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GerryCMBB

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Posts posted by GerryCMBB

  1. Hello:

    I left my Mortar in the default setup position; in a FH next to the back wall of a house. I have a TRP and when I try to get it to hit that area it says no LOF.

    Does that mean the mortar is too snug to the house and cannot fire over it? Feck it, that would be annoying.

    Thanks,

    Gerry

  2. Someone explained this to me in terms of the Demo crossroads scenario. I thought I had controlled it but didn't get the points for it. But there were enough Germans with small-arms fire close enough that meant the crossroads wasn't really controlled (wasn't safe for the following units to move through). Maybe the calculation takes in the amount of fire (small-arms?) that the defenders can readily apply to the objective? And if it is at a certain level you still haven't cleared the objective. And maybe artillery and other long-range fire doesn't count here?

    Gerry

  3. Hello All:

    Probably has been done before but I am a bit behind as usual. Just finished my first PBEM and most casualties on both sides were due to 81 and 60mm mortars respectively. I must say it affected my enjoyment of the battle a bit. It seemed disproportionate given that there were many MGs on both sides and squads have a fair bit of fire power.

    They were used in direct fire so no spotting rounds to watch out for. And when they hit behind the hedgerows, you find you have lost control of your troops at the end of the WEGO minute. So they just sit there and take multiple rounds.

    I read that artillery did cause a lot casualties so it is probably a historic representation. Will non-bocage fighting be so affected by these beasts of death?

    Sorry for the rant. The game is fascinating and immersive.

    Gerry

  4. Hello:

    Trying to put all this together now. Is Womble correct below (other than he has switched Rattled and Shaken - here is the list as in the errata: "OK, Cautious, Nervous, Shaken, Rattled")?

    I mean with Suppressed and Pinned being separate? These are effects and the list is a spectrum of mental states (morale?).

    Thanks,

    Gerry

    I'd come to the conclusion that the numbers were the Soft Stat modifiers, as Ryujin says.

    OK

    Cautious

    Nervous

    Rattled

    Shaken

    Panic

    Broken

    Surrender

    Rout

    Suppression (and full "Pinned" status) are tracked separately but affect the morale state.

  5. Hello All:

    Seen (-) and (+) numbers associated with some soldier states, for example Nervous and -1 Nervous.

    I assume these are different levels of the state with the (+) numbers meaning it is getting better and about to go to a better state?

    On a different note, Nervous is not in the manual. I now realize the manual is skimpy. I do realize the game is very complex (e.g. multiple waypoints with multiple orders stacked on each allows a lot of flexibility) so I am happy to have the forums to learn these things.

    Gerry

  6. Hello:

    Just read my first Normandy book, "Normandy by Olivier Wieviorka". A lot about the politics before, logistics and strategies, psychological effects on soldiers and how they were treated, De Gaulle, and crimes committed by both sides. Not so much on the operations themselves but maybe OK as a first book to set the table.

    Anyone read it?

    Now need to look at the thread again to see what I should read next.

    Gerry

  7. Hello:

    On defense and I have a mixture of mines outside my setup zone. I thought stuff outside the setup zone could be moved anywhere? But I cannot move the mines.

    Also the mines are marked with red signs stuck into the ground. Is that there just as a reminder for me or can he see this too (say Amis were through a few days ago and marked it, they would still know where they were when they try to retake the area)?

    Thanks,

    Gerry

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