the Waffen-SS panzer crew units throughout the game. If using my Waffen-SS-specific cap BMP make sure you back it up first. ©2002 Andrew Fox. All textures based on my research using the BFC originals as a template. Proudly made "from scratch" on a Mac with Photoshop 7.0. These textures were made for free distribution among the Combat Mission community. Feel free to alter any of the textures for your own use, but any altered textures may not be publicly distributed without my explicit permission. -
July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
if you can that would be great. no rush on this project. who knows if anyone will include this tank in a scenario, but i'd like to cover them all. thanks -
AndrewTF - Another Request
junk2drive replied to David I's topic in Combat Mission: Barbarossa to Berlin
bmp 9020 from your readme's is shared the heer and wss -
AndrewTF - Another Request
junk2drive replied to David I's topic in Combat Mission: Barbarossa to Berlin
thanks, i found that out this weekend working on sealion. i'm trying to match schoerner's portrait mod (which by the way is very good and helps this yank figure out who is who.) -
AndrewTF - Another Request
junk2drive replied to David I's topic in Combat Mission: Barbarossa to Berlin
if you read this andrew, i cant find a 9220 + luftwaffe crew in black, only the cmak dak. did you make a set? -
July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
help me out pat in cmak the turret,turret top, rt side, front, is different from c to f. i cant find a cmak f in grau edit your early f pic is of a c and so are the bmp numbers [ August 09, 2004, 09:57 AM: Message edited by: junk2drive ] -
How can i make or tune mods???
junk2drive replied to Retigade's topic in Combat Mission: Barbarossa to Berlin
go to here Mark Gallear's mod corner at the bottom are his mod school and scenario school -
just in case someone is reading this, we are having a discussion at the proving grounds on possible scenarios and campaigns. join in.
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oooh movie grog
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Pioneers & Deno Charge Paks
junk2drive replied to WarHawk's topic in Combat Mission - Tips and Tricks
the last time that i tried from a closer range, i noticed the target line said explosives. i think you cant be too close or too far away. 30m seems to be about right. but they took until the end of the turn to blow the bridge. -
July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
the PZIVE and PZIVF are done. we just need someone to do the PZIIF. -
July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
spyshot :cool: -
Beret colour of the 1943 Fallschirmjaeger in Sicily ?
junk2drive replied to HawkerT's topic in Combat Mission: Afrika Korps
better story is how uk got the malvinas (sp?) in the first place -
actually pdt until october
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pst means psssssst they moved it
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July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
MD, I just finished re-reading your GD site and history of the GD. When someone does a Sealion scenario with these troops, which mods would be used? -
November 1940, Wilkie wins the US presidential election after Roosevelt continues to refuse to get involved in another European war. Calls for more support of the hopeless British in their attempt to drive the Nazis off the Isles have resulted in little more than boatloads of supplies. Wilkie quickly gets Congress to declare war on the Axis. Election results 1940
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Faulting application cm afrika korps.exe...HELP!!
junk2drive replied to Gurra's topic in Combat Mission - Tech Support
might be related to your overheat thread -
July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
hey patboy, how about turning your PZIIF italy into grau? -
hans, with pyewacket's map converter, if you have any bo or bb maps/battles/ops you can make them cmak files. (or someone elses) or if you use mapping mission, you can use it to make a bo/bb map and then convert to cmak. just a suggestion.
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July 1940 - Panzers gone Weald
junk2drive replied to Andreas's topic in Combat Mission: Afrika Korps
I use Ed Kinney's CMBO grass. Dark and bumpy. It seems to match CMAK flora and Mikeyd's skies. CMHQ CMMOS Terrain Page Half way down the page. McMMM will make a new zip for you without the CMMOS file extention. -
hans, i was looking at aiw for portraits and flags mods. in mandelbaums gate (317 dl) you use it for israeli and brits for jordan. in so, Abu Agueila (147 dl) germans and americans. kinda tough to mod, but possible. any interest?
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i like it. too bad we dont have spwaw barges. m.e. a center island, large flag (or 2), recon forces from both sides, on that island, have to meet and take the flag. a left side island and a right side island with the main forces. shallow fords to traverse. or slivers of coral to drive across. will a.i. attack? stupid planes bombing anybody. both sides alternating reinforcement turns to flip the balance back and forth.
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i use the bo ones here band of brothers helpful charts dont know for sure if bb ak are the same, but better then nothing maybe