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M Hofbauer

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Everything posted by M Hofbauer

  1. uhm... ok.... hey, I am a big strategy person, I like to go into HalfLife team Fortress or Duke Nukem and really do some strategy with my big gun... I am the fastest when it comes to strategy... one time, I had quad damage and simply 0\/\/n3D the map ! r0xx0r5 !!1!111 ok, where do i sign?
  2. I see Top and Bottom hull armor values, are you talking about something else? </font>
  3. ey, dont drag the Pink Panther Mod down into this RTS cesspool...
  4. you're lumping together tacAI and strategic AI. those are two entirely different cups of tea.
  5. CM, GICombat and even IIRC CloseCombat, at least in the later versions, differentiated between upper and lower hull armor values, a differentiation that makes sense when you think of it, w/r/t tank design and therefore most tank models. non-turreted vehicles would consequently have lower and upper superstructure armor values. but the hell with armor values - we have fancy graphics with different skins ! its just like a WinAmp player ! all the kool kids have kool skins on their tiger tanks. what better way to spend resources than to create the n-th tiger skin, preferrably a black, or hot red with rallye stripes. [ September 27, 2006, 08:54 AM: Message edited by: M Hofbauer ]
  6. oh, and I take it the "Panzerjager 38(t)" was used by an austrian unit?
  7. probably one is a C and the other a D model.
  8. there is no right or wrong in this debate. even the opponents of the turn-based system cannot claim realism because it is just as unnatural to be hovering over the battlefield, zooming here and there, with the ability to be with every unit and having total map knowledge. if such a game was to be anywhere near realistic, and this is a very old description, at this type of battle you would have to be sitting somewhere to the rear with only a fractional view of the battlefield, and getting reports (status reports, contacts, casualties) every now and then via messenger or radio, and give out orders the same way. the more ego-shooter inclined out there might feel tempted to have some FPS alter-ego - type commander guy running around the frontline trying to shout orders to the units out there. --> this is a game, no matter whether it is RTS or turn-based, it is nowhere near realistic. if you accept that fact, then you have to admit it is simply a matter of taste how one likes to be entertained by such a game. some people like the adrenaline rush of having to deal with several threats at once, with the chaos of war, with the urgent need to manage after unexpected things happen or go wrong. others like to sit back and play their game with a cup of tea or coffee and a biscuit. they like to ponder over things, revel in planning, check on everyone of their soldiers. neither one is right or wrong, since it is a matter of personal taste. though I do tend to think one can get used to playiong the other way, too, even if it might seem awkward (rts --> turn-based) or chaotic/stressful (tunr-based-->rts) at first. [ September 26, 2006, 08:50 AM: Message edited by: M Hofbauer ]
  9. who in his right mind would want to kill a toothpick ?
  10. Kettler is right. only a few examples of the PzF 150 had been delivered for an initial troop trial. dont do the PzF 150. you'ld be closer to reality even with modeling the Luftfaust-B. to quote the famous Captain S.: BTS plz fix or do sumfink !!
  11. well, well...what can I say... 14 pages of tanks (plus the Jagpanzer-turned-Kampfpanzer in the SPG/TD section), only two pages of small arms and I'm not gonna get into all the mistakes except they can't even get the Anhängerdreieck on the Blitz right. have *fun* everybody sincerely, M.H.
  12. Well.....I agree that we should simulate barrel changes as well but my point was that we had MG jamming in previous games and no barrel changes but now we have neither. We are going backwards here! [/QB]</font>
  13. LOL... (sobering up) well, you cant kill them.
  14. they're definitely new and only potentially customers and your theory also implies the game would move towards mass appeal which means we end up with PanzerStrike or Theater of Conquer. or somefink. Ow july ded ? see. Tendjewberrymud. </font>
  15. they're definitely new and only potentially customers and your theory also implies the game would move towards mass appeal which means we end up with PanzerStrike or Theater of Conquer. or somefink. Ow july ded ? see. Tendjewberrymud.
  16. the DELL Dimension 5150 will halven your workload. I recommend buying two of them.
  17. how could one ever forget Kettlers flipover-mythbusters and Moons Sturmpanzer-IV-Brummbär-turned-StuH - thread
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