Phoenix
-
Posts
676 -
Joined
-
Last visited
Posts posted by Phoenix
-
-
Ah, gotcha.
So sound mods designed for other modules will work for CMA?
-
To install just unzip or move the Mord's Realistic Afghanistan Unit Portraits folder into your z folder in CM:A (found under Data).
I can see no "Z" folder in the Data directory.
-
Is there going to be a version of this for CMA? It's killing me not having this mod for CMA!
-
The game engine for Normandy will be feature "complete", excepting one fairly simple thing,
probably next week. The question then is... how long will it take to polish everything?
It's a question we never have a good answer for, but 3 months for polishing would be rather long.
Steve
Oh Uncle Steve please make this happen. I have 2 weeks off in December and I would like nothing better than to spend 90% of it in front of CM-N.
-
Yah, that makes sense. Thanks for the info!
-
So the US army is using vehicles from other countries? Interesting, I had no idea that was going on. Are there other vehicles currently in service, or is this a rare thing?
-
Ah hell, never even noticed that. Cougar eh? Huh.
Weird, that doesn't look like the same vehicle in the wiki photo.
-
US made???
U.S. Army Soldiers from Delta Company, 1st Battalion, 501st Infantry Regiment, 4th Brigade,
25th Infantry Division provide security for a route clearance patrol through the Sabari District of Afghanistan, Jan. 28, 2010.
http://www.strategypage.com/military_photos/military_photos_20100131233519.aspx
-
-
That's odd. I didn't even reinstall the game when I moved to 7 from Vista.
I literally just copied the files straight over into 7's Program Files directory, and it ran!!
I did have to re-authenticate.
-
Dumb question, but which old drivers should I use, and where can I get em? Does Nvidia have old versions still?
-
This still doesn't work for me, and I can't figure out how I could be doing something wrong. I put the file in there, it's the right one, I start the game, and it's still using
the original key mapping. It's driving me NUTS.
-
**Spoliers**
Just played this one this morning and enjoyed it. There was one frustrating part,
which has nothing to do with the scenerio designer. That's trying to figure out
what terrain is passable or isn't. After scouting the dry creek I thought I could
move across on the left side in what seemed to be a slight slope into the river.
So I move there and then discover I can't cross.
Anyone got some idea on how to figure this out ahead of time?
Well, I can't complain, with all those crack Marines on hand I got a total victory
without even occupying the cocoa fields. Only lost 5 guys. Having a couple of F16s on hand
made quick work of one group of baddies that were putting a cramp in my style.
Oh yah, the sudden appearance on the right flank by what appeared to be a lot
of technicals and baddies REALLY caught me off guard. I simply counter attacked
and laid waste to them. Ooorah!
Fun scenerio!
-
*** spoilers on mission 2 ****
Ok...I must really suck because I cannot get past the 2nd mission. I've had 2 goes at it now,
and it's embarassing as hell since I KNOW where the bad guys are and I still get
my ass kicked.
My second go was actually worse than my first. WTF!?!?! The first attempt I actually drove
the trucks loaded up with guys into the field on the left and dismounted. I was SURE there
were baddies in the tree line in that trench, and yet I still never saw them until it was
too late. (I approached with split teams in hunt mode) The sniper on the hill wreaked havoc,
but I pinned him down with an MG finally. In the end I still lost.
Second try I thought I'd skip the trucks and go down the right side over the walls. I did
that, only to get waxed worse this time than the first. WTF???????????
Someone mentioned keeping engagement ranges at 100 yards or more. Well...thats nice
but if there's nothing to shoot at how do you do that?
Signed - Baffled
-
Oy. What an idiot I am. I downloaded the wrong patch. Doh!
-
When units are "buggering out", the crawl away from the target, which is good I guess, but at the end of the turn they do not change their facing. So they have their backed turned to where the danger is most likely to come from!
Yep, I experienced this right off. I had a squad of guys panic and take cover near a wall with their backs to the danger. Well, they really didn't take cover, just kneeled there.
-
Wow. Dudes actually panic now!
Looking good so far. If I could ever get the display driver crash thing resolved I might
be able to play a full game without it "white screening" on me when I least expect it.
Huh...that's weird. I must have done something wrong. The Marines are missing from my install now.
Well...I guess I can download it again and reinstall and it'll be ok?
-
What skill level are you playing on?
And can't units figure out what a unit is by oberserving??
-
Would love to see screen shots/desriptions of how people went about this.
Personally I moved my squads pretty quickly. Ended up with two flanking the
trench at the top. I was a bit surprised to get a total victory, and REALLY
surprised to find so many dead baddies inside the fort. Holy crap! Would
love to know which of my squads/guys made the biggest impacts there.
-
Gave it a go. Whomped them but real good. My oh my do those BMP3's explode with regularity!
-
So, no special forces, submarines or other developments like that - that stuff only happens in the movies.
And yet...the article states
France, which has troops in nearby Djibouti and also participates in a multi-national naval
force patrol in the area, has intervened twice to release French sailors kidnapped by pirates.
Commandos freed two people whose boat was hijacked in the Gulf of Aden earlier this month
and in April, six arrested pirates were handed over to the French authorities for trial.
I doubt that any sub or military vessel was shadowing the captured ship eitherThe USS Howard is there doing just that.
-
It's available now!!!
Hot damn! Am downloading remotely on my home machine while Im stuck at work.
I'll run the setup from here too, then pickup a pizza and beer and it'll be ready to run when
I get through the door. Gotta love technology...when it works.
-
Moon said it will be available in the store for download in a couple hours.
-
Yup! Couple of hours until the official announcement.
Great news, thanks sir!
The Official How To Install Mods Thread
in Combat Mission Shock Force 1
Posted
Thank you a THOUSAND times for that. For some reason I too have not been able to find a simple "how too".