Lars
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Everything posted by Lars
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Peng quits the weed, and challenges everyone.
Lars replied to Nidan1's topic in Combat Mission: Afrika Korps
And one would have to be a total sponge to be reading Harry Pooter. -
Peng quits the weed, and challenges everyone.
Lars replied to Nidan1's topic in Combat Mission: Afrika Korps
Suddenly, I feel cold... -
Peng quits the weed, and challenges everyone.
Lars replied to Nidan1's topic in Combat Mission: Afrika Korps
Sorry to hear that Speedy. I just went to a funeral last week for my cousin who was a Marine Corps D.I., so it looks like I'll be tipping a few more. -
Peng quits the weed, and challenges everyone.
Lars replied to Nidan1's topic in Combat Mission: Afrika Korps
His front isn't any more appealing. Or any other aspect, for that matter. -
Some cool features...
Lars replied to CyberStalin's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
17 pdr. Design started in 1940, entered service in 42. Not really based on the 88 though. Just a good high velocity gun. Didn't need to. We were giving them away on Lend Lease. Note that the B-29 was reverse-engineered and built in 2 years though. Just didn't want to see any chance of help in a tech increase being ruled out. I agree we're just arguing over the percentage, with 0% not a good historical option. All rather moot if a player never invests in that tech though. -
Some cool features...
Lars replied to CyberStalin's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Ever see a Russian TU-4? link I believe the Panther was pretty heavily influenced by the T-34 design. Clued the Germans in on what could be done with sloped armor. But your right on other aspects, it does take awhile to retool. However, captured equipment was heavily studied to learn it's flaws too. So in game terms, you may not want to eliminate some chance of a tech upgrade help just to reflect that. -
Some cool features...
Lars replied to CyberStalin's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Disbanding units should be gotten rid of just for the reasons you pointed out Desert Dave. Very gamey, imho. But on the counterintel preventing help on tech advances. Shouldn't it depend on the tech? I mean, if you capture a T-34, pretty easy to reverse engineer it. -
Buy SC1, Get SC2 reduced?
Lars replied to nfnity95's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Once you figure out the strategy to beat it, yes, that'll work every time. After that, the fun is in, "How do I beat it if the Axis/Allies did this instead...?" -
Questions about purchasing units..anyone have a primer.
Lars replied to ThomasZ's topic in Combat Mission: Afrika Korps
Rarity is fun. Adds some interesting decisions on what to buy. And usually keeps the uberkitties off the field. Usually... Really Thomas, you opened up a whole can of worms here. What to buy depends heavily on mission, terrain and opponent. Just to take the defense, when you see the setup parameters, think back on the scenarios you played. In the given situation, did you enjoy having that hidden AT gun (or a bunch of them) on defense or was it worthless? Would you rather have had a tank or two that you can move around instead? Are you going to mount a counterattack? Or just sit back and shell the snot out of the other guy? Experience is the only thing that will help. You'll get it wrong from time to time. But so what? Go down fighting and learn some more.