Farnz
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Everything posted by Farnz
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Hey..has anybody actually PLAYED CMBB? Or....
Farnz replied to Michael Dorosh's topic in Combat Mission Archive #4 (2002)
Popular preCMBB debate reckoned the Sturmtiger reload time at 10 minutes.....but 3, thats pretty nippy. -
Stalin - the man was a genius. Note under nose bocage arrangement. Super.
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All the scenarios are meant to be balanced. You may find it easier to start on smaller scenarios so you can give all your troops the fullest attention.... Once you've got the hang of it you'll be taking the AI on at 100%+ forces.
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The German 222 Armored Car, question.
Farnz replied to Louie the Toad's topic in Combat Mission Archive #4 (2002)
Tank shrubs ?!? Are we talking hanging baskets ? They'll never survive the Russian winter. -
I don't know if they would really be classified as antitank but the Russians will be fielding "Molotov Thowers" (as seen in Red Barricades ASL) in CMBB. I suspect they were a bit more urban fighting orientated. Personally I'm looking forward to ATRs and plugging those pesky German halftracks.
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ASL Interface conversion ready for release
Farnz replied to Michael Dorosh's topic in Combat Mission Archive #4 (2002)
Almost makes me feel like getting the old cardboard counters out but such memories fade quickly when I remember the cat took a leak in my counter box. And you thought the German cats were dangerous. Please send me the your mod so I can reminisce without the odour. Cheers. -
I know that cannister (cannister being a shotgun style round for tanks firing hundreds of ballbearings) was more common in the Pacific than the Western front being particularly favoured by the US. However I remember having some US airborne shredded by cannister at a road block in the squad leader scenario Road to Wiltz (an Ardennes scenario) so the Germans do use it too..so basically was it used in any quantity on the Eastern front ? Cheers Farnz
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How are ATRs modelled in CMBB?
Farnz replied to kipanderson's topic in Combat Mission Archive #4 (2002)
ATRs stayed round for far longer than after they couldn't penetrate the average tanks armour for that very reason. [ April 11, 2002, 03:51 PM: Message edited by: Farnz ] -
A few responses I like the fact you don't know the penatly you're going to have to pay for repositioning your arty strike. If it bugs you that much ...alt S. Isn't there a post time ? I agree here. Given that tank/arty etc are often attached to various infanrty groups there is now reason for them to be the same 'experience'. It you chose medium you get regular/vet so why not a mix. I can see what you mean but TRPs for aircraft might only be realistic for scenarios and only then for buildings/defensive positions. Aircraft are never scheduled to arrive on a particular turn so using TRP would be tricky. Setup areas of equal area but not necessarily symetrical would be an interesting idea...add to the fog of war and all that.... Cheers Farnz
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OK, what kind of German tank is this???
Farnz replied to Joshik's topic in Combat Mission Archive #4 (2002)
Well whatever it is I'm sure BTS have modelled it for CMBB....... [ April 08, 2002, 07:01 PM: Message edited by: Farnz ] -
Simple questions about British Armoured Cars:
Farnz replied to Fairbairn-Sykes's topic in Combat Mission Archive #4 (2002)
Presumably not to be confused with the length of tube strapped to the end of a Sherman 75mm to fool the German that he had a 90mm as used by Mr Sutherland in Kelly's Heroes. And why doesn't BTS model paint rounds ? Being English my sole reference to the WWII is of course Hollywood. -
What CM Languages do you speak?
Farnz replied to Generale_Pasquini's topic in Combat Mission Archive #4 (2002)
I'm British but have a fairly good grasp of American...er...dude. -
In no particular order 1. Early war - when men where men and tanks were only armed with MG's. 2. North Africa scenarios. Think about it. With the Lend-lease vehicles and a little MOD work its all there.... 3. Factories. They make things. Like good firefights. 4. Any sound file that says comrade. 5. Italians. Bless 'em. 6. IS2's. Woof. 7. Molotovs. Think how many needless Russians deaths will occur as you attempt to get in range... 8. Italians.....Mama mia...thank the lord for stereotypes. I'd love to form my own opinion about everyone in the world but frankly I haven't got the time. 9. 9 all the other bits I've forgotten please feel free to expand..... [ February 23, 2002, 07:27 PM: Message edited by: Farnz ]
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What Axis Minor ally ar you most looking forward to ?
Farnz replied to Hannibal's topic in Combat Mission Archive #4 (2002)
Its got to be the Italians, just for the .wav files. -
BTS have said that there will be factory building tiles and that the interiors will have some scattered doodads to liven up the minalamist grey interior design of the buildings but have they leaked anyting else about them ? Do they have big open doors ? Can we park tanks in them ? Can we have a LOS thru them ? Because they are made of seperate tiles I assume they can be collapsed tile by tile - does this mean that rubbling one hex could lead to damage/rubbling of an adjacent hex ?
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Remember that the PIAT fires with a spring, not like the 'rocket launcher' zooks and fausts allowing it to safely fire from buildings....
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In the good old days of ASL where you could get finger blisters pushing those little cardboard chits round mapboard 2 there were certain things you could rely on. 88's never failed, mortars where lethal (until we remembered area fire halfed the FP), Britsh troops never cowered and Russian support weapons might as well not have a rate of fire since they always bust after two rounds anyway. Or is that just me. So the question is do we think that in CMBB that the Russians are likely to have higher jam possibilty or just a lower ammo load, as in ASL the Breakdown number (on 2d6 thats a 12 for Germans/US/Brits and an 11 for Soviet ie 3 times more likely) is sort of a reflection of both. If that wasn't bad enough, my regular ASL/CM oppenent flat refuses to play Russians....I'll never play the magnificent Italians...
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CMBB inherent weapons/support weapons
Farnz replied to Farnz's topic in Combat Mission Archive #4 (2002)
Ahhhh marvel at the knowledge of the tete de cue ball, no longer will I have to imagine my little cardboard chits having torched themselves I'll be able to see it in glorious battle-front-o-vision. As a slight aside, will Russian gear have the B11 (ie 3 times the chance of breaking down/jamming - its a squad leader thing, think 2d6) than the Germans). I only ask beacuse Madmatt is being super generous with imformation.......... -
CMBB inherent weapons/support weapons
Farnz replied to Farnz's topic in Combat Mission Archive #4 (2002)
Hmmm new things that go boom...... ....do they bark too I remember there being Molotov projecters in ASL for the Red Barricades...I even used one once but double sixed and set my own position on fire... I also saw something about a Walther pistol that fires grenades (photo in Alan Clarkes Barbarossa) were these in widespread use ? -
Yanks get rifle grenades, Germans get fausts - can we expect to see the Russians with any inherent weapons ? Molotovs maybe or if you belive "Enemy at the Gates" a rifle. And support weapons - what new ones can we expect to see on the Eastern front ?
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I've got the Chamberlain book on US and Commonwealth Tanks and I'm ordering the German one but did he do one for the Russians ? If not has anyone got any recommendations ?
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What to do with all these prisoners!!!!
Farnz replied to Lanzfeld's topic in Combat Mission Archive #2 (2000)
Allied prisoners if left for 2569 turns in a two storey stone building have been known to build gliders and attempt escape. -
In SL "bad leaders" could still rally troops that would otherwise be unable to rally themselves.