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Fred

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Everything posted by Fred

  1. Hmm, I was a medic in the German Bundeswehr, and guess what; we were not supposed to get into the main battle line and evacuate under fire. There is no sense in doing this...instead of a dead soldier it would be a dead soldier AND a dead medic. We had this little "Red Cross" armlet, but this would not save us in a firefight (maybe the Uzi would..) In CMs scope, medics would be highly unrealistic. Fred, former medic ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission [This message has been edited by Fred (edited 09-22-2000).]
  2. Capt.! Nice to see ya back here! Still on radio, Benny? Anyway, welcome back Capt.! Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  3. "Nun wächst zusammen, was zusammen gehört", as we say in Germany Madmatt, Kwazydog, congratulations! A good choice Steve and Charles! Way to go guys! Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  4. *** SPOILER*** * * * * * * * I'm in the middle of playing the Stolberg operation, right now setting up for the second (night) battle. I play as the Germans vs. the AI. Because the AI is on the attack, I set it to +2 Experience Bonus. Hint: Because the AI does not care this much about Command&Control I recommend setting the AI to +2 Experience Bonus whenever it has to attack. This accounts for the sometimes too careful mood of the AI. Anyway, in the first battle I made a very conservative setup for my forces; all pillboxes on high ground with a good LOS, the 2 Panthers in full defilade on the rear side of the two hills in the center and on my left flank. Stolberg was secured by one platoon of infantry and a HMG, together with 2 MG bunkers. The first turn started and I saw 2 columns of enemy armor and mech infantry. After just 10 seconds two big bangs destroyed the eerie silence; my 88 pilbox and a Sherman 105 fired at the same time, their rounds met in mid-flight and both, tank and pillbox, destroyed each other at the same split-second! OMG I love this game! I closed my mouth 20 seconds later, still shocked. The 88 pillbox was my strong center position, planned to stop all assets the US Army would throw against it. So much for my "strong center position"... The old saying is true; no plan survives the first contact with the enemy... Fortunately, I had this Panther behind the hill, and in the second turn I gave a "Hunt" command that would place the Panther hull-down at the crest, near the unlucky 88 pillbox. From now on, the story of the first battle of Stolberg, became the story of this Panther and his TC. As soon as the Panther appeared on the hill, I counted at least 8 target lines and a half dozen .50 mounted on Halftracks opened up. Throw in 2 or 3 Shermans, and you know what hell would look like. It was one vs. all. The TC closed the hatch and steadily destroyed one US tank after the other. 105er shells hit him, 75er shells ricocheted while the Panther scores hit after hit. Meanwhile, the AI mounted an infantry assault on my left flank, trying to outflank Stolberg town. A whole company charged from the wooded hill. A well planned and decent move by the AI. At this moment all my MG bunkers and pillboxes, supported by a HMG opened up at 200 m. The valiant US soldiers gave their best, but they had to stop in front of a wall of bullets. Now night has fallen, and after being thrown back some 400 m (for whatever reason), I will use this night to get back to the isolated bunker line in front of me (with most bunkers still intact). Whenever I get enthusiastic about a battle, chances are good that it is one created by Wild Bill Wilder. Stolberg is from WBW... A great game engine needs great scenarios, and Wild Bill delivers... So thanks again Wild Bill, your dedication really goes beyond the call of duty! This applies to all the scenario designers out there...thank you all for the work and time you invest in making CM what it is; the best wargame around with the best support from a great community! Well, now I have to retake a ridge...and order an Iron Cross 1st Class for a certain Panther commander... Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  5. jp, sorry to hear this. I see why you are impatient, but with all the already available mods around you CAN play CM (I would even play it every day w/o any mods). Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  6. jp, that gets annoying. By constantly restating that you think that Madmatt is "greedy" you only prove that you don't listen to others who object your opinion (like I said in my earlier post). There is no evidence other then your "witnesses", that Madmatt threatens anyone. If this would be the case, why do all modders post their work again and again at CMHQ? I guess, you have a personal problem with Madmatt, but this is neither the place, nor the audience to make a personal crusade. At least, I know what Madmatt has done for the community. But I fail to see what you have done. Only accusations without any hard facts or evidence. No mod maker here jumps in to verify your reproaches. Strange. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission [This message has been edited by Fred (edited 09-19-2000).]
  7. jp, Madmatt usually posts on this board, when there is an update available on his website. So there never was a need to browse to his site to generate hits; I simply wait until he posts one of his "Update at CMHQ" messages and THEN move on to his site. Guess you missed this. And making money is ok; and I think he deserves some bucks for all the work he has done for this community. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  8. http://www.army.mil/cmh-pg/BOOKS/WWII/utah/utah.htm Try this link (American forces in action). Hope it helps. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  9. It modifies the experience ratings of the AI units. A +1 makes Regulars to Veterans (even if they are still shown as Regulars, they perform as Veterans; i.e. shorter command delays, better coolness-under-fire, etc.). I usually set it to +1 (+2 if the AI is on attack) to account for the AI not being able to keep its squads in command. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission [This message has been edited by Fred (edited 09-15-2000).]
  10. Rob, thanks for the update. Any chance to make the scenarios on your website available for download in the future? Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  11. Here is a quote from a Squad Leader(Hasbro version) preview at cdmag.com: ---------------- "The game features such touches as letters from home to affect your men’s morale, an experience system that rewards you for keeping your men alive, and what MicroProse hopes will be immersive and effective animation and terrain. What you won’t find is blood, or swastikas, or SS soldiers; Hasbro is quite adamant on maintaining a "family" atmosphere, and is equally determined to market the game in Germany, where there are certain restrictions on showing Nazi regalia. You’ll also find multi-racial squads in game, which is totally ahistorical, but quite politically correct." ------------- A p.c. wargame; family atmosphere...guess its "our boys against some aliens in grey uniforms". Rediculous. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  12. I've noticed that in all scenarios with snow on the ground, the game accesses the CD drive while loading the 3-D images (even with a full install). Maybe this causes the delay? Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission [This message has been edited by Fred (edited 09-13-2000).]
  13. 100% agree Goldfinger! All scenarios should have a decent default setup for both sides for the situation at hand. Furthermore, the designer should inform the player about what side is best to play vs. the AI and if he should use the "default setup" option or the "AI free to place units" option. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  14. You can safely use the Winter Mods; they will not overwrite any of the original graphics, because they use other filenames. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  15. Calm down, M H There is no such thing like a "dumb question", only "dumb answ...", well you got the point Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  16. Way to go Manx! Nice to see your site back! Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  17. Good idea Rob. I like AARs! Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  18. Head to: http://combathq.thegamers.net/depot.html Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  19. All CM websites I saw are great, simply because they offer added value for the best wargame around, and that all for free! They have different styles, sure, but they all add to CM. So thanks to Rob/1, Madmatt, Moon, Col. Klotz (sp?), Manx and all others for your efforts. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  20. ...back to top. Sorry, no Hamsters here, just plain CM Any new Info on this inconsistency in the OP scoring? ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  21. <BLOCKQUOTE>quote:</font><HR>Minnesota Joe asked a question about a TV show he saw and how it might affect his service in the Army. That's all.. nothing more, nothing less.<HR></BLOCKQUOTE> And as this has nothing to do with the computer game named Combat Mission, I hope that this thread will be locked soon, before another flamewar erupts. Fred
  22. This is a quote from Madmatts ModGuide: "Be advised, some systems have such low video memory that the game will default to using very low res grass textures. If you install a Grass Mod and the grass doesn't change appearances then it's time to upgrade to that GeForce II!" So it looks like your video card can't handle the hi-res gridded grass. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  23. Rob/1, keep up the good work on your website. Sorry to see you leave this board! In the last time some people(and always the same) showed a strange kind of "humor", and the mass of "funny" (most of them nonsense talk) O/T threads increases steadily. Hope we return to the high standards that made this board unique for a long time. Fred
  24. Hmm, a Carmageddon mode for CM... Not worth the time to implement this IMO. Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
  25. KwazyDog is right, there are "Gun Hits" that do not disable the main gun. In my last battle I learned it the hard way, as I approached an enemy tank on which I scored a gun hit the turn before and it suddenly open up with his main gun. That I call FOW To lock the "Detailed Hits" option to the FOW setting takes away flexibility from CM, and this is something I do not like. Simply said, I want to play with full FOW and with Detailed Hits on. Other players prefer other styles and this is fine, but I won't be forced to play their sytles. The vast majority plays with full FOW (it is the only way to go). All other options should stay as they are; options. For PBEM, maybe another option would help: an option lock, that forces both players to the same settings for all FOW related options. Player One sets them while creating the first game file and from then on, the option settings are fixed for the game for both players. For me, the best solution is, that I simply trust my pbem partners Fred ------------------ "I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission
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