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Dressler

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Everything posted by Dressler

  1. GAJ..try cloning (if you have PSP) some of the fist blob color into the trigger area on the pistol bmp and see if that looks at all like a finger... it's the only thing I can think of.
  2. Tricolor mod now posted at CMMods... ambush to follow shortly...
  3. Astrocat! If you or anyone else have ATF's SS vehicle crews, as well as Mr. Noobie's plain yellow "from scratch" King Tiger (and possibly plain yellow Jagdpanther, but I can't remember if that was his or Bogdan's)... I would be forever indebted to you for reuploading them!!
  4. I'll try to have completed versions of both the tricolor and ambush mods at CMMODs sometime this weekend. Then it's on to the G and H and winter versions of all 3.
  5. It was definately a time saver. I used his CMBO bmp's just as a rough guide for the pattern because they're usually different dimensions from their CMBB counterparts and you have to make allowances for that. Still, it saved a lot of the headache of making sure that the cammo patterns meet at the correct places along the bmp seams on the finished model.
  6. The colors aren't exactly the same, his is a little darker than mine, but they should look OK together.
  7. Ah, I figured that must be it. I looked through the bmp's, but never saw an SS Schiffchen, or M43 for that matter. I missed out on your CMBB SS uniform mod because I procrastinated too long in buying CMBB and didn't get it until after the big crash of '03. Is it posted anywhere else? CMHQ maybe? [ January 15, 2004, 03:18 PM: Message edited by: Dressler ]
  8. I noticed the other night that my SS tank crews were wearing the Heer schiffchen or "overseas" cap. Is this a case of both Heer and SS crews sharing a bmp?
  9. Yep, the Panzerschreck and the mortar tubes are hardcoded, so not much you can do about those.
  10. As long as the dimensions are compatible you shouldn't have any problems. They don't have to be the same size pixel-wise, but, for example, if the original is twice as wide as it is tall, then the new one will have to match those dimensions, even though it might be twice as large pixel-wise. You might have to rename the CMBB bmp to work in CMBO also. Just check that the orientation of the object in the new bmp is the same as the old one if you're swapping things like road tiles.
  11. Thanks! The ambush mod is almost done, but I lost a couple of hours of work last night. My computer has done this to me a couple of times in the last two or three weeks. I'll leave for awhile to take care of something else and after awhile the computer times out or goes on "standby" or whatever where the screen goes black. Trouble is, when I get back to it, it won't fire back up no matter what I do and I have to force it to shut down by holding the power button in. Then, I lose everything I was working on that wasn't saved before that point.
  12. Yep... it was a nasty bugger called "Popeytis" that was spread by Tse-tse flies....
  13. Just for you, Vergeltungswaffe, I have an ambush patterned Panzer IV/J almost finished. I used Fernando's CMBO version as a guide for the pattern. Should have some pics up tonight. I planned on having them up last night, but other things got in the way.
  14. That's weird... is that the stock BMP's? It looks like you've got a couple of misnumbered bmp's where a torso bmp is being used instead of the arm or leg.
  15. Should have some pics of the the ambush scheme up tonight. I hope to have the first two of these at CMMODS by the weekend.
  16. Sounds to me like you must've gotten the "Fire Island" mod somehow.
  17. The only one I've done so far that was applicable to both, I posted in the CMAK section and just added in the note area that it would work for CMBB. I figured it was better to not eat up more HD space than necessary after the big crash of '03. I will also usually post pics here and mention that it's a "double duty" mod too.
  18. You have to play the mission where you go into Berlin undercover and assassinate the officer in command of the railway depot and steal his ausweis rot so you can get past the guards and blow up the train... or something.
  19. Another Missing Links devotee,eh? I spend way too much time there drooling over the works of Mirko, Blackwell, and others that just do stunning work. There are really some talented modellers posting over there. There's a good chance I'll do a bicolor for both the G and H. I'm doing an ambush scheme already and possibly a late, late war "hard-edged" scheme, both for the J... so I may not get around to doing a bicolor for it, but I'll almost certainly do one for the mid-war Panzer IV's.
  20. These are posted over in the CMBB forum, but I figured since this was going to be a double-duty mod, meaning it would work for CMAK and CMBB, I thought I'd post pics here too. The traffic seems a lot higher here. I'm working on mods for the Panzer IV's G/H/ and J to correct the running gear and add some different cammo schemes. I started with the ausführung J and I think the tricolor version is close to done. It's based on some color plates I had of a 12.SS PzKpfw IV and another from 20.PD. I thought I'd post some previews here and get opinions, suggestions, criticisms...etc. Here's a few shots: Here's the "no Schürzen" option: And one more of a "missing Schürzen" option, although it looks kind of silly if you have more than one J and all of them are missing the same panels on both sides:
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