SuperTed
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Everything posted by SuperTed
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Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
And another bump. But seriously, folks.... We have finally turned the corner at CMHQ and the long-delayed announcement will be forthcoming in no more than twelve hours! -
Mensch has things rolling again at Der Kessel with a handful of scenarios for the taking.
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Tom, I just sent an email to them too. My German is quite rusty, so I hope I don't offend anybody.
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<blockquote>quote:</font><hr>Originally posted by Cubbies Phan: I can't get on Tom's site. I get a 404 error.<hr></blockquote> Several months ago, Tom's URL changed to: http://home.nexgo.de/tcmhq/TCMHQ.html Are you using that one?
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Hey, I try.
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Not only does Tom have a new variation of a classic at Tom's Combat Mission HQ, but he also has prime seating available.
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I'm Very Green and need some advice!
SuperTed replied to william's topic in Combat Mission Archive #4 (2002)
<blockquote>quote:</font><hr>Originally posted by Wild Bill Wilder: What, he took my job?...WB :eek: <hr></blockquote> Tell ya what...we can be co-janitors. -
I'm Very Green and need some advice!
SuperTed replied to william's topic in Combat Mission Archive #4 (2002)
<blockquote>quote:</font><hr>Originally posted by Madmatt: Ummm....WRONG!!!! That would be MADMATT'S CMHQ where SuperTed is merely the janitor... :-p Madmatt<hr></blockquote> Well, it was fun while it lasted. -
I'm Very Green and need some advice!
SuperTed replied to william's topic in Combat Mission Archive #4 (2002)
<blockquote>quote:</font><hr>Originally posted by Admiral Keth: ...SuperTed's Combat Mission HQ... <hr></blockquote> It's mine...all mine! :cool: -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
Okay, you guys are starting to frighten me. :eek: -
WineCape's Wine Tourney II
SuperTed replied to Treeburst155's topic in Combat Mission Archive #3 (2001)
Mike, All my emails to you are bouncing back again. -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
Well, we were in the process of printing some nifty new CMHQ t-shirts a couple weeks ago. Let's just say these are now collectors' items. -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
First, thank you all for your patience. Second, we had planned to make the announcement this week, but Matt's 'puter went belly-up. After spending many hours (and undoubtedly inventing new profanity ), he has things in order, more or less. Once we are able to get everything back to where it was supposed to be several days ago, we'll drop "the bomb." Again, thanks. You will not be disappointed. -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
Juju, If you do a search of Member #332, you'll have your answer. -
Panzerman has been doing a little housekeeping at The Scenario Zone.
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Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
P-Man, He taught me everything I know. :eek: -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
Guys, It appears most of the technical difficulties are resolved. So, once we get our dorks in a row, we'll have a juicy one for you! -
Forge, I run a PII-450 with 128 mb of RAM and a 16 mb graphics card. I experience a SLIGHT drop-off only when playing the biggest of the big battles. Your system should work very nicely for CM1 and CM2. To clarify, CM is not a turn-based game in the traditional sense. Yes, each player plots moves sequentially, but that is where the similarity ends. The action for each turn is resolved simultaneously.
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Wild Bill's Rumblings Of War (con't.)
SuperTed replied to Treeburst155's topic in Combat Mission Archive #3 (2001)
Mike, My emails keep bouncing back to me. I think it's time to empty your mailbox. -
It's been a month since the last bone...
SuperTed replied to edgars's topic in Combat Mission Archive #3 (2001)
F-Man, The answer you will always get is "When it's done." -
<blockquote>quote:</font><hr>Originally posted by fytinghellfish: In CMBB, it appears as though AFVs will now appear in platoons, with associated C&C benefits of having a leader...<hr></blockquote> Yes... <blockquote>quote:</font><hr>Originally posted by fytinghellfish: They will cease being individual units and function as a team.<hr></blockquote> ...and no.
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Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
<blockquote>quote:</font><hr>Originally posted by Porajkl: If there won't be any screenshots nor the DEMO, it will logically be THE MOVIE! IT WILL BE THE MOVIE THEN!!! :eek: <hr></blockquote> If that was the case, I am sure the best rating possible would be an NC-17 with all the footage of Matt that would undoubtedly have to be included. -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
<blockquote>quote:</font><hr>Originally posted by KwazyDog: [QB] ...I am sure Ted and Matt have something coming... <hr></blockquote> Boy, am I glad you didn't say we have something going. :eek: -
Okay SuperTed or MadMatt...
SuperTed replied to Amidst_Void's topic in Combat Mission Archive #3 (2001)
Guys, Don't listen to Dan. He knows not of what he speaks. Due to some technical difficulties, things have been pushed back a couple days. But, trust me, you will be pleased (even if there are no screenshots involved). -
Combat mission wont work on my Atari .
SuperTed replied to Hannibal's topic in Combat Mission Archive #3 (2001)
It works with my Intellivision! Unfortunately, my controllers don't work anymore.