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GerryCMBB

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Posts posted by GerryCMBB

  1. Just tried it in the Vierville scenario twice and in both cases I blew out the side wall (both times on RHS), not the wall they were facing when I issued the Blast command.

    This is a set of building with weirdness though (in one location a unit goes through what looks like a solid wall between buildings). So maybe that is the problem. Problem could also be yours truly.

    Thanks,

    Gerry

  2. Hello All:

    Have trouble seeing where units are in the modular buildings - that's what I think they are called. They look like row-houses. If you have tips for seeing in and moving around in these buildings I would appreciate it. Also a few questions:

    1) I know how to blast bocage and stay on the same side (recent thread on this). But I don't know how to do this in one of these modular buildings, i.e. blast the connecting wall but stay on the same side. When I try to blast an adjacent tile, the waypoint goes to the center of the floor.

    2. The only way I can see to get a unit to enter a building and go to a particular wall is to enter the building (and the waypoint is the center of the floor then) and then to issue a face command. Is that correct?

    Thanks in advance,

    Gerry

  3. Yes, it seems one spotting round comes down per minute. The HQ unit is safe and hasn't moved since they called it in.

    Are you asking if they have LOS to the spotting round? Then that might be a problem for a few of the rounds, but for sure some spotting rounds have come down in LOS. Unless they fell asleep like Medex!

    Gerry

  4. Hello All:

    1. On page 103, under the Matchup section, they mention a yellow square as being average. On my screen I see a yellow triangle so I assume the manual should say yellow triangle?

    2. I have my Company HQ trying to call in that 105mm Howitzer that is showing that yellow triangle above. Why is it only an average match?

    3. It's taking forever, playing Warrior level, to get it to come in. Going on 20 mins. I assume this is because of the matchup?

    4. In relation to 3) above, the FFE is about to start ( 2 mins away) but for the last few minutes I hear "Fire for effect". Why would they say that for minutes when it's not close to starting? I thought this was only said when it would start firing the next turn.

    Thanks in advance,

    Gerry

  5. I have seen other wall oddities. Playing the attacking Amis in Vierville and entering the long row of modular (?) buildings. Some of my units went into one of the buildings that had a door (but the graphics shows them going through the wall part). But then they continue onto through a wooden wall into the attached building. No doors there that I could see. Is that "attached building" just another room? They look like farm buildings.

    It makes it very hard to plan tactics when you are not sure how they will traverse these buildings. Any tips?

    Thanks,

    Gerry

  6. Yes, I meant the carrier Wasp. I had fun with it many years ago in the ASL Historical Module "Operation Veritable".

    Funny, I hadn't realized there was a German Wespe. So I learned something new today. Not hard when I know so little compared to the grogs on here.

    Gerry

    Yes, Wespe is German for Wasp isn't it? I thought that's what he was talking about. my bad.

    I guess he meant the Bren carrier flamethrower.

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