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Shadow 1st Hussars

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Everything posted by Shadow 1st Hussars

  1. <BLOCKQUOTE>quote:</font><HR>Originally posted by Michael emrys: If tin whistles are made of tin, what are fog horns made of? Michael<HR></BLOCKQUOTE> If firefighter fight fire, and crime fighters fight crime, what do freedom fighters fight? If corn oil comes from corn, and vegitable oil comes from vegitables, where does baby oil come from?
  2. <BLOCKQUOTE>quote:</font><HR>Originally posted by GJO: Apart from a freeze every five to ten turns I cannot see any text information of the Unit Display panel nor the secondary Info Panel. Could someone please help me fix this frustrating problem? <HR></BLOCKQUOTE> It ran fine on my G4. What model?
  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by Shatter50: I started a scenario with US 44 infantry, and their helmets are winter camo but that is all. The rest of their uniforms are normal. If their is a winter uniform mod for the 44 US infantry please let me know where. I have Dave O'blood & Maximus allied winter camo mod. [This message has been edited by Shatter50 (edited 12-27-2000).]<HR></BLOCKQUOTE> that's due to (i beleave) the shared sleeve file between '44 infantry and US tankers. you'd have tankers with white sleeves and khaki shirts
  4. <BLOCKQUOTE>quote:</font><HR>Originally posted by gibsonm: Given that the Canadians had Churchills when they were creamed at Dieppe (good old Winston - sending dominion troops in instead of Tommies), I would have thought they would still have them in '44. <HR></BLOCKQUOTE> Don't even think about blaming Dieppe on the Canadians....I'll turn it right back around at the Brits
  5. <BLOCKQUOTE>quote:</font><HR>Originally posted by stic.man: ITS OFFENSE NOT DEFENSE!!! =)<HR></BLOCKQUOTE> I'm not even going to induldge that with an answer.
  6. <BLOCKQUOTE>quote:</font><HR>Originally posted by Tiger: [b ps Madmatt awhile back told me that when you raise the dpi to 144 (i.e. double the normal dpi of the original bmps), you need to set it back to 72 dpi after you finish or the bmps won't look right on an apple. I've been doing this so maybe there's some quality being lost when doing that.<HR></BLOCKQUOTE> That may be why your battered panther A looks kind of choppy on my mac.
  7. Any word on when the M5 mod is coming out? It's not at CMHQ yet.
  8. <BLOCKQUOTE>quote:</font><HR>Originally posted by scooleen: Can Arty take out tanks, of the hevy variety, or even damage them. I havent had any luck using it against them. Do tank crews get sick inside those tanks while 105's are falling around them? Curious.<HR></BLOCKQUOTE> I had a single 300mm Rocket take out 5 Shermans. That'll teach you not to put all your armour in a close radius of each other. I can only imagine what 14" guns could do. I have yet to run into a scenario that uses them.
  9. I made a World War 1 operation once. Vimy Ridge. It worked pretty well. THe only problem was the trenches. they had sloped sides, and were wide enough for a column of tanks. But as soon as you make it to the German trenches it gets pretty fun.
  10. Why have all Churchill tanks, excluding the Churchill croc, been removed from the Canadian Tank inventory?
  11. <BLOCKQUOTE>quote:</font><HR>Originally posted by aaronb: One word: hetzer. At any range, his 76's will richochet to the moon while you put round after round through his front armour. They are TD's (no turret), so protect their flanks and attack from hull-down positions. Enjoy.<HR></BLOCKQUOTE> Watch out for the Hetzer's low ROF
  12. <BLOCKQUOTE>quote:</font><HR>Originally posted by Knaust: Try a Jagdpanther...trust me as I'm 60 old.<HR></BLOCKQUOTE> Or evenbetter, a Jagdtiger
  13. <BLOCKQUOTE>quote:</font><HR>Originally posted by David Aitken: You're right, we don't understand. I assume aikidorat is responsible for MCM3, so have you done all he suggests? David<HR></BLOCKQUOTE> I thhough that's what i did before, but i re-did it, and it still won't work. It didn't skip any files.
  14. None of you understnad my question, I know how to install the mods. It won't switch between countries.
  15. <BLOCKQUOTE>quote:</font><HR>Originally posted by David Aitken: Are you aware that on Windows, the graphics are individual BMP files, whereas on the Mac they are all stored in ResEdit files?<HR></BLOCKQUOTE> Yes quite. I do, considering i have to install them. MCM3 does all my work for me. Unfortunately, it's not doing this right.
  16. I can't seem to get the #*$# things to work ! My poor HT's don't switch, nor the T8 & kangaroo, or the firefly, of the sherman..... HELP!!
  17. <BLOCKQUOTE>quote:</font><HR>Originally posted by Chupacabra: 4) I'd imagine this process would take anywhere from a minute to 10 or more minutes <HR></BLOCKQUOTE> Would you seriously want your troops to just sit under a tree drinking tea and waiting for orders while 300mm rockets fell on their positions for that long? If it took 10 minutes for 1 order to go through, a quick battle would be 1000 turns
  18. <BLOCKQUOTE>quote:</font><HR>Originally posted by Mother Theresa: Vr. 1.23, none of my flamethrower units had any ammo. <HR></BLOCKQUOTE> uh oh. CMC2 flamethrowers aren't going to have ammo........
  19. <BLOCKQUOTE>quote:</font><HR>Originally posted by bfamily33: I don't see it at CMHQ. You sure it's been posted?<HR></BLOCKQUOTE> Nor I. =( It's gonna look sweet with the hetzer and SS in summer oak leaf.....
  20. <BLOCKQUOTE>quote:</font><HR>Originally posted by Fatmac: Anyways, the current method of finding players STINKS.<HR></BLOCKQUOTE> Geez. [1] Double click on IRC [2] select join [3] look for someone to play with.
  21. Hmmmmm seems my first request didn't get through. roe.fam@sympatico.ca
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