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Elmar Bijlsma

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Posts posted by Elmar Bijlsma

  1. I, a beta tester, have been in these types of threads before. They are tiresome because there is ignorance at one side of the debate and a NDA at the other.

    BFC too have already participated in similar threads, to explain as clear as they can what happened. But they aren't obliged to retread the same thing every week or so.

    You want them to speak up to earn your respect? Do a search, and earn mine.

  2. Lt.Belenko,

    I understand your disappointment. I guess you, like most of us, hoped for something a bit more finished. However I must profess bafflement as to you still 'playing' v1.00, which shouldn't even be a release version! Why not play 1.03? You are now judging a product without technically ever having played the official release. That's an unreasonable position to take.

    As a beta tester I must admit I am somewhat unappreciative of your comments regarding the beta testers. In part because your speculation is off the mark, but also because we testers are under a NDA. So what happens in beta stays in beta. It's kinda hurtful to see such speculation when we have our hands tied in such discussions.

    Suffice to say we are neither blind, dimwitted nor so far up BFC's arse we can't see daylight.

  3. Man, I played CoD a lot! I seemed to have misplaced the CD though. :(

    Finding fun servers is paramount to the online enjoyment. Some seem to attract grade A arseholes, most are filled with the general f-ing populace and then there is that rare gem, a server with realism settings of one sort or another and a crew of mainly old farts that don't accuse you of camping if you don't SMG rush every goddamn time.

  4. My e-mail seems to be down.

    But I think I'm not out of line in saying that work is in progress to fill in the blanks so all QB combos have at least one corresponding map.

    Pad152,

    it depends on what you regard as "fixed". The bugs plaguing QBs should not be too long in getting fixed, with refinements and improvememnts coming soon afterwards, one would assume. If OTOH you mean fixed as in more like CMx1 then yeah, that's probably going to take a while.

  5. I'm just pointing out that saying:"Or is it going so bad that you have nothing positive to tell us?" might not be taken very well by someone who is undoubtedly busting his ass getting CMC together. Basic human nature at work, people don't like being criticized and will try and avoid it if they can. Hunter is (probably) a human being, so he's more likely to respond to a more positive invitation to give an update. Just saying.

  6. Something akin to XCOM (1+2) could work fairly well. Random maps put together with tiles. Same hills and buildings etc, but the whole worked pretty well. If something like this could eventually be made for CMx2 I'd be more then happy.

    Would I be right to assume putting together credible houses would be the chief problem? If you can do random map with pre-build houses you could go a long way, I would think. You'd get villages that wouldn't always make a whole lot of sense at times, but I reckon it might be worth it.

    [ September 06, 2007, 12:21 PM: Message edited by: Elmar Bijlsma ]

  7. Select the infantry unit you want to load up and issue it a movement command, then move your mouse cursor on to the Stryker. If you do it right, the cursor will change into a downward green arrow. Click. Your set!

    If it's downward yellow, the unit won't fit for some reason.

    Now go and get your guys killed! ;)

  8. There's been a few tankers here and there who have already expressed an opinion of tanks driving through walls. The general consensus is that you'll risk throwing a thread and losing a thread sucks big time even when there is no enemy around.

    In this case have been worth the risk. But that's asking a bit much of the AI if you expect it to make this decision. If you wanted to go through that wall you might want to try knocking it over with gunfire next time.

  9. Originally posted by bodkin:

    why do aircraft do bombing and straffing outside their designated target areas (including way off map)despite having HQ units observing the target zone?

    A question a fair few grunts have been asking in real life. If you are using someone non specialist and requesting immediate air/arty support then there is a good chance it will not drop where you wanted it to.

    A 5 minute delay will near guarantee that it will drop where it is supposed to. In 1.03 you can now adjust arty/air support, which helps a lot. Especially if you ask for a slow rate of fire, which will limit the damage done by shells dropped short.

  10. Originally posted by Lurker765:

    Well....if we are going to continue to give Redwolf flak for posting a detailed bug report and pulling quotes about how BFC has already fixed it we can find counter examples from BFC that indicate they believe the user is responsible for many of these issues. For instance:

    "If you refuse to use the waypoints the way they must be used, you will get suboptimal results. There is no work around for that on our end. Instead, if you listen to others you'll see that you will get the results you want if you do what they do." Note this quote is somewhat out of context, but the whole reply is a bit much to quote so here is the link:

    http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=52;t=002086;p=2

    From my viewpoint it looks like Redwolf posted a legit bug in great detail and then defended his posting against many counterarguments and flames. I don't see him as the instigator of this thread going downhill.

    It doesn't seem like calling someone an ass for trying to give the developers solid details on a still existing bug (non beta testers don't have 1.03 yet) is a good customer service policy.

    But, Elmar, I guess we sort of had this type of discussion on one of the other threads when a new player had difficulty with setup zones and I guess our opinions of customer service differ.

    Because you have difficulty reading, I'll try again, with bolding.

    He's not being given a hard time for posting on the issue, he's being given a hard time because his chest beating is so laughable.

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