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willbell

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Everything posted by willbell

  1. Thanks, we're starting it up and will let you know how it goes.
  2. Thaks junk, I think we got hooked up now. Let me know Hans if you don't get the emails I just sent you.
  3. Hans, Copse isn't a french word, so it must be Mr. Copse's woods. Your email isn't working and I need to know how to balance your Saar Bidgehead Operation so it can be played by two people. Got any suggestions? William
  4. Here is a note in support of what Sergi is saying. I am currently playing a Hans Op, Operation Sea Lion. I have ended up in a position where I am greatly outnumbered by the Germans. The game might be unbalanced, or maybe I made a few mistakes in the beginning. But the outcome is that I am hanging on in a practically hopeless situation. If I make one mistake my whole defence will collapse. I have a small band of poorly armed men holding off a battalion. At first I was unhappy with the situation, but over time I have started enjoying it. There is a kind of grim satisfaction in holding the superior forces at bay. Ultimately I know I will fail, but the game is to see how long I can hold failure at bay. So this has opened a whole new line of thought for me, what if a balanced game is not the only type to make. What if the critical decision is when to break off contact? Just some food for thought.
  5. Hans, I tried to email you with a question about the Saar Bridge Op and an AR on Sea Lion, but your email bounced. WUWT? Will
  6. Thanks for the input. I should have mentioned that it needs to be CMAK. Hans, I think I'm in the middle of another opperation you designed, Operation Sea Lion. It is difficult to look through all the games you all have designed out there, this really helps.
  7. Aviator, those are the realities of combat. You think getting a dozen men off a vehicle and set up for an assault is easy? The key to CMAK is to think in real time human terms. Those guys in the vehicle first of all would rather not get out and assault the MG. Secondly, they can't read your mind. So you have to get them down and into some cover so you can get their attention. Then you need to explain to them which MG you want to knock out and what your plan is for doing it without getting everyone killed. None of those guys want to die. Secondly, if the group leader is not in contact with a headquarters unit then he will be a little unsure if he has the correct position and will have to double check where he is. It helps if he is in direct contact with the HQ. Also, you can't expect humans to jump out of the back of a vehicle while being fired at and directly assault an enemy. With bullets flying they are all just trying to save their ass. Think how difficult it is to guide someone by cell phone to an unknown location and you will have a small example of the difficulty of directing men on the battlefield.
  8. In essence, Soddball is saying that your mistake was to anticipate a tank to tank duel. Always think combined arms.
  9. I think my problem is with my mod set. The power ups must be camo instead of blue. Thank you everyone for all of your helpful tips.
  10. I'm looking for an operation to play PBEM and I'm in the mood for some filthy weather. I'm also always interested in historical conflicts. Got any suggestions? I've been through the Scenario Depot.
  11. I'm a total beginner and I really like your game. Two questions. When will it be out for Xbox? Is there a shortcut to the level where you get the bigger, more deadly weapons? Wasn't there Japanese in ww2?
  12. When you say your guy, do you mean your squad? Do you have only one figure representing your squad? Have you checked how many casualties the squad has taken? My guess is this, in the last two minutes your squad has gone through hell, almost all their buddies have been hit and they just don't have it in them to keep going. The game represents humans, not robots. Also, that MG has a crew with other weapons on them. They aren't going to scatter, or die of a hear attack just because some loan survivor from a wiped out squad manages to flop into their fox hole.
  13. Vixen is right. The AT team can get zeroed in on you a lot faster than the tank can, so they should be the first target (unless they were a long way off). What actually happened here is that you were expecting one AT asset and were confronted with two. Your dead. Naturally it is more fun to blame the game rather than your luck.
  14. Thanks guys. There's so many people doing great AFVs, buildings and landscape. I thought I'd give the bocage a go, they've always bugged me. Or has someone done a good version already?
  15. I would like to do some moding. There are so many .bmp files. Is there a guide that tells you which files are relevant to particular models? I did a search but came up blank.
  16. Ahhhhhhhh! Why did I do it again? I can't read three posts on this screwy thread full of fat talkin' whimpy bums without getting so bored my toes go numb. At least I get some good games out of it.
  17. Ahhhhhhhh! Why did I do it again? I can't read three posts on this screwy thread full of fat talkin' whimpy bums without getting so bored my toes go numb. At least I get some good games out of it.
  18. Aha! Seanachai checks in, hullo, hullo, hullo? The sooner you get a turn going the sooner you can send my butt to the icy down under. Fire away. Will
  19. Jim Boggs, Not unless the Mississippi now runs through Sicily. It's an adaptation of the old song to fit Senachai's handling of a battle. Tick, tick, tick... ping! Now you get it. Will
  20. Senachai song. Fired one time but they kept a comin' Weren't neigh as many as there were a while ago Fired once more and they began a runnin' Down the Tellaro to the Golfo de Noto Come out, come out where ever you are my pretty. Will
  21. Yo Elvis, thank you, thank you, thank you. I was beginning to feel like CM, the best game ever created, was just a topic of conversation. Also, I have a feeling that my learning cruve is about to get steep!!! I would love to send you the game Senachai and I started, it was a nasty nut, and I worked hard setting up that one. But, I would be thrilled to playtest amy game you send. I'll do an AAR too. Sending a blank email now for the set up. Will
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