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waltero

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Everything posted by waltero

  1. Too have Ice is cool! But to have Ice trap navel units!! "WOW" Dude dat is so cooool!!!
  2. Timers are a good Idea. Being that SC Blitzkrieg, Will be multi-player, Some things do not belong on a single persons turn nor Simultaneous turns. If anything put a timer on Any Diplomacy that has to be done while taking a player turn. To play a multi-player War game and have some one quit Really sucks! It is a stopper for most. With some whiney players, they will try to make allies while at the same time trying to play the game and when time is out they get real pissed because they were not able to do there turn. I don't really know how the Diplomacy is going to work in Strategic Command Blitzkrieg, But a timed segment would be better than a simple timer. I cant help but think that with a 4-6 player game, how are you going to treat dropped player? Is it a matter of re-up or the game is dead? Do not kill the game!
  3. The Battles are raging in your head already! Soon you will not need a game? :eek:
  4. It is spring time up north! Who has time for games? It would not bother me if SC2 came out at Christmas time. My guess is that it will take at least that long to play test SC2 So no worries!!! Let them play test this game for as long as it takes, Must get it right the first time. I think something should be done with the name SC2 sounds so, well lame is the word. Rid the 2! Maybe Strategic Commanders. OR just Strategic Command Blitzkrieg Just drop the 2! WORD!!! [ April 19, 2005, 07:29 PM: Message edited by: waltero ]
  5. I hope they come out with SC2 soon! I don't mind the game so much. But to play the game in a tourney sounds like an overkill, not to mention pretty boring! I will play in any league if not for any reason other than getting to know the top DoGs. Allies will be a major factor in SC2. With my game play, I will need some good ones!
  6. Being that it should not take three months to travel from one sea zone to another?
  7. I thought it might be Spain as well, being that they were trying to build up there Navy. And to my understanding the UK wanted to evacuate the med from the start but Churchill was the only one who decided to sty put. One of the reasons was to keep Spain neutural. [ March 26, 2005, 01:31 AM: Message edited by: waltero ]
  8. What is your ICQ# I am up for a game! My ICQ is 310-083-990 Wod. See you on the Battle field!!! Hellraiser has benn whopping up on me I need to beat somebody to feel bettr
  9. You think Neutral activation would go up if the allies evacuate the med?
  10. No; Not really any Hard evidence. But I could Swear I seen you and Hacker hags Entering into the gay bar and grill last week. Did he not fill you in on any hack program? Just messing with you bro! When it comes to games there is always going to be some people who cheat. Nothing can be done about that. Some times you can even beat a cheater. I believe even if you were to use your "Magic abilities" against Terif, he would still pound you! I feel given enough chances I could beat anybody at this game. (it would take money to get me to play serious enough to win)
  11. Or will it take the normal three months to move a fleet across the Atlantic to the med?
  12. Will it be possible to SR (operate) Fleets? And was wondering if some of the minors are going to have HQ's?
  13. I remember a game against Rambo, I had my french in Poland and the game Crashed! No surprise. At the time my computer was having autosave problems (well known by anybody I played) It was the second game I played against Rambo and he was undefeated at that time. I don't hold it against him. All is fair. just a Game. [ March 09, 2005, 11:57 AM: Message edited by: waltero ]
  14. Rambeeno, good to see you :cool: I knew you would return! Rambo never leaves a man down.
  15. I would hope to see some changes in HQ unit control. I hate it when I have six or seven units in front of a HQ and it spreads its influence on a "one" factor corp unit! As well as having my HQ suporting five units in the rear and having five more right in front of it, up in the front line. while at the same time there is a HQ doing nothing standing in the rear with the five units that are being controled by the HQ in the front! so the front guys don't get any suport while the one HQ (in the back) is left doing nothing! And then there is my jets having to be destroyed doing interceptions!!!(out of my control) And not being able to do the shimmy shimmy shift! why I can not swap between two hexes with two units? why not allow stacking of units and if they are still stacked by turns end they are eliminated. It would be really nice to be able to have a view of the whole map! Why should your opponent see from what air unit (hex, tile) they are being attacked from? (just for the fact that they will see the hex and go for it next turn if it takes a few hits). Make it right! I am Waltero hear me ROAR! Meow! meow!
  16. Would it be possible to see a country's immediate surrender if all of its military units are destroyed, providing there is no allied unit in its capital?
  17. Why not give each country x number of bridge head counters that would allow stacking of units? same with airfields and air units.
  18. waltero

    Game

    I would play you but my computer has problems. If you are looking for a good ass kicking go to the opponent finder forum, you will find fellow SC players. As well as CM games
  19. Is there any thought about a bridgehead counter that would allow for stacking across rivers or landing invasions? Subs really suck in SC I hope there is going to be some changes. Seems every time My subs do a surprize contact, they still get pulverized! To my understanding the allies did not know that the German U-boats could dive past 250 feet. So they always set there depth charges to the wrong depth. Depth charges were only good if they exploded under the U-boat. The Germans would not frett about one Destroyer hunting them. Two maybe? Three was a kill for sure. Think for the fist few years the U-boats should handle themselves better. I just wish subs were more usefull! Everything else looks good. I find myself playing SC once agian! Just when you think your out! It sucks you back in!!! :mad:
  20. Does anybody know if it is possible to ever have units gain four full metals (along with 13 or 14 power factors)? I have played many games, and I can never seem to get units to have full strength and four medal! I can remember playing one game agianst ??? And I managed to miraculously repel the Germans from penetrating into Russia any further. And next thing you know I came up agianst A line that streached accross the german border, full of trained men! All of witch were fully traind as well as full factors! Men were developed to 3rd level (I think) even my 5th level jets had no effect on them and I had 7 of them! hit one unit with every one of them and nothing!!! I think this is an impossible feat! of course when playing agianst ??? the game crashes at just the right moment and we have to go through the turn over (many times). I was just wondering how it is possible to have over ten units with full power and maxed out on experience? And if it is possible how in the heck do you do this? I do not feel I should mention any names being that he is not here to defend himself. This was a great burn out for me! Is it possible to do this?
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