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TheCrow

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Everything posted by TheCrow

  1. Ok But I would said, defeated in combat... One question, the gun and gun mantle has been removed prior testing, doesn´t harm frontal turret integrity?
  2. OZ77 I have not seen a frontal defeat King tiger photo. It exist? should be if your post It´s true.
  3. 27 Pz IVf2´s first operation was at the end august 42 in Ala Halfa.
  4. HELLO I´m looking for PzIIIJ s/l Late, and PzIII L panzergrau mods.But I didn´t found theirs. Can you help me? Thank you.
  5. MIKEYD. Of course I´m not talking about historical battles. I´m talking about quick battles pbem. If you buy crappy T´26´s. It will be funny only for your enemy. If your adversary don´t win armor battle Vs crappy T-26,It´s a horrible player.
  6. Just my opinion T-26 are a prewar design, totally unsuitable for combat in middle 41 onwards, don´t buy it.
  7. :mad: :mad: STUPID :mad: :mad: I´m sorry: It replaces tricolor.
  8. I intalled correctly, one Pzmartin´s mod (pzIVG (early)), but when I´m playing CMBB(1.02), It doesn´t shift. What happens? :confused:
  9. Enhorabuena, Fernando. Ahora me explico, donde te habias escondido desde la aparición de CMBB
  10. Excuse me, but I would know bmp numbers for luftwffe infantry, in order to mix two versions of Luftwaffe uniforms by Andrew Fox. could help me, someone? THANK´S
  11. If we think in armor protection, gun power, and mobility, terms. It´s difficult to refute: That in CMBB like in real combat, T34/85 and Panther are the best tank choice, than you can buy by default. do you are agree?
  12. Well :eek: , It´s pretty, but I don´t think that´s luckey shot, refute my opinions :confused: .
  13. Kv2. I´m not agree. "1. It is stupid to find the best tank of WW II all the tanks have their advantages and disadvantages." - Of course all tanks has a value, but their armor-gun ratio are essential in armor combat. "2. 90% of success depends on a crew." -Not at all, In armor warfare green-regular tank crews (the more numerous) has similar perfomance. Their perfomance it´s vital when their fight each other with similar vehicles, example: one crack m4a2 sherman has little chance versus one green Tiger, but it will won the game versus a regular PzIV (not always ).
  14. ups..excuse me, but I have more doubts than before. :confused: In cmbb, They have heavy support, seems to be more a special-independent formation than a regular formation raised by one infantry regiment, or something similar.
  15. Then... could all infantry division raise this special formation, for one attack? Or they are specialist troops, with independent structure/status.
  16. I discovered sturmkompany´s existence, playing CMBO and CMBB. could someone give me some information about this unit? Thank you
  17. THANK YOU VISOM, THIS IS EXACTLY MY "VISION" OF THE PROBLEM If the aa gun had been a 75mm pak40 all yours t-34 would be destroyed, without possibility of a hit over the A/T Gun.
  18. Finally bug or not bug, Due to the game´s unnatural feature of map contours and altitude levels (with lots of defilade positions). This "UN-HITTABLE A/T GUNS" feature will provoke use and abuse of defilade , in order to get, not good cover position but indestructible one . I think that it would be correct, in order to playability and common sense. THAT´S ALL THANK YOU BATTLEFRONT FOR THIS EXCEPTIONAL GAME
  19. The trajectory of a projetile realism, is not the matter. the "unhittable-guns bug" matter(remember the post) are that THEY ARE NOT POSSIBLE TO DIRECT HIT, with LOS, but they can hit you.... It seems that yours tankgunners aren´t enable to adjust fire, this ocurrs in different distances, with differents tanks shooting the same target shot after shot. In CMBO defilade A/T guns has a goodcover o very good of course this is a correct feature, but it cmbb sometimes A/T guns are "un-hittable" and they can hit you, I think thats problem it´s a
  20. jajaja Schoerner try to stand behind a stone wall... with your head visible. I think that´s it´s possible put one "direct hit" in your forehead. I´m sorry .
  21. "I think it's possible, that CM uses real trajectory calculations instead of simple straight LOS and distance calculations". Why doesn´t apply to the tankgunners fire, too? Couldn´t this tankgunners adjust fire of HE rounds to hit a defilade A/T gun? it´s impossible to hit a defilade A/T gun en real combat? Sometimes in CMBB v1.o2 seems impossible to hit a defilade A/T gun (meanwhile it can destroy you). I can´t thougth that it´s a correct feature of the game.
  22. If you say Mg bullets can pinned defilade antitanks crew , but lots of HE rounds not, I´m sure, we have a problem with defilade. If i can hit a small t-34 Hulldown turret, with direct fire weapons, but We can´t hit defilade antitank guns with lots of normal direct fire,Something is wrong.... meanwhile theirs destroy yours tanks easly, and remain impervious to your fire cause of the poor perfomance of yours tankgunners unable to hit o near hit the A/T. Something smell like a terrible bug.
  23. I´m agree BadgerDog. I has the same problem game after game, in different positions. It can be reduced to the guns can destroy the target and target can´t destroy theirs. :confused:
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