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Esper

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Everything posted by Esper

  1. ASUS A7N8X AMD 2600+ xp ATI 9800 PRO 128MB 1gb ram when it's playing it runs fine and smooth.. only problem I have is from time to time it "locks UP" during the movie.. the cursor still moves but game stops.. I can ESC or CTRL+ALT+DEL and either black or garbled screen comes but then the turn continues.. I have to end up restarting the machine.
  2. For some reason I've always been partial to the StuG III
  3. It's not a windows feature, it's done by the game companies in most cases to stop(or at least try to) cheating, and using 3rd party programs used for cheating.
  4. I don't understand? The 1st post you said has anyone but me read this book and thought it was good?, then you're next post your asking if it's a good book or a waste of time reading? as in should I read this book or not?
  5. Thanks for the tip -hero-, I'll give it a try...
  6. hmm this sorta bums me out.. my TI 4600 fan I think is starting to give.. I haven't tried to.. but I don't think I can safly remove the fan without damnaging the card.. so in short I was thinking of getting a 5900fx but a lot of people are swearing on the 9800 pros.. but if I am unable to play CM in all it's glory then I think I will have to stick with Nvidia.
  7. 2005 will probably be the earlist you begin to see 64 bit programs coming, particularly games. Even then, many companies will probably continue to make 32 bit until 2007-9. Intel has made a 64bit processor for years. We have serveral itaniums(Intels 64bit) at work. And there is a 64bit version of windows. I don't see why people are wetting themselves over them. I remember all this hype when Duel procs was all of a sudden the cool thing and the wave of the future years ago.. how many games have been designed for duel proc machines? The 64bits will be nice but I wouldn't run out and buy one right now or anytime soon unless you just want the cool factor of saying you have one.
  8. Subtitles would be nice.. It's not like you would miss anything since you can watch the turn over and over.
  9. iirc correctly destroyed tanks do not block LOS or provide cover.. I remember a thread about this awhile back.. I think it had to do with limitations of the engine?? I think it may be something they add in the future.. Don't quote me on that.. Recon and morale..no idea Tank not returning after hunting.. unless you you told him to reverse at the end of the hunt command 99% of the time they'll sit there until you tell em to move or they are KO'd
  10. in the Combat Mission-Tips and Tricks forum there is a thread.. 2nd from the top called "CMBO/CMBB Anthology of useful posts" Good info in there
  11. I think that is why i enjoy our games so much
  12. I had mentioned doing a PS companion to gautrek tutorial he has coming out. This of course is sort of on the side as I just started school full time and in the process of trying to find a part time job now. so it leaves me mostly the weekend to work on it. I just finished my 1st mod using gautrek tutorial and am in the process of putting final touches on it.. Though his was geared towards PSP as well I used Photoshop to do it.. Both program are nearly the same as far as the tools go..and for what is different you can actually use the help function and locate the PS equivalent. I hope to have something worked up by this weekend.. depending on Homework load.
  13. heh good luck.. I haven't had much luck trying to convert already camo'ed vehicles to a mono color.. even following the couple Tutorials out there.
  14. wierd I dig the white wash.. maybe I should take that up since you all hate doing it
  15. Thank you Zimorodok, This has definatly cleared a few hurdles I was stuck on.. Thank you
  16. Because the game was made with Historic events and timeline in place. Sorry if you don't want to hear it but thats the way they made it. If you want it to be "even" then you need to change the force mix to unrestricted, and ME. I don't understand why it's that big of a deal? It gives you what you want, both sides starting with same number of points in each catagory.. [ March 13, 2003, 05:47 PM: Message edited by: Esper ]
  17. Wait a minute.. breaking up a squad or finding someone for guard duty "contributes little to strategy" but then you suggest executing POWs? How does this contribute to strategy as you put it?
  18. lol hub I had written up something saying almost the exact thing but got distracted then closed the window by mistake. I have been fairly lucky in my games .. I think I have had only 1 game I would consider "gamey" (not that I have had a ton or anything.. but a decent ammount now) I tend to stick with more historical(realistic whatever you choose to call it) choices.. the best way to get the games you want, besides talking about "rules" before is set it up yourself.
  19. oops... I mean if you want the points to be even across the board, you have to choose unrestricted in the force mix and ME.
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